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| author | Crozet Sébastien <developer@crozet.re> | 2021-01-29 15:10:28 +0100 |
|---|---|---|
| committer | Crozet Sébastien <developer@crozet.re> | 2021-01-29 15:10:28 +0100 |
| commit | b048f43ea33db0e51156c925a688739cdbda940e (patch) | |
| tree | 3fe585bf1487732ff095cb4c29f102c59078909a | |
| parent | c3f0207094c11746fa1167eda16a80d0404bc4ae (diff) | |
| download | rapier-b048f43ea33db0e51156c925a688739cdbda940e.tar.gz rapier-b048f43ea33db0e51156c925a688739cdbda940e.tar.bz2 rapier-b048f43ea33db0e51156c925a688739cdbda940e.zip | |
Add a missing entry to the CHANGELOG.
| -rw-r--r-- | CHANGELOG.md | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/CHANGELOG.md b/CHANGELOG.md index e08f3b4..383cd1b 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -51,6 +51,7 @@ Breaking changes related to rigid-bodies: Use `RigidBodyDesc.lockRotations` or `RigidBodyDesc.restrictRotations` to lock the rotational motion of the rigid-body. Breaking changes related to colliders: +- The collider shape type has been renamed from `ColliderShape` to `SharedShape` (now part of the Parry crate). - The `Polygon` shape no longer exists. For a 2D convex polygon, use a `ConvexPolygon` instead. - All occurrences of `Trimesh` have been replaced by `TriMesh` (note the change in case). |
