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authorazoooooo <118elemente@gmail.com>2018-06-10 17:11:19 +0200
committerazoooooo <118elemente@gmail.com>2018-06-10 17:11:19 +0200
commitdea3ed0b7303356064f159e495a7f4da5b377082 (patch)
tree1c93a3ae7bb38adc424aee062d566eb3b339c58c
parentc5772e96b0ccf40a99ef50636302c2a86efcbfe3 (diff)
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kakteen random generation
-rw-r--r--src/main/kotlin/de/romjaki/pluggabledino/game/GameWorld.kt48
1 files changed, 27 insertions, 21 deletions
diff --git a/src/main/kotlin/de/romjaki/pluggabledino/game/GameWorld.kt b/src/main/kotlin/de/romjaki/pluggabledino/game/GameWorld.kt
index f7e5dc2..21c0571 100644
--- a/src/main/kotlin/de/romjaki/pluggabledino/game/GameWorld.kt
+++ b/src/main/kotlin/de/romjaki/pluggabledino/game/GameWorld.kt
@@ -35,7 +35,7 @@ class GameWorld : ContactListener {
val cacti = mutableListOf<Body>()
- var i = 0
+ var delay = 0f
val cactiBodyDef: BodyDef
@@ -56,7 +56,7 @@ class GameWorld : ContactListener {
val dinoFixtureDef: FixtureDef
init {
- val gravity = Vec2(0f, 10f)
+ val gravity = Vec2(0f, 40f)
world = World(gravity)
//#region GROUND
@@ -85,29 +85,28 @@ class GameWorld : ContactListener {
cactiBodyDef = BodyDef()
cactiBodyDef.type = BodyType.KINEMATIC
- createCactus()
+ createCactus1()
}
- fun rand(from: Int, to: Int) : Int {
+ fun rand(from: Int, to: Int): Int {
return random.nextInt(to - from) + from
}
- fun createCactus() {
-while (i<100) {
- i++
- val body = world.createBody(cactiBodyDef)
- body.position.set(i*30f+rand(30, to = 40), 39f)
- val shape = PolygonShape()
- shape.setAsBox(1f, 1f)
- val cactiFixtureDef = FixtureDef()
- cactiFixtureDef.shape = dinoBox
- cactiFixtureDef.isSensor = true
- cactiFixtureDef.density = 0.1f
- cactiFixtureDef.friction = 0f
- body.createFixture(cactiFixtureDef)
- cacti.add(body)
-
-}
+ fun createCactus1() {
+
+ val body = world.createBody(cactiBodyDef)
+ body.position.set(100f, 39f)
+ val shape = PolygonShape()
+ shape.setAsBox(1f, 1f)
+ val cactiFixtureDef = FixtureDef()
+ cactiFixtureDef.shape = dinoBox
+ cactiFixtureDef.isSensor = true
+ cactiFixtureDef.density = 0.1f
+ cactiFixtureDef.friction = 0f
+ body.createFixture(cactiFixtureDef)
+ cacti.add(body)
+
+
}
@@ -115,9 +114,16 @@ while (i<100) {
if (input.isKeyDown(Input.KEY_UP)) {
if (isDinoOnGround()) {
print("Jump")
- dino.applyForceToCenter(Vec2(0f, -2000f))
+ dino.applyForceToCenter(Vec2(0f, -4250f))
}
}
+ delay -= delta
+ if (delay < 0) {
+
+ createCactus1()
+ delay = random.nextFloat() + rand(1, 3)-0.5f
+
+ }
cacti.forEach {
it.linearVelocity.set(-delta * 1000, 0f)
}