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authorCrozet Sébastien <developer@crozet.re>2020-10-10 12:15:43 +0200
committerCrozet Sébastien <developer@crozet.re>2020-10-10 12:15:43 +0200
commit76118d6885a0aa6420b4a5a13271e8087bde3a42 (patch)
treebe35b444b30ff9fc783b421fa521423bb642282c
parent6b1cd9cd404bd1da6aec94527e58dcd483a50c67 (diff)
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WQuadtree: fix stack overflow caused by more than 4 AABB with the same center.
-rw-r--r--examples3d/debug_boxes3.rs32
-rw-r--r--src/geometry/wquadtree.rs33
2 files changed, 48 insertions, 17 deletions
diff --git a/examples3d/debug_boxes3.rs b/examples3d/debug_boxes3.rs
index 7237fd9..919cdd6 100644
--- a/examples3d/debug_boxes3.rs
+++ b/examples3d/debug_boxes3.rs
@@ -17,22 +17,26 @@ pub fn init_world(testbed: &mut Testbed) {
let ground_size = 100.1;
let ground_height = 0.1;
- let rigid_body = RigidBodyBuilder::new_static()
- .translation(0.0, -ground_height, 0.0)
- .build();
- let handle = bodies.insert(rigid_body);
- let collider = ColliderBuilder::cuboid(ground_size, ground_height, ground_size).build();
- colliders.insert(collider, handle, &mut bodies);
+ for _ in 0..6 {
+ let rigid_body = RigidBodyBuilder::new_static()
+ .translation(0.0, -ground_height, 0.0)
+ .build();
+ let handle = bodies.insert(rigid_body);
+ let collider = ColliderBuilder::cuboid(ground_size, ground_height, ground_size).build();
+ colliders.insert(collider, handle, &mut bodies);
+ }
// Build the dynamic box rigid body.
- let rigid_body = RigidBodyBuilder::new_dynamic()
- .translation(1.1, 0.0, 0.0)
- .rotation(Vector3::new(0.8, 0.2, 0.1))
- .can_sleep(false)
- .build();
- let handle = bodies.insert(rigid_body);
- let collider = ColliderBuilder::cuboid(2.0, 0.1, 1.0).build();
- colliders.insert(collider, handle, &mut bodies);
+ for _ in 0..6 {
+ let rigid_body = RigidBodyBuilder::new_dynamic()
+ .translation(1.1, 0.0, 0.0)
+ .rotation(Vector3::new(0.8, 0.2, 0.1))
+ .can_sleep(false)
+ .build();
+ let handle = bodies.insert(rigid_body);
+ let collider = ColliderBuilder::cuboid(2.0, 0.1, 1.0).build();
+ colliders.insert(collider, handle, &mut bodies);
+ }
/*
* Set up the testbed.
diff --git a/src/geometry/wquadtree.rs b/src/geometry/wquadtree.rs
index fce04eb..deab4a2 100644
--- a/src/geometry/wquadtree.rs
+++ b/src/geometry/wquadtree.rs
@@ -539,7 +539,7 @@ fn split_indices_wrt_dim<'a>(
dim: usize,
) -> (&'a mut [usize], &'a mut [usize]) {
let mut icurr = 0;
- let mut ilast = indices.len() - 1;
+ let mut ilast = indices.len();
// The loop condition we can just do 0..indices.len()
// instead of the test icurr < ilast because we know
@@ -549,12 +549,39 @@ fn split_indices_wrt_dim<'a>(
let center = aabbs[i].center();
if center[dim] > split_point[dim] {
- indices.swap(icurr, ilast);
ilast -= 1;
+ indices.swap(icurr, ilast);
} else {
icurr += 1;
}
}
- indices.split_at_mut(icurr)
+ if icurr == 0 || icurr == indices.len() {
+ // We don't want to return one empty set. But
+ // this can happen if all the coordinates along the
+ // given dimension are equal.
+ // In this is the case, we just split in the middle.
+ let half = indices.len() / 2;
+ indices.split_at_mut(half)
+ } else {
+ indices.split_at_mut(icurr)
+ }
+}
+
+#[cfg(test)]
+mod test {
+ use crate::geometry::{WQuadtree, AABB};
+ use crate::math::{Point, Vector};
+
+ #[test]
+ fn multiple_identical_AABB_stack_overflow() {
+ // A stack overflow was caused during the construction of the
+ // WAABB tree with more than four AABB with the same center.
+ let aabb = AABB::new(Point::origin(), Vector::repeat(1.0).into());
+
+ for k in 0..20 {
+ let mut tree = WQuadtree::new();
+ tree.clear_and_rebuild((0..k).map(|i| (i, aabb)), 0.0);
+ }
+ }
}