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authorSébastien Crozet <developer@crozet.re>2021-01-08 18:26:30 +0100
committerGitHub <noreply@github.com>2021-01-08 18:26:30 +0100
commit0f3d68d518dc445cb94901d09c681f9a299c2078 (patch)
tree3a0287f6314c0e7256b1a95ba3ed4c61e85a64a0
parentfd3b4801b63fd56369ff37bdc2e5189db159e8ff (diff)
parent5ca82eeaee5c45d31cdbb5f963d0f93b19196ea8 (diff)
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Merge pull request #83 from rezural/harness-testbed-integration
Harness testbed integration
-rw-r--r--examples2d/add_remove2.rs12
-rw-r--r--examples2d/platform2.rs6
-rw-r--r--examples2d/sensor2.rs15
-rw-r--r--examples3d/debug_add_remove_collider3.rs7
-rw-r--r--examples3d/debug_dynamic_collider_add3.rs14
-rw-r--r--examples3d/debug_rollback3.rs2
-rw-r--r--examples3d/fountain3.rs12
-rw-r--r--examples3d/platform3.rs6
-rw-r--r--examples3d/sensor3.rs14
-rw-r--r--src_testbed/harness/mod.rs104
-rw-r--r--src_testbed/harness/plugin.rs7
-rw-r--r--src_testbed/plugin.rs8
-rw-r--r--src_testbed/testbed.rs377
-rw-r--r--src_testbed/ui.rs12
14 files changed, 300 insertions, 296 deletions
diff --git a/examples2d/add_remove2.rs b/examples2d/add_remove2.rs
index a3d223d..0aeffbe 100644
--- a/examples2d/add_remove2.rs
+++ b/examples2d/add_remove2.rs
@@ -10,7 +10,7 @@ pub fn init_world(testbed: &mut Testbed) {
let rad = 0.5;
// Callback that will be executed on the main loop to handle proximities.
- testbed.add_callback(move |window, physics, _, graphics, _| {
+ testbed.add_callback(move |mut window, mut graphics, physics, _, _| {
let rigid_body = RigidBodyBuilder::new_dynamic()
.translation(0.0, 10.0)
.build();
@@ -19,7 +19,10 @@ pub fn init_world(testbed: &mut Testbed) {
physics
.colliders
.insert(collider, handle, &mut physics.bodies);
- graphics.add(window, handle, &physics.bodies, &physics.colliders);
+
+ if let (Some(graphics), Some(window)) = (&mut graphics, &mut window) {
+ graphics.add(*window, handle, &physics.bodies, &physics.colliders);
+ }
let to_remove: Vec<_> = physics
.bodies
@@ -31,7 +34,10 @@ pub fn init_world(testbed: &mut Testbed) {
physics
.bodies
.remove(handle, &mut physics.colliders, &mut physics.joints);
- graphics.remove_body_nodes(window, handle);
+
+ if let (Some(graphics), Some(window)) = (&mut graphics, &mut window) {
+ graphics.remove_body_nodes(*window, handle);
+ }
}
});
diff --git a/examples2d/platform2.rs b/examples2d/platform2.rs
index 20b2e59..afd4d64 100644
--- a/examples2d/platform2.rs
+++ b/examples2d/platform2.rs
@@ -60,13 +60,13 @@ pub fn init_world(testbed: &mut Testbed) {
/*
* Setup a callback to control the platform.
*/
- testbed.add_callback(move |_, physics, _, _, time| {
+ testbed.add_callback(move |_, _, physics, _, run_state| {
let platform = physics.bodies.get_mut(platform_handle).unwrap();
let mut next_pos = *platform.position();
let dt = 0.016;
- next_pos.translation.vector.y += (time * 5.0).sin() * dt;
- next_pos.translation.vector.x += time.sin() * 5.0 * dt;
+ next_pos.translation.vector.y += (run_state.time * 5.0).sin() * dt;
+ next_pos.translation.vector.x += run_state.time.sin() * 5.0 * dt;
if next_pos.translation.vector.x >= rad * 10.0 {
next_pos.translation.vector.x -= dt;
diff --git a/examples2d/sensor2.rs b/examples2d/sensor2.rs
index 959ecbf..3d5976d 100644
--- a/examples2d/sensor2.rs
+++ b/examples2d/sensor2.rs
@@ -69,7 +69,7 @@ pub fn init_world(testbed: &mut Testbed) {
testbed.set_body_color(sensor_handle, Point3::new(0.5, 1.0, 1.0));
// Callback that will be executed on the main loop to handle proximities.
