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authorCrozet Sébastien <developer@crozet.re>2021-01-29 15:10:28 +0100
committerCrozet Sébastien <developer@crozet.re>2021-01-29 15:10:28 +0100
commitb048f43ea33db0e51156c925a688739cdbda940e (patch)
tree3fe585bf1487732ff095cb4c29f102c59078909a
parentc3f0207094c11746fa1167eda16a80d0404bc4ae (diff)
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Add a missing entry to the CHANGELOG.
-rw-r--r--CHANGELOG.md1
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diff --git a/CHANGELOG.md b/CHANGELOG.md
index e08f3b4..383cd1b 100644
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@@ -51,6 +51,7 @@ Breaking changes related to rigid-bodies:
Use `RigidBodyDesc.lockRotations` or `RigidBodyDesc.restrictRotations` to lock the rotational motion of the rigid-body.
Breaking changes related to colliders:
+- The collider shape type has been renamed from `ColliderShape` to `SharedShape` (now part of the Parry crate).
- The `Polygon` shape no longer exists. For a 2D convex polygon, use a `ConvexPolygon` instead.
- All occurrences of `Trimesh` have been replaced by `TriMesh` (note the change in case).