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| author | Jan Nils Ferner <contact@jnferner.com> | 2023-01-26 23:19:18 +0100 |
|---|---|---|
| committer | Jan Nils Ferner <contact@jnferner.com> | 2023-01-26 23:19:18 +0100 |
| commit | 6a75ed4b63f33693d9416f6de47f9d84e5aadc9b (patch) | |
| tree | 2e471578802aab37d48c3288dabf9766520c6c08 | |
| parent | c63e2f2cbd8e88c6a22faf62fe4c6e4e7aca45e1 (diff) | |
| download | rapier-6a75ed4b63f33693d9416f6de47f9d84e5aadc9b.tar.gz rapier-6a75ed4b63f33693d9416f6de47f9d84e5aadc9b.tar.bz2 rapier-6a75ed4b63f33693d9416f6de47f9d84e5aadc9b.zip | |
Try what happens without offset I think should be correct
| -rw-r--r-- | src/control/character_controller.rs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/control/character_controller.rs b/src/control/character_controller.rs index 0714749..b7d0503 100644 --- a/src/control/character_controller.rs +++ b/src/control/character_controller.rs @@ -628,7 +628,7 @@ impl KinematicCharacterController { false, filter, ) - .map(|hit| hit.1.toi + offset) + .map(|hit| hit.1.toi) .unwrap_or(max_height); // Remove the step height from the vertical part of the self. |
