aboutsummaryrefslogtreecommitdiff
path: root/src/input/view_offset_grab.rs
blob: b4f9f96c9bfe7fe06858f186956a12032af52e46 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
use std::time::Duration;

use smithay::input::pointer::{
    AxisFrame, ButtonEvent, CursorImageStatus, GestureHoldBeginEvent, GestureHoldEndEvent,
    GesturePinchBeginEvent, GesturePinchEndEvent, GesturePinchUpdateEvent, GestureSwipeBeginEvent,
    GestureSwipeEndEvent, GestureSwipeUpdateEvent, GrabStartData as PointerGrabStartData,
    MotionEvent, PointerGrab, PointerInnerHandle, RelativeMotionEvent,
};
use smithay::input::SeatHandler;
use smithay::utils::{Logical, Point};

use crate::niri::State;

pub struct ViewOffsetGrab {
    start_data: PointerGrabStartData<State>,
    last_location: Point<f64, Logical>,
}

impl ViewOffsetGrab {
    pub fn new(start_data: PointerGrabStartData<State>) -> Self {
        Self {
            last_location: start_data.location,
            start_data,
        }
    }

    fn on_ungrab(&mut self, state: &mut State) {
        let res = state
            .niri
            .layout
            .view_offset_gesture_end(false, Some(false));
        if let Some(output) = res {
            state.niri.queue_redraw(&output);
        }

        state.niri.pointer_grab_ongoing = false;
        state
            .niri
            .cursor_manager
            .set_cursor_image(CursorImageStatus::default_named());
    }
}

impl PointerGrab<State> for ViewOffsetGrab {
    fn motion(
        &mut self,
        data: &mut State,
        handle: &mut PointerInnerHandle<'_, State>,
        _focus: Option<(<State as SeatHandler>::PointerFocus, Point<f64, Logical>)>,
        event: &MotionEvent,
    ) {
        // While the grab is active, no client has pointer focus.
        handle.motion(data, None, event);

        let timestamp = Duration::from_millis(u64::from(event.time));
        let delta = event.location - self.last_location;
        self.last_location = event.location;

        let res = data
            .niri
            .layout
            .view_offset_gesture_update(-delta.x, timestamp, false);
        if let Some(output) = res {
            if let Some(output) = output {
                data.niri.queue_redraw(&output);
            }
        } else {
            // The resize is no longer ongoing.
            handle.unset_grab(self, data, event.serial, event.time, true);
        }
    }

    fn relative_motion(
        &mut self,
        data: &mut State,
        handle: &mut PointerInnerHandle<'_, State>,
        _focus: Option<(<State as SeatHandler>::PointerFocus, Point<f64, Logical>)>,
        event: &RelativeMotionEvent,
    ) {
        // While the grab is active, no client has pointer focus.
        handle.relative_motion(data, None, event);
    }

    fn button(
        &mut self,
        data: &mut State,
        handle: &mut PointerInnerHandle<'_, State>,
        event: &ButtonEvent,
    ) {
        handle.button(data, event);

        if handle.current_pressed().is_empty() {
            // No more buttons are pressed, release the grab.
            handle.unset_grab(self, data, event.serial, event.time, true);
        }
    }

    fn axis(
        &mut self,
        data: &mut State,
        handle: &mut PointerInnerHandle<'_, State>,
        details: AxisFrame,
    ) {
        handle.axis(data, details);
    }

    fn frame(&mut self, data: &mut State, handle: &mut PointerInnerHandle<'_, State>) {
        handle.frame(data);
    }

    fn gesture_swipe_begin(
        &mut self,
        data: &mut State,
        handle: &mut PointerInnerHandle<'_, State>,
        event: &GestureSwipeBeginEvent,
    ) {
        handle.gesture_swipe_begin(data, event);
    }

    fn gesture_swipe_update(
        &mut self,
        data: &mut State,
        handle: &mut PointerInnerHandle<'_, State>,
        event: &GestureSwipeUpdateEvent,
    ) {
        handle.gesture_swipe_update(data, event);
    }

    fn gesture_swipe_end(
        &mut self,
        data: &mut State,
        handle: &mut PointerInnerHandle<'_, State>,
        event: &GestureSwipeEndEvent,
    ) {
        handle.gesture_swipe_end(data, event);
    }

    fn gesture_pinch_begin(
        &mut self,
        data: &mut State,
        handle: &mut PointerInnerHandle<'_, State>,
        event: &GesturePinchBeginEvent,
    ) {
        handle.gesture_pinch_begin(data, event);
    }

    fn gesture_pinch_update(
        &mut self,
        data: &mut State,
        handle: &mut PointerInnerHandle<'_, State>,
        event: &GesturePinchUpdateEvent,
    ) {
        handle.gesture_pinch_update(data, event);
    }

    fn gesture_pinch_end(
        &mut self,
        data: &mut State,
        handle: &mut PointerInnerHandle<'_, State>,
        event: &GesturePinchEndEvent,
    ) {
        handle.gesture_pinch_end(data, event);
    }

    fn gesture_hold_begin(
        &mut self,
        data: &mut State,
        handle: &mut PointerInnerHandle<'_, State>,
        event: &GestureHoldBeginEvent,
    ) {
        handle.gesture_hold_begin(data, event);
    }

    fn gesture_hold_end(
        &mut self,
        data: &mut State,
        handle: &mut PointerInnerHandle<'_, State>,
        event: &GestureHoldEndEvent,
    ) {
        handle.gesture_hold_end(data, event);
    }

    fn start_data(&self) -> &PointerGrabStartData<State> {
        &self.start_data
    }

    fn unset(&mut self, data: &mut State) {
        self.on_ungrab(data);
    }
}