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author冯昶 <seaker@qq.com>2021-03-15 18:13:51 +0800
committer冯昶 <seaker@qq.com>2021-03-15 18:13:51 +0800
commit8b6be37fe4dac8b4c6489a95e55514b76b298d15 (patch)
treeae36c8ec2c71f606c0e36adaa19dba366a68a0b4 /challenge-101/abigail/lua
parent865acfd056fb6f409ec6b1a81d60b931cbcb69fe (diff)
parentc9aec2da6bcb04b488183f09ca94bee488557aff (diff)
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Merge branch 'master' of github.com:seaker/perlweeklychallenge-club
Diffstat (limited to 'challenge-101/abigail/lua')
-rw-r--r--challenge-101/abigail/lua/ch-1.lua126
-rw-r--r--challenge-101/abigail/lua/ch-2.lua52
2 files changed, 178 insertions, 0 deletions
diff --git a/challenge-101/abigail/lua/ch-1.lua b/challenge-101/abigail/lua/ch-1.lua
new file mode 100644
index 0000000000..23262855b3
--- /dev/null
+++ b/challenge-101/abigail/lua/ch-1.lua
@@ -0,0 +1,126 @@
+#!/opt/local/bin/lua
+
+--
+-- See ../README.md
+--
+
+--
+-- Run as: lua ch-1.lua < input-file
+--
+
+local RIGHT = 0
+local UP = 1
+local LEFT = 2
+local DOWN = 3
+
+--
+-- Read in the input: a single line, with the elemens separated by white space
+--
+local line = io . read ()
+local elements = {}
+for element in line : gmatch ("%S+") do
+ elements [#elements + 1] = element
+end
+
+--
+-- Calculate the optimal width and height
+--
+local height = math . floor (math . sqrt (#elements))
+while #elements % height > 0 do
+ height = height - 1
+end
+local width = #elements / height
+
+--
+-- Fill the matrix, starting from the bottom left
+--
+local min_x = 1
+local max_x = height
+local min_y = 1
+local max_y = width
+local x = max_x
+local y = min_y
+local direction = RIGHT
+
+--
+-- Initialize the matrix
+--
+local matrix = {}
+for x = 1, height do
+ matrix [x] = {}
+end
+
+for i = 1, #elements do
+ matrix [x] [y] = elements [i]
+ local turn = 0
+
+ if direction == RIGHT
+ then if y >= max_y
+ then turn = 1
+ x = x - 1
+ max_x = max_x - 1
+ else y = y + 1
+ end
+ end
+
+ if direction == UP
+ then if x <= min_x
+ then turn = 1
+ y = y - 1
+ max_y = max_y - 1
+ else x = x - 1
+ end
+ end
+
+ if direction == LEFT
+ then if y <= min_y
+ then turn = 1
+ x = x + 1
+ min_x = min_x + 1
+ else y = y - 1
+ end
+ end
+
+ if direction == DOWN
+ then if x >= max_x
+ then turn = 1
+ y = y + 1
+ min_y = min_y + 1
+ else x = x + 1
+ end
+ end
+
+ if turn > 0
+ then direction = (direction + 1) % 4
+ end
+
+end
+
+--
+-- Find the maximum widths in each column
+--
+local widths = {}
+for y = 1, width
+do local max = 0
+ for x = 1, height
+ do if max < #matrix [x] [y]
+ then max = #matrix [x] [y]
+ end
+ end
+ widths [y] = max
+end
+
+
+--
+-- Pretty print the matrix
+--
+for x = 1, height
+do for y = 1, width
+ do if y > 1
+ then io . write (" ")
+ end
+ local format = "%" .. widths [y] .. "s"
+ io . write (string . format (format, matrix [x] [y]))
+ end
+ io . write ("\n")
+end
diff --git a/challenge-101/abigail/lua/ch-2.lua b/challenge-101/abigail/lua/ch-2.lua
new file mode 100644
index 0000000000..d7ecaacfb9
--- /dev/null
+++ b/challenge-101/abigail/lua/ch-2.lua
@@ -0,0 +1,52 @@
+#!/opt/local/bin/lua
+
+--
+-- See ../README.md
+--
+
+--
+-- Run as: lua ch-2.lua < input-file
+--
+
+--
+-- See ../README.md
+--
+
+--
+-- This determines on which side of the line through (x1, y1) and
+-- (x2, y2) the origin lies. If > 0, then the origin lies to the left
+-- of the line, if < 0, the origin lies to the right of the line, if
+-- = 0, the origin lies on the line.
+--
+function side (x1, y1, x2, y2)
+ return (y2 - y1) * x2 - (x2 - x1) * y2
+end
+
+for line in io . lines () do
+ --
+ -- Parse input
+ --
+ local _, _, x1, y1, x2, y2, x3, y3 =
+ line : find ("(%S+) (%S+) (%S+) (%S+) (%S+) (%S+)")
+
+ --
+ -- Determine where the origin is relative to the three lines
+ -- through the vertices of the triangle. Note we have to go
+ -- in a specific order through the points. (Either clock wise,
+ -- or counter clockwise, as long as we're consistent).
+ --
+ local s1 = side (x2, y2, x3, y3)
+ local s2 = side (x3, y3, x1, y1)
+ local s3 = side (x1, y1, x2, y2)
+
+ --
+ -- If the origin either lies to the left (or on) each of the
+ -- lines, or to the right (or on) each of the lines, the origin
+ -- lies inside the triangle. If not, it does not.
+ --
+ if (s1 <= 0 and s2 <= 0 and s3 <= 0) or
+ (s1 >= 0 and s2 >= 0 and s3 >= 0)
+ then print (1)
+ else print (0)
+ end
+end