- testbed.add_callback(move |_, physics, events, graphics, _| {
+ testbed.add_callback(move |_, mut graphics, physics, events, _| {
while let Ok(prox) = events.proximity_events.try_recv() {
let color = match prox.new_status {
Proximity::WithinMargin | Proximity::Intersecting => Point3::new(1.0, 1.0, 0.0),
@@ -78,12 +78,13 @@ pub fn init_world(testbed: &mut Testbed) {
let parent_handle1 = physics.colliders.get(prox.collider1).unwrap().parent();
let parent_handle2 = physics.colliders.get(prox.collider2).unwrap().parent();
-
- if parent_handle1 != ground_handle && parent_handle1 != sensor_handle {
- graphics.set_body_color(parent_handle1, color);
- }
- if parent_handle2 != ground_handle && parent_handle2 != sensor_handle {
- graphics.set_body_color(parent_handle2, color);
+ if let Some(graphics) = &mut graphics {
+ if parent_handle1 != ground_handle && parent_handle1 != sensor_handle {
+ graphics.set_body_color(parent_handle1, color);
+ }
+ if parent_handle2 != ground_handle && parent_handle2 != sensor_handle {
+ graphics.set_body_color(parent_handle2, color);
+ }
}
}
});
diff --git a/examples3d/debug_add_remove_collider3.rs b/examples3d/debug_add_remove_collider3.rs
index a42dc97..f353162 100644
--- a/examples3d/debug_add_remove_collider3.rs
+++ b/examples3d/debug_add_remove_collider3.rs
@@ -34,7 +34,7 @@ pub fn init_world(testbed: &mut Testbed) {
let collider = ColliderBuilder::ball(ball_rad).density(100.0).build();
colliders.insert(collider, ball_handle, &mut bodies);
- testbed.add_callback(move |window, physics, _, graphics, _| {
+ testbed.add_callback(move |mut window, mut graphics, physics, _, _| {
// Remove then re-add the ground collider.
let coll = physics
.colliders
@@ -43,7 +43,10 @@ pub fn init_world(testbed: &mut Testbed) {
ground_collider_handle = physics
.colliders
.insert(coll, ground_handle, &mut physics.bodies);
- graphics.add_collider(window, ground_collider_handle, &physics.colliders);
+
+ if let (Some(graphics), Some(window)) = (&mut graphics, &mut window) {
+ graphics.add_collider(window, ground_collider_handle, &physics.colliders);
+ }
});
/*
diff --git a/examples3d/debug_dynamic_collider_add3.rs b/examples3d/debug_dynamic_collider_add3.rs
index a71e95e..bd7205e 100644
--- a/examples3d/debug_dynamic_collider_add3.rs
+++ b/examples3d/debug_dynamic_collider_add3.rs
@@ -45,7 +45,7 @@ pub fn init_world(testbed: &mut Testbed) {
let mut extra_colliders = Vec::new();
let snapped_frame = 51;
- testbed.add_callback(move |window, physics, _, graphics, _| {
+ testbed.add_callback(move |mut window, mut graphics, physics, _, _| {
step += 1;
// Add a bigger ball collider
@@ -56,7 +56,11 @@ pub fn init_world(testbed: &mut Testbed) {
physics
.colliders
.insert(collider, ball_handle, &mut physics.bodies);
- graphics.add_collider(window, new_ball_collider_handle, &physics.colliders);
+
+ if let (Some(graphics), Some(window)) = (&mut graphics, &mut window) {
+ graphics.add_collider(window, new_ball_collider_handle, &physics.colliders);
+ }
+
extra_colliders.push(new_ball_collider_handle);
// Snap the ball velocity or restore it.
