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authorSébastien Crozet <developer@crozet.re>2024-04-28 14:59:37 +0200
committerSébastien Crozet <sebastien@crozet.re>2024-04-30 23:10:46 +0200
commit2678b08bf4a4884b90c23826395a00cb1f67abe7 (patch)
treeea445e1b34ee6275c4aa2b8e6547a16f2e87dc0f
parent473921f118e58f4aee4cce45d21a8f89b7477c88 (diff)
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feat: more interesting dynamic mesh demo
-rw-r--r--examples3d/dynamic_trimesh3.rs41
1 files changed, 28 insertions, 13 deletions
diff --git a/examples3d/dynamic_trimesh3.rs b/examples3d/dynamic_trimesh3.rs
index 529b723..0e24698 100644
--- a/examples3d/dynamic_trimesh3.rs
+++ b/examples3d/dynamic_trimesh3.rs
@@ -24,10 +24,23 @@ pub fn do_init_world(testbed: &mut Testbed, use_convex_decomposition: bool) {
let ground_size = 50.0;
let ground_height = 0.1;
- let rigid_body = RigidBodyBuilder::fixed().translation(vector![0.0, -ground_height, 0.0]);
- let handle = bodies.insert(rigid_body);
- let collider = ColliderBuilder::cuboid(ground_size, ground_height, ground_size);
- colliders.insert_with_parent(collider, handle, &mut bodies);
+ //// OPTION 1: floor made of a single big box.
+ // let rigid_body = RigidBodyBuilder::fixed().translation(vector![0.0, -ground_height, 0.0]);
+ // let handle = bodies.insert(rigid_body);
+ // let collider = ColliderBuilder::cuboid(ground_size, ground_height, ground_size);
+ // colliders.insert_with_parent(collider, handle, &mut bodies);
+
+ //// OPTION 2: floor made of a wavy mesh.
+ let nsubdivs = 100;
+ let heights = DMatrix::from_fn(nsubdivs + 1, nsubdivs + 1, |i, j| {
+ -(i as f32 * 40.0 / (nsubdivs as f32) / 2.0).cos()
+ - (j as f32 * 40.0 / (nsubdivs as f32) / 2.0).cos()
+ });
+ let heightfield =
+ HeightField::new(heights, vector![100.0, 2.0, 100.0]);
+ let mut trimesh = TriMesh::from(heightfield);
+ trimesh.set_flags(TriMeshFlags::FIX_INTERNAL_EDGES);
+ colliders.insert(ColliderBuilder::new(SharedShape::new(trimesh.clone())));
/*
* Create the convex decompositions.
@@ -36,7 +49,8 @@ pub fn do_init_world(testbed: &mut Testbed, use_convex_decomposition: bool) {
let ngeoms = geoms.len();
let width = (ngeoms as f32).sqrt() as usize;
let num_duplications = 4;
- let shift = 5.0f32;
+ let shift_y = 8.0f32;
+ let shift_xz = 9.0f32;
for (igeom, obj_path) in geoms.into_iter().enumerate() {
let deltas = Isometry::identity();
@@ -69,7 +83,7 @@ pub fn do_init_world(testbed: &mut Testbed, use_convex_decomposition: bool) {
vertices
.iter_mut()
- .for_each(|p| *p = (*p - center.coords) * 6.0 / diag);
+ .for_each(|p| *p = (*p - center.coords) * 10.0 / diag);
let indices: Vec<_> = indices
.chunks(3)
@@ -79,6 +93,7 @@ pub fn do_init_world(testbed: &mut Testbed, use_convex_decomposition: bool) {
let decomposed_shape = if use_convex_decomposition {
SharedShape::convex_decomposition(&vertices, &indices)
} else {
+ // SharedShape::trimesh(vertices, indices)
SharedShape::trimesh_with_flags(vertices, indices, TriMeshFlags::FIX_INTERNAL_EDGES)
};
shapes.push(decomposed_shape);
@@ -86,15 +101,15 @@ pub fn do_init_world(testbed: &mut Testbed, use_convex_decomposition: bool) {
// let compound = SharedShape::compound(compound_parts);
for k in 1..num_duplications + 1 {
- let x = (igeom % width) as f32 * shift;
- let y = (igeom / width) as f32 * shift + 4.0;
- let z = k as f32 * shift;
+ let x = (igeom % width) as f32 * shift_xz - num_duplications as f32 * shift_xz / 2.0;
+ let y = (igeom / width) as f32 * shift_y + 7.0;
+ let z = k as f32 * shift_xz - num_duplications as f32 * shift_xz / 2.0;
let body = RigidBodyBuilder::dynamic().translation(vector![x, y, z]);
let handle = bodies.insert(body);
for shape in &shapes {
- let collider = ColliderBuilder::new(shape.clone()).collision_skin(0.02);
+ let collider = ColliderBuilder::new(shape.clone()).collision_skin(0.1);
colliders.insert_with_parent(collider, handle, &mut bodies);
}
}
@@ -114,18 +129,18 @@ fn models() -> Vec<String> {
"assets/3d/chair.obj".to_string(),
"assets/3d/cup_decimated.obj".to_string(),
"assets/3d/dilo_decimated.obj".to_string(),
+ "assets/3d/tstTorusModel2.obj".to_string(),
"assets/3d/feline_decimated.obj".to_string(),
"assets/3d/genus3_decimated.obj".to_string(),
// "assets/3d/hand2_decimated.obj".to_string(),
// "assets/3d/hand_decimated.obj".to_string(),
"assets/3d/hornbug.obj".to_string(),
+ "assets/3d/tstTorusModel.obj".to_string(),
"assets/3d/octopus_decimated.obj".to_string(),
"assets/3d/rabbit_decimated.obj".to_string(),
"assets/3d/rust_logo_simplified.obj".to_string(),
- // "assets/3d/screwdriver_decimated.obj".to_string(),
+ "assets/3d/screwdriver_decimated.obj".to_string(),
"assets/3d/table.obj".to_string(),
- "assets/3d/tstTorusModel.obj".to_string(),
- "assets/3d/tstTorusModel2.obj".to_string(),
"assets/3d/tstTorusModel3.obj".to_string(),
]
}