aboutsummaryrefslogtreecommitdiff
path: root/examples2d/damping2.rs
diff options
context:
space:
mode:
authorSébastien Crozet <developer@crozet.re>2021-06-02 17:15:46 +0200
committerGitHub <noreply@github.com>2021-06-02 17:15:46 +0200
commit6ba1c9dec184adcba2c68cc1851dc05587fd0bf0 (patch)
treeb672cfc4db1d2f426dad931d77098ecb4a600358 /examples2d/damping2.rs
parent3bac79ecacdeaa18de19127b7a6c82cbfab29d14 (diff)
parentbde6657287cd32a801abb996322c520673406418 (diff)
downloadrapier-6ba1c9dec184adcba2c68cc1851dc05587fd0bf0.tar.gz
rapier-6ba1c9dec184adcba2c68cc1851dc05587fd0bf0.tar.bz2
rapier-6ba1c9dec184adcba2c68cc1851dc05587fd0bf0.zip
Merge pull request #196 from dimforge/api_changes
More API changes
Diffstat (limited to 'examples2d/damping2.rs')
-rw-r--r--examples2d/damping2.rs14
1 files changed, 6 insertions, 8 deletions
diff --git a/examples2d/damping2.rs b/examples2d/damping2.rs
index 68fd77d..e308de6 100644
--- a/examples2d/damping2.rs
+++ b/examples2d/damping2.rs
@@ -1,6 +1,4 @@
-use na::{Point2, Vector2};
-use rapier2d::dynamics::{JointSet, RigidBodyBuilder, RigidBodySet};
-use rapier2d::geometry::{ColliderBuilder, ColliderSet};
+use rapier2d::prelude::*;
use rapier_testbed2d::Testbed;
pub fn init_world(testbed: &mut Testbed) {
@@ -24,8 +22,8 @@ pub fn init_world(testbed: &mut Testbed) {
// Build the rigid body.
let rb = RigidBodyBuilder::new_dynamic()
- .translation(x, y)
- .linvel(x * 10.0, y * 10.0)
+ .translation(vector![x, y])
+ .linvel(vector![x * 10.0, y * 10.0])
.angvel(100.0)
.linear_damping((i + 1) as f32 * subdiv * 10.0)
.angular_damping((num - i) as f32 * subdiv * 10.0)
@@ -34,12 +32,12 @@ pub fn init_world(testbed: &mut Testbed) {
// Build the collider.
let co = ColliderBuilder::cuboid(rad, rad).build();
- colliders.insert(co, rb_handle, &mut bodies);
+ colliders.insert_with_parent(co, rb_handle, &mut bodies);
}
/*
* Set up the testbed.
*/
- testbed.set_world_with_params(bodies, colliders, joints, Vector2::zeros(), ());
- testbed.look_at(Point2::new(3.0, 2.0), 50.0);
+ testbed.set_world_with_params(bodies, colliders, joints, Vector::zeros(), ());
+ testbed.look_at(point![3.0, 2.0], 50.0);
}