@@ -95,7 +99,11 @@ pub fn init_world(testbed: &mut Testbed) {
physics
.colliders
.insert(coll, ground_handle, &mut physics.bodies);
- graphics.add_collider(window, new_ground_collider_handle, &physics.colliders);
+
+ if let (Some(graphics), Some(window)) = (&mut graphics, &mut window) {
+ graphics.add_collider(window, new_ground_collider_handle, &physics.colliders);
+ }
+
extra_colliders.push(new_ground_collider_handle);
});
diff --git a/examples3d/debug_rollback3.rs b/examples3d/debug_rollback3.rs
index 19f9474..27b27cf 100644
--- a/examples3d/debug_rollback3.rs
+++ b/examples3d/debug_rollback3.rs
@@ -44,7 +44,7 @@ pub fn init_world(testbed: &mut Testbed) {
let mut step = 0;
let snapped_frame = 51;
- testbed.add_callback(move |_, physics, _, _, _| {
+ testbed.add_callback(move |_, _, physics, _, _| {
step += 1;
// Snap the ball velocity or restore it.
diff --git a/examples3d/fountain3.rs b/examples3d/fountain3.rs
index fafa988..5acc2e8 100644
--- a/examples3d/fountain3.rs
+++ b/examples3d/fountain3.rs
@@ -26,7 +26,7 @@ pub fn init_world(testbed: &mut Testbed) {
let mut k = 0;
// Callback that will be executed on the main loop to handle proximities.
- testbed.add_callback(move |window, physics, _, graphics, _| {
+ testbed.add_callback(move |mut window, mut graphics, physics, _, _| {
k += 1;
let rigid_body = RigidBodyBuilder::new_dynamic()
.translation(0.0, 10.0, 0.0)
@@ -41,7 +41,10 @@ pub fn init_world(testbed: &mut Testbed) {
physics
.colliders
.insert(collider, handle, &mut physics.bodies);
- graphics.add(window, handle, &physics.bodies, &physics.colliders);
+
+ if let (Some(graphics), Some(window)) = (&mut graphics, &mut window) {
+ graphics.add(window, handle, &physics.bodies, &physics.colliders);
+ }
if physics.bodies.len() > MAX_NUMBER_OF_BODIES {
let mut to_remove: Vec<_> = physics
@@ -67,7 +70,10 @@ pub fn init_world(testbed: &mut Testbed) {
physics
.narrow_phase
.maintain(&mut physics.colliders, &mut physics.bodies);
- graphics.remove_body_nodes(window, *handle);
+
+ if let (Some(graphics), Some(window)) = (&mut graphics, &mut window) {
+ graphics.remove_body_nodes(window, *handle);
+ }
}
}
});
diff --git a/examples3d/platform3.rs b/examples3d/platform3.rs
index 0975f39..7b5c986 100644
--- a/examples3d/platform3.rs
+++ b/examples3d/platform3.rs
@@ -65,7 +65,7 @@ pub fn init_world(testbed: &mut Testbed) {
* Setup a callback to control the platform.
*/
let mut count = 0;
- testbed.add_callback(move |_, physics, _, _, time| {
+ testbed.add_callback(move |_, _, physics, _, run_state| {
count += 1;
if count % 100 > 50 {
return;
@@ -75,8 +75,8 @@ pub fn init_world(testbed: &mut Testbed) {
let mut next_pos = *platform.position();
let dt = 0.016;
- next_pos.translation.vector.y += (time * 5.0).sin() * dt;
- next_pos.translation.vector.z += time.sin() * 5.0 * dt;
+ next_pos.translation.vector.y += (run_state.time * 5.0).sin() * dt;
+ next_pos.translation.vector.z += run_state.time.sin() * 5.0 * dt;
if next_pos.translation.vector.z >= rad * 10.0 {
next_pos.translation.vector.z -= dt;
diff --git a/examples3d/sensor3.rs b/examples3d/sensor3.rs
index 7b218fe..4160248 100644
--- a/examples3d/sensor3.rs
+++ b/examples3d/sensor3.rs
@@ -73,7 +73,7 @@ pub fn init_world(testbed: &mut Testbed) {
testbed.set_body_color(sensor_handle, Point3::new(0.5, 1.0, 1.0));
// Callback that will be executed on the main loop to handle proximities.
