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| author | Sébastien Crozet <developer@crozet.re> | 2022-02-22 12:36:48 +0100 |
|---|---|---|
| committer | Sébastien Crozet <developer@crozet.re> | 2022-02-22 12:36:48 +0100 |
| commit | 6d5f258af1a41aafb63f81d0114f1749f27b7c4d (patch) | |
| tree | 0ed89700b159857859bf815d7801f0094ea28613 | |
| parent | a3190846b7fb5214ccd4a12a2f5e8150e323df12 (diff) | |
| download | rapier-6d5f258af1a41aafb63f81d0114f1749f27b7c4d.tar.gz rapier-6d5f258af1a41aafb63f81d0114f1749f27b7c4d.tar.bz2 rapier-6d5f258af1a41aafb63f81d0114f1749f27b7c4d.zip | |
Fix some typos in the changelog
| -rw-r--r-- | CHANGELOG.md | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/CHANGELOG.md b/CHANGELOG.md index f2977ff..8243215 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,7 +1,6 @@ -## v0.12.0-alpha.0 (2 Jan. 2020) +## v0.12.0-alpha.0 (2 Jan. 2022) ### Fixed - Fixed `RigidBody::restrict_rotations` to properly take into account the axes to lock. -- ### Modified - All the impulse-based joints have been replaced by a single generic 6-Dofs joint in 3D (or 3-Dofs joint in 2D) named `ImpulseJoint`. The `RevoluteJoint, PrismaticJoint, FixedJoint`, @@ -11,7 +10,6 @@ by one position-based resolution. We are now using two velocity-based resolution: the first one includes constraints regularization whereas the second one doesn’t. This simplifies the resolution code significantly while offering stiffer results. -- ### Added - Added multibody joints: joints based on the reduced-coordinates modeling. These joints can’t |
