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use std::sync::atomic::{AtomicU32, Ordering};
/// Counter that returns unique IDs.
///
/// Under the hood it uses a `u32` that will eventually wrap around. When incrementing it once a
/// second, it will wrap around after about 136 years.
pub struct IdCounter {
value: AtomicU32,
}
impl IdCounter {
pub const fn new() -> Self {
Self {
value: AtomicU32::new(0),
}
}
pub fn next(&self) -> u32 {
self.value.fetch_add(1, Ordering::SeqCst)
}
}
impl Default for IdCounter {
fn default() -> Self {
Self::new()
}
}
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