#[macro_use]
extern crate tracing;
use std::path::{Path, PathBuf};
use std::str::FromStr;
use bitflags::bitflags;
use miette::{miette, Context, IntoDiagnostic, NarratableReportHandler};
use smithay::input::keyboard::keysyms::KEY_NoSymbol;
use smithay::input::keyboard::xkb::{keysym_from_name, KEYSYM_CASE_INSENSITIVE};
use smithay::input::keyboard::{Keysym, XkbConfig};
use smithay::reexports::input;
#[derive(knuffel::Decode, Debug, PartialEq)]
pub struct Config {
#[knuffel(child, default)]
pub input: Input,
#[knuffel(children(name = "output"))]
pub outputs: Vec<Output>,
#[knuffel(children(name = "spawn-at-startup"))]
pub spawn_at_startup: Vec<SpawnAtStartup>,
#[knuffel(child, default)]
pub layout: Layout,
#[knuffel(child, default)]
pub prefer_no_csd: bool,
#[knuffel(child, default)]
pub cursor: Cursor,
#[knuffel(
child,
unwrap(argument),
default = Some(String::from(
"~/Pictures/Screenshots/Screenshot from %Y-%m-%d %H-%M-%S.png"
)))
]
pub screenshot_path: Option<String>,
#[knuffel(child, default)]
pub binds: Binds,
#[knuffel(child, default)]
pub debug: DebugConfig,
}
// FIXME: Add other devices.
#[derive(knuffel::Decode, Debug, Default, PartialEq)]
pub struct Input {
#[knuffel(child, default)]
pub keyboard: Keyboard,
#[knuffel(child, default)]
pub touchpad: Touchpad,
#[knuffel(child, default)]
pub mouse: Mouse,
#[knuffel(child, default)]
pub tablet: Tablet,
#[knuffel(child)]
pub disable_power_key_handling: bool,
}
#[derive(knuffel::Decode, Debug, Default, PartialEq, Eq)]
pub struct Keyboard {
#[knuffel(child, default)]
pub xkb: Xkb,
// The defaults were chosen to match wlroots and sway.
#[knuffel(child, unwrap(argument), default = 600)]
pub repeat_delay: u16,
#[knuffel(child, unwrap(argument), default = 25)]
pub repeat_rate: u8,
#[knuffel(child, unwrap(argument), default)]
pub track_layout: TrackLayout,
}
#[derive(knuffel::Decode, Debug, Default, PartialEq, Eq, Clone)]
pub struct Xkb {
#[knuffel(child, unwrap(argument), default)]
pub rules: String,
#[knuffel(child, unwrap(argument), default)]
pub model: String,
#[knuffel(child, unwrap(argument))]
pub layout: Option<String>,
#[knuffel(child, unwrap(argument), default)]
pub variant: String,
#[knuffel(child, unwrap(argument))]
pub options: Option<String>,
}
impl Xkb {
pub fn to_xkb_config(&self) -> XkbConfig {
XkbConfig {
rules: &self.rules,
model: &self.model,
layout: self.layout.as_deref().unwrap_or("us"),
variant: &self.variant,
options: self.options.clone(),
}
}
}
#[derive(knuffel::DecodeScalar, Debug, Default, PartialEq, Eq, Clone, Copy)]
pub enum CenterFocusedColumn {
/// Focusing a column will not center the column.
#[default]
Never,
/// The focused column will always be centered.
Always,
/// Focusing a column will center it if it doesn't fit on the screen together with the
/// previously focused column.
OnOverflow,
}
#[derive(knuffel::DecodeScalar, Debug, Default, PartialEq, Eq)]
pub enum TrackLayout {
/// The layout change is global.
#[default]
Global,
/// The layout change is window local.
Window,
}
// FIXME: Add the rest of the settings.
#[derive(knuffel::Decode, Debug, Default, PartialEq)]
pub struct Touchpad {
#[knuffel(child)]
pub tap: bool,
#[knuffel(child)]
pub dwt: bool,
#[knuffel(child)]
pub natural_scroll: bool,
#[knuffel(child, unwrap(argument), default)]
pub accel_speed: f64,
#[knuffel(child, unwrap(argument, str))]
pub accel_profile: Option<AccelProfile>,
#[knuffel(child, unwrap(argument, str))]
pub tap_button_map: Option<TapButtonMap>,
}
#[derive(knuffel::Decode, Debug, Default, PartialEq)]
pub struct Mouse {
#[knuffel(child)]
pub natural_scroll: bool,
#[knuffel(child, unwrap(argument), default)]
pub accel_speed: f64,
#[knuffel(child, unwrap(argument, str))]
pub accel_profile: Option<AccelProfile>,
}
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum AccelProfile {
Adaptive,
Flat,
}
impl From<AccelProfile> for input::AccelProfile {
fn from(value: AccelProfile) -> Self {
match value {
AccelProfile::Adaptive => Self::Adaptive,
AccelProfile::Flat => Self::Flat,
}
}
}
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum TapButtonMap {
LeftRightMiddle,
LeftMiddleRight,
}
impl From<TapButtonMap> for input::TapButtonMap {
fn from(value: TapButtonMap) -> Self {
match value {
TapButtonMap::LeftRightMiddle => Self::LeftRightMiddle,
TapButtonMap::LeftMiddleRight => Self::LeftMiddleRight,
}
}
<