- testbed.add_callback(move |_, physics, events, graphics, _| {
+ testbed.add_callback(move |_, mut graphics, physics, events, _| {
while let Ok(prox) = events.proximity_events.try_recv() {
let color = match prox.new_status {
Proximity::WithinMargin | Proximity::Intersecting => Point3::new(1.0, 1.0, 0.0),
@@ -83,11 +83,13 @@ pub fn init_world(testbed: &mut Testbed) {
let parent_handle1 = physics.colliders.get(prox.collider1).unwrap().parent();
let parent_handle2 = physics.colliders.get(prox.collider2).unwrap().parent();
- if parent_handle1 != ground_handle && parent_handle1 != sensor_handle {
- graphics.set_body_color(parent_handle1, color);
- }
- if parent_handle2 != ground_handle && parent_handle2 != sensor_handle {
- graphics.set_body_color(parent_handle2, color);
+ if let Some(graphics) = &mut graphics {
+ if parent_handle1 != ground_handle && parent_handle1 != sensor_handle {
+ graphics.set_body_color(parent_handle1, color);
+ }
+ if parent_handle2 != ground_handle && parent_handle2 != sensor_handle {
+ graphics.set_body_color(parent_handle2, color);
+ }
}
}
});
diff --git a/src_testbed/harness/mod.rs b/src_testbed/harness/mod.rs
index fa6c4c6..51bf315 100644
--- a/src_testbed/harness/mod.rs
+++ b/src_testbed/harness/mod.rs
@@ -1,4 +1,8 @@
-use crate::physics::{PhysicsEvents, PhysicsState};
+use crate::{
+ physics::{PhysicsEvents, PhysicsState},
+ GraphicsManager,
+};
+use kiss3d::window::Window;
use plugin::HarnessPlugin;
use rapier::dynamics::{IntegrationParameters, JointSet, RigidBodySet};
use rapier::geometry::{BroadPhase, ColliderSet, NarrowPhase};
@@ -7,24 +11,58 @@ use rapier::pipeline::{ChannelEventCollector, PhysicsPipeline, QueryPipeline};
pub mod plugin;
-pub struct HarnessState {
+pub struct RunState {
#[cfg(feature = "parallel")]
pub thread_pool: rapier::rayon::ThreadPool,
+ #[cfg(feature = "parallel")]
+ pub num_threads: usize,
pub timestep_id: usize,
+ pub time: f32,
+}
+
+impl RunState {
+ pub fn new() -> Self {
+ #[cfg(feature = "parallel")]
+ let num_threads = num_cpus::get_physical();
+
+ #[cfg(feature = "parallel")]
+ let thread_pool = rapier::rayon::ThreadPoolBuilder::new()
+ .num_threads(num_threads)
+ .build()
+ .unwrap();
+
+ Self {
+ #[cfg(feature = "parallel")]
+ thread_pool: thread_pool,
+ #[cfg(feature = "parallel")]
+ num_threads,
+ timestep_id: 0,
+ time: 0.0,
+ }
+ }
}
pub struct Harness {
- physics: PhysicsState,
+ pub physics: PhysicsState,
max_steps: usize,
callbacks: Callbacks,
plugins: Vec<Box<dyn HarnessPlugin>>,
- time: f32,
events: PhysicsEvents,
event_handler: ChannelEventCollector,
- pub state: HarnessState,
+ pub state: RunState,
}
-type Callbacks = Vec<Box<dyn FnMut(&mut PhysicsState, &PhysicsEvents, &HarnessState, f32)>>;
+type Callbacks = Vec<
+ Box<
+ dyn FnMut(
+ Option<&mut Window>,
+ Option<&mut GraphicsManager>,
+ &mut PhysicsState,
+ &PhysicsEvents,
+ &RunState,
+ ),
+ >,
+>;
#[allow(dead_code)]
impl Harness {
