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authorSébastien Crozet <developer@crozet.re>2023-11-04 18:12:07 +0100
committerSébastien Crozet <developer@crozet.re>2023-11-04 18:12:07 +0100
commit556ba1f99824f9840b1bc4c31f18d31ebebc2c87 (patch)
tree8c8b18c724cb12a048f532c2f071231924348f31
parentc57a0a3b888e8308ac8e659fbda1ef638df8fc1b (diff)
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Changelog: specify that the bevy update is about the testbed
-rw-r--r--CHANGELOG.md2
1 files changed, 1 insertions, 1 deletions
diff --git a/CHANGELOG.md b/CHANGELOG.md
index 49b0462..8fd84ce 100644
--- a/CHANGELOG.md
+++ b/CHANGELOG.md
@@ -10,7 +10,7 @@
- Make `Wheel::friction_slip` public to customize the front friction applied to the vehicle controller’s wheels.
- Add the `DebugRenderBackend::filter_object` predicate that can be implemented to apply custom filtering rules
on the objects being rendered.
-- Switch to `bevy 0.11` and use its new Gizmos API.
+- Switch the testbed to `bevy 0.11` and use its new Gizmos API for rendering lines.
## v0.17.2 (26 Feb. 2023)
### Fix