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authorSébastien Crozet <developer@crozet.re>2021-01-29 14:42:32 +0100
committerGitHub <noreply@github.com>2021-01-29 14:42:32 +0100
commit7ca46f38cde6cf8bf8bf41ea6067ae5bc938205c (patch)
tree3781b9d7c92a6a8111573ba4cae1c5d41435950e /build/rapier_testbed3d/Cargo.toml
parente6fc8f67faf3e37afe38d683cbd930d457f289be (diff)
parent825f33efaec4ce6a8903751e836a0ea9c466ff92 (diff)
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Merge pull request #79 from dimforge/split_geom
Move most of the geometric code to another crate.
Diffstat (limited to 'build/rapier_testbed3d/Cargo.toml')
-rw-r--r--build/rapier_testbed3d/Cargo.toml18
1 files changed, 11 insertions, 7 deletions
diff --git a/build/rapier_testbed3d/Cargo.toml b/build/rapier_testbed3d/Cargo.toml
index 3019021..4063bb4 100644
--- a/build/rapier_testbed3d/Cargo.toml
+++ b/build/rapier_testbed3d/Cargo.toml
@@ -2,13 +2,16 @@
name = "rapier_testbed3d"
version = "0.4.0"
authors = [ "Sébastien Crozet <developer@crozet.re>" ]
-description = "Testbed for the 3-dimensional physics engine in Rust."
+description = "Testbed for the Rapier3-dimensional physics engine in Rust."
homepage = "http://rapier.org"
repository = "https://github.com/dimforge/rapier"
+categories = [ "science", "game-development", "mathematics", "simulation", "wasm"]
keywords = [ "physics", "dynamics", "rigid", "real-time", "joints" ]
license = "Apache-2.0"
edition = "2018"
+[badges]
+maintenance = { status = "actively-developed" }
[lib]
name = "rapier_testbed3d"
@@ -22,17 +25,18 @@ parallel = [ "rapier3d/parallel", "num_cpus" ]
other-backends = [ "physx", "physx-sys", "glam", "nphysics3d" ]
[dependencies]
-nalgebra = "0.23"
-kiss3d = { version = "0.28", features = [ "conrod" ] }
+nalgebra = "0.24"
+kiss3d = { version = "0.29", features = [ "conrod" ] }
rand = "0.7"
rand_pcg = "0.2"
instant = { version = "0.1", features = [ "web-sys", "now" ]}
bitflags = "1"
-glam = { version = "0.10", optional = true }
+glam = { version = "0.11", optional = true }
num_cpus = { version = "1", optional = true }
-ncollide3d = "0.26"
-nphysics3d = { version = "0.18", optional = true }
-physx = { version = "0.8", optional = true }
+parry3d = "0.1"
+ncollide3d = "0.27"
+nphysics3d = { version = "0.19", optional = true }
+physx = { version = "0.10", optional = true }
physx-sys = { version = "0.4", optional = true }
crossbeam = "0.8"
bincode = "1"