@@ -46,18 +84,13 @@ impl Harness {
proximity_events: proximity_channel.1,
};
let physics = PhysicsState::new();
- let state = HarnessState {
- #[cfg(feature = "parallel")]
- thread_pool,
- timestep_id: 0,
- };
+ let state = RunState::new();
Self {
physics,
max_steps: 1000,
callbacks: Vec::new(),
plugins: Vec::new(),
- time: 0.0,
events,
event_handler,
state,
@@ -101,7 +134,6 @@ impl Harness {
self.physics.joints = joints;
self.physics.broad_phase = BroadPhase::new();
self.physics.narrow_phase = NarrowPhase::new();
- self.time = 0.0;
self.state.timestep_id = 0;
self.physics.query_pipeline = QueryPipeline::new();
self.physics.pipeline = PhysicsPipeline::new();
@@ -113,7 +145,13 @@ impl Harness {
}
pub fn add_callback<
- F: FnMut(&mut PhysicsState, &PhysicsEvents, &HarnessState, f32) + 'static,
+ F: FnMut(
+ Option<&mut Window>,
+ Option<&mut GraphicsManager>,
+ &mut PhysicsState,
+ &PhysicsEvents,
+ &RunState,
+ ) + 'static,
>(
&mut self,
callback: F,
@@ -122,6 +160,14 @@ impl Harness {
}
pub fn step(&mut self) {
+ self.step_with_graphics(None, None);
+ }
+
+ pub fn step_with_graphics(
+ &mut self,
+ window: Option<&mut Window>,
+ graphics: Option<&mut GraphicsManager>,
+ ) {
#[cfg(feature = "parallel")]
{
let physics = &mut self.physics;
@@ -161,26 +207,44 @@ impl Harness {
.update(&self.physics.bodies, &self.physics.colliders);
for plugin in &mut self.plugins {
- plugin.step(&mut self.physics)
+ plugin.step(&mut self.physics, &self.state)
}
- for f in &mut self.callbacks {
- f(&mut self.physics, &self.events, &self.state, self.time)
+ // FIXME: This assumes either window & graphics are Some, or they are all None
+ // this is required as we cannot pass Option<&mut Window> & Option<&mut GraphicsManager directly in a loop
+ // there must be a better way of doing this?
+ match (window, graphics) {
+ (Some(window), Some(graphics)) => {
+ for f in &mut self.callbacks {
+ f(
+ Some(window),
+ Some(graphics),
+ &mut self.physics,
+ &self.events,
+ &self.state,
+ );
+ }
+ }
+ _ => {
+ for f in &mut self.callbacks {
+ f(None, None, &mut self.physics, &self.events, &self.state);
+ }
+ }
}
for plugin in &mut self.plugins {
- plugin.run_callbacks(&mut self.physics, &self.events, &self.state, self.time)
+ plugin.run_callbacks(&mut self.physics, &self.events, &self.state)
}
self.events.poll_all();
- self.time += self.physics.integration_parameters.dt();
+ self.state.time += self.physics.integration_parameters.dt();
+ self.state.timestep_id += 1;
}
pub fn run(&mut self) {
for _ in 0..self.max_steps {
self.step();
- self.state.timestep_id += 1;
}
}
}
diff --git a/src_testbed/harness/plugin.rs b/src_testbed/harness/plugin.rs
index 078219e..ac20945 100644
--- a/src_testbed/harness/plugin.rs
+++ b/src_testbed/harness/plugin.rs
@@ -1,4 +1,4 @@
-use crate::harness::HarnessState;
+use crate::harness::RunState;
use crate::physics::PhysicsEvents;
use crate::PhysicsState;
@@ -7,9 +7,8 @@ pub trait HarnessPlugin {
