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| author | Sébastien Crozet <developer@crozet.re> | 2021-06-02 17:15:46 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-06-02 17:15:46 +0200 |
| commit | 6ba1c9dec184adcba2c68cc1851dc05587fd0bf0 (patch) | |
| tree | b672cfc4db1d2f426dad931d77098ecb4a600358 /examples2d/heightfield2.rs | |
| parent | 3bac79ecacdeaa18de19127b7a6c82cbfab29d14 (diff) | |
| parent | bde6657287cd32a801abb996322c520673406418 (diff) | |
| download | rapier-6ba1c9dec184adcba2c68cc1851dc05587fd0bf0.tar.gz rapier-6ba1c9dec184adcba2c68cc1851dc05587fd0bf0.tar.bz2 rapier-6ba1c9dec184adcba2c68cc1851dc05587fd0bf0.zip | |
Merge pull request #196 from dimforge/api_changes
More API changes
Diffstat (limited to 'examples2d/heightfield2.rs')
| -rw-r--r-- | examples2d/heightfield2.rs | 19 |
1 files changed, 10 insertions, 9 deletions
diff --git a/examples2d/heightfield2.rs b/examples2d/heightfield2.rs index a834a2c..6246c40 100644 --- a/examples2d/heightfield2.rs +++ b/examples2d/heightfield2.rs @@ -1,6 +1,5 @@ -use na::{DVector, Point2, Vector2}; -use rapier2d::dynamics::{JointSet, RigidBodyBuilder, RigidBodySet}; -use rapier2d::geometry::{ColliderBuilder, ColliderSet}; +use na::DVector; +use rapier2d::prelude::*; use rapier_testbed2d::Testbed; pub fn init_world(testbed: &mut Testbed) { @@ -14,7 +13,7 @@ pub fn init_world(testbed: &mut Testbed) { /* * Ground */ - let ground_size = Vector2::new(50.0, 1.0); + let ground_size = Vector::new(50.0, 1.0); let nsubdivs = 2000; let heights = DVector::from_fn(nsubdivs + 1, |i, _| { @@ -28,7 +27,7 @@ pub fn init_world(testbed: &mut Testbed) { let rigid_body = RigidBodyBuilder::new_static().build(); let handle = bodies.insert(rigid_body); let collider = ColliderBuilder::heightfield(heights, ground_size).build(); - colliders.insert(collider, handle, &mut bodies); + colliders.insert_with_parent(collider, handle, &mut bodies); /* * Create the cubes @@ -46,15 +45,17 @@ pub fn init_world(testbed: &mut Testbed) { let y = j as f32 * shift + centery + 3.0; // Build the rigid body. - let rigid_body = RigidBodyBuilder::new_dynamic().translation(x, y).build(); + let rigid_body = RigidBodyBuilder::new_dynamic() + .translation(vector![x, y]) + .build(); let handle = bodies.insert(rigid_body); if j % 2 == 0 { let collider = ColliderBuilder::cuboid(rad, rad).build(); - colliders.insert(collider, handle, &mut bodies); + colliders.insert_with_parent(collider, handle, &mut bodies); } else { let collider = ColliderBuilder::ball(rad).build(); - colliders.insert(collider, handle, &mut bodies); + colliders.insert_with_parent(collider, handle, &mut bodies); } } } @@ -63,5 +64,5 @@ pub fn init_world(testbed: &mut Testbed) { * Set up the testbed. */ testbed.set_world(bodies, colliders, joints); - testbed.look_at(Point2::new(0.0, 0.0), 10.0); + testbed.look_at(point![0.0, 0.0], 10.0); } |
