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| author | Crozet Sébastien <developer@crozet.re> | 2021-06-08 18:25:21 +0200 |
|---|---|---|
| committer | Crozet Sébastien <developer@crozet.re> | 2021-06-08 18:25:41 +0200 |
| commit | e03dcd697958b846ef8a19855a186c63e951770c (patch) | |
| tree | 07c92cc5ec1dd4f7eefa78f93f71feb35934b1a4 | |
| parent | ff6c75f3bd6d045cc5ca2cafc2d00971a8f15530 (diff) | |
| download | rapier-0.9.2.tar.gz rapier-0.9.2.tar.bz2 rapier-0.9.2.zip | |
Release v0.9.2v0.9.2
| -rw-r--r-- | CHANGELOG.md | 9 | ||||
| -rw-r--r-- | build/rapier2d-f64/Cargo.toml | 2 | ||||
| -rw-r--r-- | build/rapier2d/Cargo.toml | 2 | ||||
| -rw-r--r-- | build/rapier3d-f64/Cargo.toml | 2 | ||||
| -rw-r--r-- | build/rapier3d/Cargo.toml | 2 |
5 files changed, 13 insertions, 4 deletions
diff --git a/CHANGELOG.md b/CHANGELOG.md index f5017ef..34be16f 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,3 +1,12 @@ +## v0.9.2 +### Added +- Make the method JointSet::remove_joints_attached_to_rigid_body public so that it can can be called externally for + letting component-based Rapier integration call it to cleanup joints after a rigid-body removal. + +### Fixed +- Fix a panic that could happen when the same collider is listed twice in the removed_colliders array. + + ## v0.9.1 ### Added - Add `rapier::prelude::nalgebra` so that the `vector!` and `point!` macros work out-of-the-box after importing diff --git a/build/rapier2d-f64/Cargo.toml b/build/rapier2d-f64/Cargo.toml index 56e2292..e65adbf 100644 --- a/build/rapier2d-f64/Cargo.toml +++ b/build/rapier2d-f64/Cargo.toml @@ -1,6 +1,6 @@ [package] name = "rapier2d-f64" -version = "0.9.1" +version = "0.9.2" authors = [ "Sébastien Crozet <developer@crozet.re>" ] description = "2-dimensional physics engine in Rust." documentation = "http://docs.rs/rapier2d" diff --git a/build/rapier2d/Cargo.toml b/build/rapier2d/Cargo.toml index 80dea94..d16f64c 100644 --- a/build/rapier2d/Cargo.toml +++ b/build/rapier2d/Cargo.toml @@ -1,6 +1,6 @@ [package] name = "rapier2d" -version = "0.9.1" +version = "0.9.2" authors = [ "Sébastien Crozet <developer@crozet.re>" ] description = "2-dimensional physics engine in Rust." documentation = "http://docs.rs/rapier2d" diff --git a/build/rapier3d-f64/Cargo.toml b/build/rapier3d-f64/Cargo.toml index 0458699..d96c248 100644 --- a/build/rapier3d-f64/Cargo.toml +++ b/build/rapier3d-f64/Cargo.toml @@ -1,6 +1,6 @@ [package] name = "rapier3d-f64" -version = "0.9.1" +version = "0.9.2" authors = [ "Sébastien Crozet <developer@crozet.re>" ] description = "3-dimensional physics engine in Rust." documentation = "http://docs.rs/rapier3d" diff --git a/build/rapier3d/Cargo.toml b/build/rapier3d/Cargo.toml index 9ef2643..3d5b23f 100644 --- a/build/rapier3d/Cargo.toml +++ b/build/rapier3d/Cargo.toml @@ -1,6 +1,6 @@ [package] name = "rapier3d" -version = "0.9.1" +version = "0.9.2" authors = [ "Sébastien Crozet <developer@crozet.re>" ] description = "3-dimensional physics engine in Rust." documentation = "http://docs.rs/rapier3d" |
