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authorSébastien Crozet <developer@crozet.re>2022-02-20 12:55:00 +0100
committerSébastien Crozet <sebastien@crozet.re>2022-03-20 21:49:16 +0100
commitfb20d72ee29de9311a81aec6eb9f02fd2aa35fc4 (patch)
tree45827ac4c754c3670d1ddb2f91fc498515d6b3b8 /benchmarks3d/compound3.rs
parente740493b980dc9856864ead3206a4fa02aff965f (diff)
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Joint API and joint motors improvements
Diffstat (limited to 'benchmarks3d/compound3.rs')
-rw-r--r--benchmarks3d/compound3.rs28
1 files changed, 14 insertions, 14 deletions
diff --git a/benchmarks3d/compound3.rs b/benchmarks3d/compound3.rs
index 872923c..04e8c78 100644
--- a/benchmarks3d/compound3.rs
+++ b/benchmarks3d/compound3.rs
@@ -16,11 +16,9 @@ pub fn init_world(testbed: &mut Testbed) {
let ground_size = 200.1;
let ground_height = 0.1;
- let rigid_body = RigidBodyBuilder::new_static()
- .translation(vector![0.0, -ground_height, 0.0])
- .build();
+ let rigid_body = RigidBodyBuilder::new_static().translation(vector![0.0, -ground_height, 0.0]);
let handle = bodies.insert(rigid_body);
- let collider = ColliderBuilder::cuboid(ground_size, ground_height, ground_size).build();
+ let collider = ColliderBuilder::cuboid(ground_size, ground_height, ground_size);
colliders.insert_with_parent(collider, handle, &mut bodies);
/*
@@ -44,17 +42,19 @@ pub fn init_world(testbed: &mut Testbed) {
let z = k as f32 * shift * 2.0 - centerz + offset;
// Build the rigid body.
- let rigid_body = RigidBodyBuilder::new_dynamic()
- .translation(vector![x, y, z])
- .build();
+ let rigid_body = RigidBodyBuilder::new_dynamic().translation(vector![x, y, z]);
let handle = bodies.insert(rigid_body);
- let collider1 = ColliderBuilder::cuboid(rad * 10.0, rad, rad).build();
- let collider2 = ColliderBuilder::cuboid(rad, rad * 10.0, rad)
- .translation(vector![rad * 10.0, rad * 10.0, 0.0])
- .build();
- let collider3 = ColliderBuilder::cuboid(rad, rad * 10.0, rad)
- .translation(vector![-rad * 10.0, rad * 10.0, 0.0])
- .build();
+ let collider1 = ColliderBuilder::cuboid(rad * 10.0, rad, rad);
+ let collider2 = ColliderBuilder::cuboid(rad, rad * 10.0, rad).translation(vector![
+ rad * 10.0,
+ rad * 10.0,
+ 0.0
+ ]);
+ let collider3 = ColliderBuilder::cuboid(rad, rad * 10.0, rad).translation(vector![
+ -rad * 10.0,
+ rad * 10.0,
+ 0.0
+ ]);
colliders.insert_with_parent(collider1, handle, &mut bodies);
colliders.insert_with_parent(collider2, handle, &mut bodies);
colliders.insert_with_parent(collider3, handle, &mut bodies);