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niri.rs
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2025-05-09
Add touch selection support to the screenshot UI
Ivan Molodetskikh
2025-05-06
Add layout background-color setting
Ivan Molodetskikh
2025-05-06
Implement place-within-backdrop layer rule
Ivan Molodetskikh
2025-05-06
Simplify exclusive focus on layer check
Ivan Molodetskikh
2025-05-01
Draw workspace shadows behind all workspaces
Ivan Molodetskikh
2025-04-30
feat: implement support to enable numlock at startup
erdii
2025-04-29
Fix hot corners preventing focus even when disabled
Ivan Molodetskikh
2025-04-28
Add backdrop-color setting to overview {}
Ivan Molodetskikh
2025-04-28
Replace Smithay's SolidColor elements with ours
Ivan Molodetskikh
2025-04-27
Fix pointer hiding so that it is no longer annoying (#1426)
bogdanov
2025-04-25
Implement interactive move to a new workspace above/between
Ivan Molodetskikh
2025-04-25
Implement top-left hot corner to toggle the Overview
Ivan Molodetskikh
2025-04-25
overview: Add two-finger touchpad scroll
Ivan Molodetskikh
2025-04-25
Implement an Overview
Ivan Molodetskikh
2025-04-25
Render workspaces separately with gaps between
Ivan Molodetskikh
2025-04-25
Put interactively moved window on top of background and bottom layer popups
Ivan Molodetskikh
2025-04-25
layout: Extract interactive_moved_window_under() and add output check
Ivan Molodetskikh
2025-04-25
Extract mapped_hit_data()
Ivan Molodetskikh
2025-04-25
Simplify condition
Ivan Molodetskikh
2025-04-25
Extract is_layout_obscured_under()
Ivan Molodetskikh
2025-04-25
Put the top layer above bottom and background layer popups
Ivan Molodetskikh
2025-04-17
Rename render_floating_for_output to render_interactive_move_for_output
Ivan Molodetskikh
2025-03-29
Add option 'focus-at-startup' to focus a chosen output on start (#1323)
lualeet
2025-03-22
feat: support color picker functionality
nnyyxxxx
2025-03-22
Add option to warp-mouse-to-focus to always center
Florian Finkernagel
2025-03-22
Add mod-key and mod-key-nested settings
peelz
2025-03-17
Add wait-for-frame-completion-in-pipewire debug flag for NVIDIA screencasts
Cole Leavitt
2025-03-16
Keep buffer size when switching dynamic cast to Nothing
Ivan Molodetskikh
2025-03-15
Implement dynamic screencast target
Ivan Molodetskikh
2025-03-15
Move CastTarget to src/niri.rs
Ivan Molodetskikh
2025-03-15
Use windows() instead of with_windows()
Ivan Molodetskikh
2025-03-15
Store cast Stream ID, use it for Redraw request
Ivan Molodetskikh
2025-03-13
Try default when configured xkb keymap fails to compile
Ivan Molodetskikh
2025-03-13
Wait for lock surfaces before locking
Ivan Molodetskikh
2025-03-13
Add tiled-state window rule, update the tiled state live
Ivan Molodetskikh
2025-03-10
feat: 🎉 add `show-pointer` for `Screenshot` and `ScreenshotScreen`
Toby Bridle
2025-03-10
Keep track of RenderElementStates in offscreens
Ivan Molodetskikh
2025-03-10
Store offscreen element id on Mapped instead of user data
Ivan Molodetskikh
2025-03-10
Update Smithay (Framebuffer type)
Ivan Molodetskikh
2025-02-27
Extract encompassing_geo()
Ivan Molodetskikh
2025-02-26
Implement `niri msg pick-window`
bbb651 🇮🇱
2025-02-17
Make idle notify lazy
Ivan Molodetskikh
2025-02-17
Make pointer inactivity timer reset lazy
Ivan Molodetskikh
2025-02-14
Implement ext-data-control
Ivan Molodetskikh
2025-02-14
Update Smithay (idle-notify 2)
Ivan Molodetskikh
2025-02-12
Parse the config on the file watcher thread
Ivan Molodetskikh
2025-02-11
Implement is-window-cast-target window rule matcher
Ivan Molodetskikh
2025-02-10
Implement clicking on tab to switch
Ivan Molodetskikh
2025-02-10
Store hit type in PointContents
Ivan Molodetskikh
2025-02-10
Make send_frame() a function on Mapped
Ivan Molodetskikh
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