&mut self,
physics: &mut PhysicsState,
events: &PhysicsEvents,
- harness_state: &HarnessState,
- t: f32,
+ harness_state: &RunState,
);
- fn step(&mut self, physics: &mut PhysicsState);
+ fn step(&mut self, physics: &mut PhysicsState, run_state: &RunState);
fn profiling_string(&self) -> String;
}
diff --git a/src_testbed/plugin.rs b/src_testbed/plugin.rs
index 872cdf5..877e7f6 100644
--- a/src_testbed/plugin.rs
+++ b/src_testbed/plugin.rs
@@ -1,3 +1,4 @@
+use crate::harness::RunState;
use crate::physics::PhysicsState;
use kiss3d::window::Window;
use na::Point3;
@@ -5,7 +6,12 @@ use na::Point3;
pub trait TestbedPlugin {
fn init_graphics(&mut self, window: &mut Window, gen_color: &mut dyn FnMut() -> Point3<f32>);
fn clear_graphics(&mut self, window: &mut Window);
- fn run_callbacks(&mut self, window: &mut Window, physics: &mut PhysicsState, t: f32);
+ fn run_callbacks(
+ &mut self,
+ window: &mut Window,
+ physics: &mut PhysicsState,
+ run_state: &RunState,
+ );
fn step(&mut self, physics: &mut PhysicsState);
fn draw(&mut self);
fn profiling_string(&self) -> String;
diff --git a/src_testbed/testbed.rs b/src_testbed/testbed.rs
index 4fac8e1..fd6b9a0 100644
--- a/src_testbed/testbed.rs
+++ b/src_testbed/testbed.rs
@@ -3,10 +3,10 @@ use std::mem;
use std::path::Path;
use std::rc::Rc;
-use crate::engine::GraphicsManager;
use crate::physics::{PhysicsEvents, PhysicsSnapshot, PhysicsState};
use crate::plugin::TestbedPlugin;
use crate::ui::TestbedUi;
+use crate::{engine::GraphicsManager, harness::RunState};
use kiss3d::camera::Camera;
use kiss3d::event::Event;
@@ -21,14 +21,14 @@ use na::{self, Point2, Point3, Vector3};
use rapier::dynamics::{
ActivationStatus, IntegrationParameters, JointSet, RigidBodyHandle, RigidBodySet,
};
-use rapier::geometry::{BroadPhase, ColliderHandle, ColliderSet, NarrowPhase};
+use rapier::geometry::{ColliderHandle, ColliderSet, NarrowPhase};
#[cfg(feature = "dim3")]
use rapier::geometry::{InteractionGroups, Ray};
use rapier::math::Vector;
-use rapier::pipeline::{ChannelEventCollector, PhysicsPipeline, QueryPipeline};
#[cfg(all(feature = "dim2", feature = "other-backends"))]
use crate::box2d_backend::Box2dWorld;
+use crate::harness::Harness;
#[cfg(feature = "other-backends")]
use crate::nphysics_backend::NPhysicsWorld;
#[cfg(all(feature = "dim3", feature = "other-backends"))]
@@ -114,30 +114,22 @@ pub struct TestbedState {
pub selected_example: usize,
pub selected_backend: usize,
pub physx_use_two_friction_directions: bool,
- pub num_threads: usize,
pub snapshot: Option<PhysicsSnapshot>,
- #[cfg(feature = "parallel")]
- pub thread_pool: rapier::rayon::ThreadPool,
- pub timestep_id: usize,
}
pub struct Testbed {
builders: Vec<(&'static str, fn(&mut Testbed))>,
- physics: PhysicsState,
graphics: GraphicsManager,
nsteps: usize,
camera_locked: bool, // Used so that the camera can remain the same before and after we change backend or press the restart button.
