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use anyhow::Context;
use smithay::backend::allocator::Fourcc;
use smithay::backend::renderer::element::RenderElement;
use smithay::backend::renderer::gles::{GlesMapping, GlesRenderer, GlesTexture};
use smithay::backend::renderer::sync::SyncPoint;
use smithay::backend::renderer::{Bind, ExportMem, Frame, Offscreen, Renderer};
use smithay::utils::{Physical, Rectangle, Scale, Size, Transform};
pub mod primary_gpu_texture;
pub mod render_elements;
pub mod renderer;
pub fn render_to_texture(
renderer: &mut GlesRenderer,
size: Size<i32, Physical>,
scale: Scale<f64>,
fourcc: Fourcc,
elements: impl Iterator<Item = impl RenderElement<GlesRenderer>>,
) -> anyhow::Result<(GlesTexture, SyncPoint)> {
let _span = tracy_client::span!();
let output_rect = Rectangle::from_loc_and_size((0, 0), size);
let buffer_size = size.to_logical(1).to_buffer(1, Transform::Normal);
let texture: GlesTexture = renderer
.create_buffer(fourcc, buffer_size)
.context("error creating texture")?;
renderer
.bind(texture.clone())
.context("error binding texture")?;
let mut frame = renderer
.render(size, Transform::Normal)
.context("error starting frame")?;
for element in elements {
let src = element.src();
let dst = element.geometry(scale);
if let Some(mut damage) = output_rect.intersection(dst) {
damage.loc -= dst.loc;
element
.draw(&mut frame, src, dst, &[damage])
.context("error drawing element")?;
}
}
let sync_point = frame.finish().context("error finishing frame")?;
Ok((texture, sync_point))
}
pub fn render_and_download(
renderer: &mut GlesRenderer,
size: Size<i32, Physical>,
scale: Scale<f64>,
fourcc: Fourcc,
elements: impl Iterator<Item = impl RenderElement<GlesRenderer>>,
) -> anyhow::Result<GlesMapping> {
let _span = tracy_client::span!();
let (_, sync_point) = render_to_texture(renderer, size, scale, fourcc, elements)?;
sync_point.wait();
let buffer_size = size.to_logical(1).to_buffer(1, Transform::Normal);
let mapping = renderer
.copy_framebuffer(Rectangle::from_loc_and_size((0, 0), buffer_size), fourcc)
.context("error copying framebuffer")?;
Ok(mapping)
}
pub fn render_to_vec(
renderer: &mut GlesRenderer,
size: Size<i32, Physical>,
scale: Scale<f64>,
fourcc: Fourcc,
elements: impl Iterator<Item = impl RenderElement<GlesRenderer>>,
) -> anyhow::Result<Vec<u8>> {
let _span = tracy_client::span!();
let mapping =
render_and_download(renderer, size, scale, fourcc, elements).context("error rendering")?;
let copy = renderer
.map_texture(&mapping)
.context("error mapping texture")?;
Ok(copy.to_vec())
}
#[cfg(feature = "xdp-gnome-screencast")]
pub fn render_to_dmabuf(
renderer: &mut GlesRenderer,
dmabuf: smithay::backend::allocator::dmabuf::Dmabuf,
size: Size<i32, Physical>,
scale: Scale<f64>,
elements: impl Iterator<Item = impl RenderElement<GlesRenderer>>,
) -> anyhow::Result<()> {
let _span = tracy_client::span!();
let output_rect = Rectangle::from_loc_and_size((0, 0), size);
renderer.bind(dmabuf).context("error binding texture")?;
let mut frame = renderer
.render(size, Transform::Normal)
.context("error starting frame")?;
for element in elements {
let src = element.src();
let dst = element.geometry(scale);
if let Some(mut damage) = output_rect.intersection(dst) {
damage.loc -= dst.loc;
element
.draw(&mut frame, src, dst, &[damage])
.context("error drawing element")?;
}
}
let _sync_point = frame.finish().context("error finishing frame")?;
Ok(())
}
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