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| author | Sébastien Crozet <developer@crozet.re> | 2021-05-18 10:52:06 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-05-18 10:52:06 +0200 |
| commit | 3bac79ecacdeaa18de19127b7a6c82cbfab29d14 (patch) | |
| tree | 0d227def6b11bbfe8e14cd021f01ac54f6500f52 /examples2d/collision_groups2.rs | |
| parent | 355f7a3a3934043a330763ca985264cdb1375405 (diff) | |
| parent | 47139323e01f978a94ed7aa2c33bbf63b00f4c30 (diff) | |
| download | rapier-3bac79ecacdeaa18de19127b7a6c82cbfab29d14.tar.gz rapier-3bac79ecacdeaa18de19127b7a6c82cbfab29d14.tar.bz2 rapier-3bac79ecacdeaa18de19127b7a6c82cbfab29d14.zip | |
Merge pull request #189 from dimforge/bevy_renderer
Testbed: replace Kiss3d by Bevy
Diffstat (limited to 'examples2d/collision_groups2.rs')
| -rw-r--r-- | examples2d/collision_groups2.rs | 11 |
1 files changed, 3 insertions, 8 deletions
diff --git a/examples2d/collision_groups2.rs b/examples2d/collision_groups2.rs index 9fd9f0b..08b73fb 100644 --- a/examples2d/collision_groups2.rs +++ b/examples2d/collision_groups2.rs @@ -39,7 +39,7 @@ pub fn init_world(testbed: &mut Testbed) { .build(); let green_collider_handle = colliders.insert(green_floor, floor_handle, &mut bodies); - testbed.set_collider_initial_color(green_collider_handle, Point3::new(0.0, 1.0, 0.0)); + testbed.set_initial_collider_color(green_collider_handle, Point3::new(0.0, 1.0, 0.0)); /* * A blue floor that will collide with the BLUE group only. @@ -50,7 +50,7 @@ pub fn init_world(testbed: &mut Testbed) { .build(); let blue_collider_handle = colliders.insert(blue_floor, floor_handle, &mut bodies); - testbed.set_collider_initial_color(blue_collider_handle, Point3::new(0.0, 0.0, 1.0)); + testbed.set_initial_collider_color(blue_collider_handle, Point3::new(0.0, 0.0, 1.0)); /* * Create the cubes @@ -81,7 +81,7 @@ pub fn init_world(testbed: &mut Testbed) { .build(); colliders.insert(collider, handle, &mut bodies); - testbed.set_body_color(handle, color); + testbed.set_initial_body_color(handle, color); } } @@ -91,8 +91,3 @@ pub fn init_world(testbed: &mut Testbed) { testbed.set_world(bodies, colliders, joints); testbed.look_at(Point2::new(0.0, 1.0), 100.0); } - -fn main() { - let testbed = Testbed::from_builders(0, vec![("Boxes", init_world)]); - testbed.run() -} |