- callbacks: Callbacks,
plugins: Vec<Box<dyn TestbedPlugin>>,
- time: f32,
hide_counters: bool,
// persistant_contacts: HashMap<ContactId, bool>,
font: Rc<Font>,
cursor_pos: Point2<f32>,
- events: PhysicsEvents,
- event_handler: ChannelEventCollector,
ui: Option<TestbedUi>,
state: TestbedState,
+ harness: Harness,
#[cfg(all(feature = "dim2", feature = "other-backends"))]
box2d: Option<Box2dWorld>,
#[cfg(all(feature = "dim3", feature = "other-backends"))]
@@ -146,9 +138,6 @@ pub struct Testbed {
nphysics: Option<NPhysicsWorld>,
}
-type Callbacks =
- Vec<Box<dyn FnMut(&mut Window, &mut PhysicsState, &PhysicsEvents, &mut GraphicsManager, f32)>>;
-
impl Testbed {
pub fn new_empty() -> Testbed {
let graphics = GraphicsManager::new();
@@ -166,17 +155,6 @@ impl Testbed {
#[cfg(all(feature = "dim3", feature = "other-backends"))]
backend_names.push("physx (two friction dir)");
- #[cfg(feature = "parallel")]
- let num_threads = num_cpus::get_physical();
- #[cfg(not(feature = "parallel"))]
- let num_threads = 1;
-
- #[cfg(feature = "parallel")]
- let thread_pool = rapier::rayon::ThreadPoolBuilder::new()
- .num_threads(num_threads)
- .build()
- .unwrap();
-
let state = TestbedState {
running: RunMode::Running,
draw_colls: false,
@@ -193,40 +171,25 @@ impl Testbed {
backend_names,
example_names: Vec::new(),
selected_example: 0,
- timestep_id: 0,
selected_backend: RAPIER_BACKEND,
physx_use_two_friction_directions: true,
- num_threads,
- #[cfg(feature = "parallel")]
- thread_pool,
};
- let contact_channel = crossbeam::channel::unbounded();
- let proximity_channel = crossbeam::channel::unbounded();
- let event_handler = ChannelEventCollector::new(proximity_channel.0, contact_channel.0);
- let events = PhysicsEvents {
- contact_events: contact_channel.1,
- proximity_events: proximity_channel.1,
- };
- let physics = PhysicsState::new();
+ let harness = Harness::new_empty();
Testbed {
builders: Vec::new(),
- physics,
- callbacks: Vec::new(),
plugins: Vec::new(),
graphics,
nsteps: 1,
camera_locked: false,
- time: 0.0,
hide_counters: true,
// persistant_contacts: HashMap::new(),
font: Font::default(),
cursor_pos: Point2::new(0.0f32, 0.0),
ui,
- event_handler,
- events,
state,
+ harness,
#[cfg(all(feature = "dim2", feature = "other-backends"))]
box2d: None,
#[cfg(all(feature = "dim3", feature = "other-backends"))]
@@ -238,7 +201,7 @@ impl Testbed {
pub fn new(bodies: RigidBodySet, colliders: ColliderSet, joints: JointSet) -> Self {
let mut res = Self::new_empty();
- res.set_world(bodies, colliders, joints);
+ res.harness.set_world(bodies, colliders, joints);
res
}
@@ -269,11 +232,15 @@ impl Testbed {
}
pub fn integration_parameters_mut(&mut self) -> &mut IntegrationParameters {
- &mut self.physics.integration_parameters
+ &mut self.harness.physics.integration_parameters
}
pub fn physics_state_mut(&mut self) -> &mut PhysicsState {
- &mut self.physics
+ &mut self.harness.physics
+ }
+
+ pub fn harness_mut(&mut self) -> &mut Harness {
+ &mut self.harness
}
pub fn set_world(&mut self, bodies: RigidBodySet, colliders: ColliderSet, joints: JointSet) {
@@ -289,30 +256,23 @@ impl Testbed {
) {
println!("Num bodies: {}", bodies.len());
println!("Num joints: {}", joints.len());
- self.physics.gravity = gravity;
- self.physics.bodies = bodies;
- self.physics.colliders = colliders;
- self.physics.joints = joints;
- self.physics.broad_phase = BroadPhase::new();
- self.physics.narrow_phase = NarrowPhase::new();
+ self.harness
+ .set_world_with_gravity(bodies, colliders, joints, gravity);
+
self.state
.action_flags
.set(TestbedActionFlags::RESET_WORLD_GRAPHICS, true);
- self.time = 0.0;
- self.state.timestep_id = 0;
+
self.state.highlighted_body = None;
- self.physics.query_pipeline = QueryPipeline::new();
- self.physics.pipeline = PhysicsPipeline::new();
- self.physics.pipeline.counters.enable();
#[cfg(all(feature = "dim2", feature = "other-backends"))]
{
if self.state.selected_backend == BOX2D_BACKEND {
self.box2d = Some(Box2dWorld::from_rapier(
- self.physics.gravity,
- &self.physics.bodies,
- &self.physics.colliders,
- &self.physics.joints,
+ physics.gravity,
+ &physics.bodies,
+ &physics.colliders,
+ &physics.joints,
));
}
}
@@ -323,13 +283,13 @@ impl Testbed {
|| self.state.selected_backend == PHYSX_BACKEND_TWO_FRICTION_DIR
{
self.physx = Some(PhysxWorld::from_rapier(
- self.physics.gravity,
- &self.physics.integration_parameters,
- &self.physics.bodies,
- &self.physics.colliders,
- &self.physics.joints,
+ physics.gravity,
+ &physics.integration_parameters,
+ &physics.bodies,
+ &physics.colliders,
+ &physics.joints,
self.state.selected_backend == PHYSX_BACKEND_TWO_FRICTION_DIR,
- self.state.num_threads,
+ self.harness.state.num_threads,
));
}
}
@@ -338,10 +298,10 @@ impl Testbed {
{
if self.state.selected_backend == NPHYSICS_BACKEND {
self.nphysics = Some(NPhysicsWorld::from_rapier(
- self.physics.gravity,
- &self.physics.bodies,
- &self.physics.colliders,
- &self.physics.joints,
+ physics.gravity,
+ &physics.bodies,
+ &physics.colliders,
+ &physics.joints,
));
}
}
@@ -419,7 +379,6 @@ impl Testbed {
}
fn clear(&mut self, window: &mut Window) {
- self.callbacks.clear();
// self.persistant_contacts.clear();
// self.state.grabbed_object = None;
// self.state.grabbed_object_constraint = None;
@@ -433,17 +392,23 @@ impl Testbed {
self.plugins.clear();
}
- pub fn add_plugin(&mut self, plugin: impl TestbedPlugin + 'static) {
- self.plugins.push(Box::new(plugin));
- }
-
pub fn add_callback<
- F: FnMut(&mut Window, &mut PhysicsState, &PhysicsEvents, &mut GraphicsManager, f32) + 'static,
+ F: FnMut(
+ Option<&mut Window>,
+ Option<&mut GraphicsManager>,
+ &mut PhysicsState,
+ &PhysicsEvents,
+ &RunState,
+ ) + 'static,
>(
&mut self,
callback: F,
) {
- self.callbacks.push(Box::new(callback));
+ self.harness.add_callback(callback);
+ }
+
+ pub fn add_plugin(&mut self, plugin: impl TestbedPlugin + 'static) {
+ self.plugins.push(Box::new(plugin));
}
pub fn run(mut self) {
@@ -464,6 +429,7 @@ impl Testbed {
}
}
+ // TODO: move this to dedicated benchmarking code
if benchmark_mode {
use std::fs::File;
use std::io::{BufWriter, Write};
@@ -484,11 +450,23 @@ impl Testbed {
&& (backend_id == PHYSX_BACKEND_PATCH_FRICTION
|| backend_id == PHYSX_BACKEND_TWO_FRICTION_DIR)
{
- self.physics.integration_parameters.max_velocity_iterations = 1;
- self.physics.integration_parameters.max_position_iterations = 4;
+ self.harness
+ .physics
+ .integration_parameters
+ .max_velocity_iterations = 1;
+ self.harness
+ .physics
+ .integration_parameters
+ .max_position_iterations = 4;
} else {
- self.physics.integration_parameters.max_velocity_iterations = 4;
- self.physics.integration_parameters.max_position_iterations = 1;
+ self.harness
+ .physics
+ .integration_parameters
+ .max_velocity_iterations = 4;
+ self.harness
+ .physics
+ .integration_parameters
+ .max_position_iterations = 1;
}
// Init world.
(builder.1)(&mut self);
@@ -496,57 +474,20 @@ impl Testbed {
let mut timings = Vec::new();
for k in 0..=NUM_ITERS {
{
- // FIXME: code duplicated from self.step()
if self.state.selected_backend == RAPIER_BACKEND {
- #[cfg(feature = "parallel")]
- {
- let physics = &mut self.physics;
- let event_handler = &self.event_handler;
- self.state.thread_pool.install(|| {
- physics.pipeline.step(
- &physics.gravity,
- &physics.integration_parameters,
- &mut physics.broad_phase,