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| author | Sébastien Crozet <sebcrozet@dimforge.com> | 2024-05-05 16:16:08 +0200 |
|---|---|---|
| committer | Sébastien Crozet <sebastien@crozet.re> | 2024-05-05 16:34:55 +0200 |
| commit | 89fcd4d281704bb5532a2cc489fcbc88ad7f0b05 (patch) | |
| tree | 3905b3aa9463423694e5ecfbd6e654007be7b36e /CHANGELOG.md | |
| parent | 0d76a55d80dcee517012d1c3a5d6f7aae67dad2e (diff) | |
| download | rapier-89fcd4d281704bb5532a2cc489fcbc88ad7f0b05.tar.gz rapier-89fcd4d281704bb5532a2cc489fcbc88ad7f0b05.tar.bz2 rapier-89fcd4d281704bb5532a2cc489fcbc88ad7f0b05.zip | |
chore: update changelog
Diffstat (limited to 'CHANGELOG.md')
| -rw-r--r-- | CHANGELOG.md | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/CHANGELOG.md b/CHANGELOG.md index cc93ad7..53e04f9 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -6,6 +6,8 @@ - Fix kinematic bodies not being affected by gravity after being switched back to dynamic. - Fix regression on contact force reporting from contact force events. - Fix kinematic character controller getting stuck against vertical walls. +- Fix joint limits/motors occasionally not being applied properly when one of the attached + rigid-bodies is fixed. ### Added |
