blob: 970f38e8f579da9da7a8a5707239687e42c877ea (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
|
package de.romjaki.pluggabledino
import de.romjaki.pluggabledino.api.Events
import de.romjaki.pluggabledino.api.PluginLoader
import de.romjaki.pluggabledino.events.InitEvent
import de.romjaki.pluggabledino.events.PostInitEvent
import de.romjaki.pluggabledino.events.PreInitEvent
import de.romjaki.pluggabledino.states.*
import org.newdawn.slick.AppGameContainer
import org.newdawn.slick.GameContainer
import org.newdawn.slick.Input
import org.newdawn.slick.state.StateBasedGame
const val WIDTH = 640
const val HEIGHT = 480
const val REAL_WIDTH = 800
const val REAL_HEIGHT = 600
const val WIDTH_RATIO = REAL_WIDTH.toFloat() / WIDTH
const val HEIGHT_RATIO = REAL_HEIGHT.toFloat() / HEIGHT
const val FPS = 60
const val VERSION = 1.0
const val SPLASHSCREEN = 0
const val MAINMENU = 1
const val SETTINGS = 3
const val GAME = 2
const val LOST = 4
var lastscore = 0
var highscore = 0
var score = 0
fun main(args: Array<String>) {
if (args.size > 1 && args[0] == "dev") {
PluginLoader.loadDevPlugin(args[1])
}
PluginLoader.loadPlugins()
Input.disableControllers()
val app = AppGameContainer(Application())
app.setDisplayMode(REAL_WIDTH, REAL_HEIGHT, false)
app.setTargetFrameRate(FPS)
app.setShowFPS(true)
Events.broadcastEvent(PreInitEvent())
Events.broadcastEvent(InitEvent())
Events.broadcastEvent(PostInitEvent())
app.start()
}
class Application : StateBasedGame("Dino Game v$VERSION") {
override fun initStatesList(container: GameContainer?) {
addState(SplashScreen())
addState(MainMenu())
addState(SettingsState())
addState(GameState())
addState(LostState())
}
}
|