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authorSébastien Crozet <developer@crozet.re>2020-09-28 11:14:53 +0200
committerGitHub <noreply@github.com>2020-09-28 11:14:53 +0200
commit55216e45b74b430e41a3a32e211554c96f50f8f9 (patch)
treef77be77676ee8004378564bd2181cc2cbf29bf1d
parent90dffc59ed45e5b95c2a40699cb91d285a206e0e (diff)
parent037a25dce3ec51830e00fcf79ea09a9859f3e36f (diff)
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Merge pull request #21 from dimforge/trimesh_cd_bug
Fix NaN caused by the collision-detection between a vertical triangle and a cuboid.
-rw-r--r--examples3d/all_examples3.rs2
-rw-r--r--examples3d/debug_trimesh3.rs68
-rw-r--r--src/geometry/contact_generator/trimesh_shape_contact_generator.rs52
-rw-r--r--src/geometry/polyhedron_feature3d.rs118
-rw-r--r--src/lib.rs2
5 files changed, 159 insertions, 83 deletions
diff --git a/examples3d/all_examples3.rs b/examples3d/all_examples3.rs
index 8b0a2fa..64eb5b6 100644
--- a/examples3d/all_examples3.rs
+++ b/examples3d/all_examples3.rs
@@ -14,6 +14,7 @@ mod add_remove3;
mod compound3;
mod debug_boxes3;
mod debug_triangle3;
+mod debug_trimesh3;
mod domino3;
mod heightfield3;
mod joints3;
@@ -74,6 +75,7 @@ pub fn main() {
("Keva tower", keva3::init_world),
("(Debug) boxes", debug_boxes3::init_world),
("(Debug) triangle", debug_triangle3::init_world),
+ ("(Debug) trimesh", debug_trimesh3::init_world),
];
// Lexicographic sort, with stress tests moved at the end of the list.
diff --git a/examples3d/debug_trimesh3.rs b/examples3d/debug_trimesh3.rs
new file mode 100644
index 0000000..0d0b276
--- /dev/null
+++ b/examples3d/debug_trimesh3.rs
@@ -0,0 +1,68 @@
+use na::Point3;
+use rapier3d::dynamics::{JointSet, RigidBodyBuilder, RigidBodySet};
+use rapier3d::geometry::{ColliderBuilder, ColliderSet};
+use rapier_testbed3d::Testbed;
+
+pub fn init_world(testbed: &mut Testbed) {
+ /*
+ * World
+ */
+ let mut bodies = RigidBodySet::new();
+ let mut colliders = ColliderSet::new();
+ let joints = JointSet::new();
+
+ // Triangle ground.
+ let width = 0.5;
+ let vtx = vec![
+ Point3::new(-width, 0.0, -width),
+ Point3::new(width, 0.0, -width),
+ Point3::new(width, 0.0, width),
+ Point3::new(-width, 0.0, width),
+ Point3::new(-width, -width, -width),
+ Point3::new(width, -width, -width),
+ Point3::new(width, -width, width),
+ Point3::new(-width, -width, width),
+ ];
+ let idx = vec![
+ Point3::new(0, 1, 2),
+ Point3::new(0, 2, 3),
+ Point3::new(4, 5, 6),
+ Point3::new(4, 6, 7),
+ Point3::new(0, 4, 7),
+ Point3::new(0, 7, 3),
+ Point3::new(1, 5, 6),
+ Point3::new(1, 6, 2),
+ Point3::new(3, 2, 7),
+ Point3::new(2, 6, 7),
+ Point3::new(0, 1, 5),
+ Point3::new(0, 5, 4),
+ ];
+
+ // Dynamic box rigid body.
+ let rigid_body = RigidBodyBuilder::new_dynamic()
+ .translation(0.0, 35.0, 0.0)
+ // .rotation(Vector3::new(0.8, 0.2, 0.1))
+ .can_sleep(false)
+ .build();
+ let handle = bodies.insert(rigid_body);
+ let collider = ColliderBuilder::cuboid(1.0, 2.0, 1.0).build();
+ colliders.insert(collider, handle, &mut bodies);
+
+ let rigid_body = RigidBodyBuilder::new_static()
+ .translation(0.0, 0.0, 0.0)
+ .build();
+ let handle = bodies.insert(rigid_body);
+ let collider = ColliderBuilder::trimesh(vtx, idx).build();
+ colliders.insert(collider, handle, &mut bodies);
+
+ /*
+ * Set up the testbed.
