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2025-03-17
layout: Test that interactively moved window is not pending fullscreen
Ivan Molodetskikh
2025-03-17
Refactor request_fullscreen() to be an argument on request_size()
Ivan Molodetskikh
2025-03-17
layout: Switch two places to workspaces_mut()
Ivan Molodetskikh
2025-03-14
Add move-column-to-index action
Duncan Overbruck
2025-03-14
Add focus-column (by index) action
Duncan Overbruck
2025-03-14
layout: Preserve previous view offset on consume-left
Ivan Molodetskikh
2025-03-10
Keep track of RenderElementStates in offscreens
Ivan Molodetskikh
2025-03-10
Make interactively moved window semitransparent
Ivan Molodetskikh
2025-03-10
Offscreen semitransparent tiles
Ivan Molodetskikh
2025-03-10
layout/tile: Use animated tile size for open anim geo
Ivan Molodetskikh
2025-03-10
tile: Use OffscreenBuffer for resize anims
Ivan Molodetskikh
2025-03-10
offscreen: Track and return damage
Ivan Molodetskikh
2025-03-10
Cache texture in OpenAnimation
Ivan Molodetskikh
2025-03-01
Added top, left, bottom and right floating windows alignement (#1169)
Martino Ferrari
2025-02-27
layout/monitor: Remove unused function
Ivan Molodetskikh
2025-02-27
layout/monitor: Remove redundant passthrough functions
Ivan Molodetskikh
2025-02-18
Don't snap after DnD scroll if view position didn't change
Ivan Molodetskikh
2025-02-17
Take tab indicators into account in expand-column-to-available-width
Ivan Molodetskikh
2025-02-17
Use toggle_full_width() for expand-column-to-available-width edge case
Ivan Molodetskikh
2025-02-17
Fix expand-column-to-available-width for always-center
Ivan Molodetskikh
2025-02-17
Implement expand-column-to-available-width
Ivan Molodetskikh
2025-02-16
Make DnD edge view scroll configurable
Ivan Molodetskikh
2025-02-16
Add a small delay to DnD view scrolling
Ivan Molodetskikh
2025-02-16
layout: Remove unused method
Ivan Molodetskikh
2025-02-15
Implement scrolling the view during DnD
Ivan Molodetskikh
2025-02-15
Implement scrolling the view during interactive move
Ivan Molodetskikh
2025-02-15
Hook up are_transitions_ongoing() for floating and tiles
Ivan Molodetskikh
2025-02-15
layout: Check move output in are_animations_ongoing()
Ivan Molodetskikh
2025-02-13
Add missing period to doc comment
rustN00b
2025-02-12
tab indicator: Add corner-radius setting
Ivan Molodetskikh
2025-02-10
tab indicator: Animate opening
Ivan Molodetskikh
2025-02-10
tab indicator: Dim colors when column is inactive
Ivan Molodetskikh
2025-02-10
Implement clicking on tab to switch
Ivan Molodetskikh
2025-02-10
scrolling: Extract tab_indicator_area()
Ivan Molodetskikh
2025-02-10
tab indicator: Extract tab_rects()
Ivan Molodetskikh
2025-02-10
tab indicator: Use full column height
Ivan Molodetskikh
2025-02-10
tab indicator: Fix gradient area computation
Ivan Molodetskikh
2025-02-10
layout: Fix/add animations around tabbed columns
Ivan Molodetskikh
2025-02-10
Make send_frame() a function on Mapped
Ivan Molodetskikh
2025-02-10
tab indicator: Add gaps-between-tabs
Ivan Molodetskikh
2025-02-10
tab indicator: Implement place-within-column setting
Ivan Molodetskikh
2025-02-10
tab indicator: Add position setting
Ivan Molodetskikh
2025-02-10
tab indicator: Add hide-when-single-tab
Ivan Molodetskikh
2025-02-10
Implement tab indicators
Ivan Molodetskikh
2025-02-10
Add default-column-display window rule
Ivan Molodetskikh
2025-02-10
Add set-column-display action
Ivan Molodetskikh
2025-02-10
Move ColumnDisplay to niri-ipc
Ivan Molodetskikh
2025-02-10
Allow tabbed columns to go fullscreen
Ivan Molodetskikh
2025-02-10
Implement tabbed column display mode
Ivan Molodetskikh
2025-02-10
layout: Extract tile.hit(), HitType::hit_tile()
Ivan Molodetskikh
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