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authorCrozet Sébastien <developer@crozet.re>2020-10-12 09:47:40 +0200
committerCrozet Sébastien <developer@crozet.re>2020-10-12 09:47:40 +0200
commitf8acf6a5e9d3ba537dac6502b0e0541236b418c5 (patch)
tree8a345926e4e86e5907091fb98d58c8c4660daef8
parentf1ee3e03fd815ef11be32ee0cc858273fc9ce0a0 (diff)
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Release v0.2.1v0.2.1
-rw-r--r--CHANGELOG6
-rw-r--r--build/rapier2d/Cargo.toml2
-rw-r--r--build/rapier3d/Cargo.toml2
3 files changed, 7 insertions, 3 deletions
diff --git a/CHANGELOG b/CHANGELOG
index 70b20e5..06eea7d 100644
--- a/CHANGELOG
+++ b/CHANGELOG
@@ -1,4 +1,8 @@
-## v0.2.0 - WIP
+
+## v0.2.1
+- Fix panic in TriMesh construction and QueryPipeline update caused by a stack overflow or a subtraction underflow.
+
+## v0.2.0
The most significant change on this version is the addition of the `QueryPipeline` responsible for performing
scene-wide queries. So far only ray-casting has been implemented.
diff --git a/build/rapier2d/Cargo.toml b/build/rapier2d/Cargo.toml
index ff5253b..6d60b37 100644
--- a/build/rapier2d/Cargo.toml
+++ b/build/rapier2d/Cargo.toml
@@ -1,7 +1,7 @@
# Name idea: bident for 2D and trident for 3D
[package]
name = "rapier2d"
-version = "0.2.0"
+version = "0.2.1"
authors = [ "Sébastien Crozet <developer@crozet.re>" ]
description = "2-dimensional physics engine in Rust."
documentation = "http://docs.rs/rapier2d"
diff --git a/build/rapier3d/Cargo.toml b/build/rapier3d/Cargo.toml
index 130e5dd..dcc2125 100644
--- a/build/rapier3d/Cargo.toml
+++ b/build/rapier3d/Cargo.toml
@@ -1,7 +1,7 @@
# Name idea: bident for 2D and trident for 3D
[package]
name = "rapier3d"
-version = "0.2.0"
+version = "0.2.1"
authors = [ "Sébastien Crozet <developer@crozet.re>" ]
description = "3-dimensional physics engine in Rust."
documentation = "http://docs.rs/rapier3d"