+ */
+ testbed.set_world(bodies, colliders, joints);
+ testbed.look_at(Point3::new(10.0, 10.0, 10.0), Point3::origin());
+}
+
+fn main() {
+ let testbed = Testbed::from_builders(0, vec![("Boxes", init_world)]);
+ testbed.run()
+}
diff --git a/src/geometry/contact_generator/trimesh_shape_contact_generator.rs b/src/geometry/contact_generator/trimesh_shape_contact_generator.rs
index 2d2309b..78f26bb 100644
--- a/src/geometry/contact_generator/trimesh_shape_contact_generator.rs
+++ b/src/geometry/contact_generator/trimesh_shape_contact_generator.rs
@@ -40,6 +40,12 @@ fn do_generate_contacts(
ctxt: &mut ContactGenerationContext,
flipped: bool,
) {
+ let ctxt_pair_pair = if flipped {
+ ctxt.pair.pair.swap()
+ } else {
+ ctxt.pair.pair
+ };
+
let workspace: &mut TrimeshShapeContactGeneratorWorkspace = ctxt
.pair
.generator_workspace
@@ -78,7 +84,7 @@ fn do_generate_contacts(
// and rebuilt. In this case, we hate to reconstruct the `old_interferences`
// array using the subshape ids from the contact manifolds.
// TODO: always rely on the subshape ids instead of maintaining `.ord_interferences` ?
- let ctxt_collider1 = ctxt.pair.pair.collider1;
+ let ctxt_collider1 = ctxt_pair_pair.collider1;
workspace.old_interferences = workspace
.old_manifolds
.iter()
@@ -91,13 +97,16 @@ fn do_generate_contacts(
})
.collect();
}
- assert_eq!(
- workspace
- .old_interferences
- .len()
- .min(trimesh1.num_triangles()),
- workspace.old_manifolds.len()
- );
+ // This assertion may fire due to the invalid triangle_ids that the
+ // near-phase may return (due to SIMD sentinels).
+ //
+ // assert_eq!(
+ // workspace
+ // .old_interferences
+ // .len()
+ // .min(trimesh1.num_triangles()),
+ // workspace.old_manifolds.len()
+ // );
trimesh1
.waabbs()
@@ -118,6 +127,7 @@ fn do_generate_contacts(
// than the max.
continue;
}
+
if !same_local_aabb2 {
loop {
match old_inter_it.peek() {
@@ -131,23 +141,13 @@ fn do_generate_contacts(
let manifold = if old_inter_it.peek() != Some(triangle_id) {
// We don't have a manifold for this triangle yet.
- if flipped {
- ContactManifold::with_subshape_indices(
- ctxt.pair.pair,
- collider2,
- collider1,
- *triangle_id,
- 0,
- )
- } else {
- ContactManifold::with_subshape_indices(
- ctxt.pair.pair,
- collider1,
- collider2,
- 0,
- *triangle_id,
- )
- }
+ ContactManifold::with_subshape_indices(
+ ctxt_pair_pair,
+ collider1,
+ collider2,
+ *triangle_id,
+ 0,
+ )
} else {
// We already have a manifold for this triangle.
old_inter_it.next();
@@ -163,7 +163,7 @@ fn do_generate_contacts(
.dispatcher
.dispatch_primitives(&triangle1, collider2.shape());
- let mut ctxt2 = if ctxt.pair.pair.collider1 != manifold.pair.collider1 {
+ let mut ctxt2 = if ctxt_pair_pair.collider1 != manifold.pair.collider1 {
PrimitiveContactGenerationContext {
prediction_distance: ctxt.prediction_distance,
collider1: collider2,
diff --git a/src/geometry/polyhedron_feature3d.rs b/src/geometry/polyhedron_feature3d.rs
index 94870a4..dfeee29 100644
--- a/src/geometry/polyhedron_feature3d.rs
+++ b/src/geometry/polyhedron_feature3d.rs
@@ -110,39 +110,41 @@ impl PolyhedronFace {
if face2.num_vertices > 2 {
let normal2 = (face2.vertices[2] - face2.vertices[1])
.cross(&(face2.vertices[0] - face2.vertices[1]));
+ let denom = normal2.dot(&sep_axis1);
- let last_index2 = face2.num_vertices as usize - 1;
- 'point_loop1: for i in 0..face1.num_vertices as usize {
- let p1 = projected_face1[i];
+ if !relative_eq!(denom, 0.0) {
+ let last_index2 = face2.num_vertices as usize - 1;
+ 'point_loop1: for i in 0..face1.num_vertices as usize {
+ let p1 = projected_face1[i];
- let sign = (projected_face2[0] - projected_face2[last_index2])
- .perp(&(p1 - projected_face2[last_index2]));
- for j in 0..last_index2 {
- let new_sign = (projected_face2[j + 1] - projected_face2[j])
- .perp(&(p1 - projected_face2[j]));
- if new_sign * sign < 0.0 {
- // The point lies outside.
- continue 'point_loop1;
+ let sign = (projected_face2[0] - projected_face2[last_index2])
+ .perp(&(p1 - projected_face2[last_index2]));
+ for j in 0..last_index2 {
+ let new_sign = (projected_face2[j + 1] - projected_face2[j])
+ .perp(&(p1 - projected_face2[j]));
+ if new_sign * sign < 0.0 {
+ // The point lies outside.
+ continue 'point_loop1;
+ }
}
- }
- // All the perp had the same sign: the point is inside of the other shapes projection.
- // Output the contact.
- let denom = normal2.dot(&sep_axis1);
- let dist = (face2.vertices[0] - face1.vertices[i]).dot(&normal2) / denom;
- let local_p1 = face1.vertices[i];
- let local_p2 = face1.vertices[i] + dist * sep_axis1;
+ // All the perp had the same sign: the point is inside of the other shapes projection.
+ // Output the contact.
+ let dist = (face2.vertices[0] - face1.vertices[i]).dot(&normal2) / denom;
+ let local_p1 = face1.vertices[i];
+ let local_p2 = face1.vertices[i] + dist * sep_axis1;
- if dist <= prediction_distance {
- manifold.points.push(Contact {
- local_p1,
- local_p2: pos21 * local_p2,
- impulse: 0.0,
- tangent_impulse: Contact::zero_tangent_impulse(),
- fid1: face1.vids[i],
- fid2: face2.fid,
- dist,
- });
+ if dist <= prediction_distance {
+ manifold.points.push(Contact {
+ local_p1,
+ local_p2: pos21 * local_p2,
+ impulse: 0.0,
+ tangent_impulse: Contact::zero_tangent_impulse(),
+ fid1: face1.vids[i],
+ fid2: face2.fid,
+ dist,
+ });
+ }
}
}
}
@@ -151,40 +153,42 @@ impl PolyhedronFace {
let normal1 = (face1.vertices[2] - face1.vertices[1])
.cross(&(face1.vertices[0] - face1.vertices[1]));
- let last_index1 = face1.num_vertices as usize - 1;
- 'point_loop2: for i in 0..face2.num_vertices as usize {
- let p2 = projected_face2[i];
+ let denom = -normal1.dot(&sep_axis1);
+ if !relative_eq!(denom, 0.0) {
+ let last_index1 = face1.num_vertices as usize - 1;
+ 'point_loop2: for i in 0..face2.num_vertices as usize {
+ let p2 = projected_face2[i];
- let sign = (projected_face1[0] - projected_face1[last_index1])
- .perp(&(p2 - projected_face1[last_index1]));
- for j in 0..last_index1 {
- let new_sign = (projected_face1[j + 1] - projected_face1[j])
- .perp(&(p2 - projected_face1[j]));
+ let sign = (projected_face1[0] - projected_face1[last_index1])
+ .perp(&(p2 - projected_face1[last_index1]));
+ for j in 0..last_index1 {
+ let new_sign = (projected_face1[j + 1] - projected_face1[j])
+ .perp(&(p2 - projected_face1[j]));
- if new_sign * sign < 0.0 {
- // The point lies outside.
- continue 'point_loop2;
+ if new_sign * sign < 0.0 {
+ // The point lies outside.
+ continue 'point_loop2;
+ }
}
- }
- // All the perp had the same sign: the point is inside of the other shapes projection.
- // Output the contact.
- let denom = -normal1.dot(&sep_axis1);
- let dist = (face1.vertices[0] - face2.vertices[i]).dot(&normal1) / denom;
- let local_p2 = face2.vertices[i];
- let local_p1 = face2.vertices[i] - dist * sep_axis1;
+ // All the perp had the same sign: the point is inside of the other shapes projection.
+ // Output the contact.
+ let dist = (face1.vertices[0] - face2.vertices[i]).dot(&normal1) / denom;
+ let local_p2 = face2.vertices[i];
+ let local_p1 = face2.vertices[i] - dist * sep_axis1;
- if true {
- // dist <= prediction_distance {
- manifold.points.push(Contact {
- local_p1,
- local_p2: pos21 * local_p2,
- impulse: 0.0,
- tangent_impulse: Contact::zero_tangent_impulse(),
- fid1: face1.fid,
- fid2: face2.vids[i],
- dist,
- });
+ if true {
+ // dist <= prediction_distance {
+ manifold.points.push(Contact {
+ local_p1,
+ local_p2: pos21 * local_p2,
+ impulse: 0.0,
+ tangent_impulse: Contact::zero_tangent_impulse(),
+ fid1: face1.fid,
+ fid2: face2.vids[i],
+ dist,
+ });
+ }
}
}
}
diff --git a/src/lib.rs b/src/lib.rs
index aae0bd0..118ac23 100644
--- a/src/lib.rs
+++ b/src/lib.rs
@@ -18,6 +18,8 @@ pub extern crate ncollide3d as ncollide;
#[cfg(feature = "serde")]
#[macro_use]
extern crate serde;
+#[macro_use]
+extern crate approx;
extern crate num_traits as num;
// #[macro_use]
// extern crate array_macro;