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authorThierry Berger <contact@thierryberger.com>2024-06-23 23:01:55 +0200
committerGitHub <noreply@github.com>2024-06-23 23:01:55 +0200
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fix: less invasive `solve_character_collision_impulses` function (#652)
* fix: less invasive `solve_character_collision_impulses` function Taking ownership of the elements is not necessary. It also conveys the information that elements are only read. * Add Changelog
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- Fix `NaN` values appearing in bodies translation and rotation after a simulation step with a delta time equal to 0 ([#660](https://github.com/dimforge/rapier/pull/660)).
+### Modified
+
+- `solve_character_collision_impulses` collisions parameter is now an iterator over references.
+
## v0.20.0 (9 June 2024)
This release introduces two new crates: