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| author | Crozet Sébastien <developer@crozet.re> | 2021-05-25 11:00:13 +0200 |
|---|---|---|
| committer | Crozet Sébastien <developer@crozet.re> | 2021-05-25 11:00:13 +0200 |
| commit | 1bef66fea941307a7305ddaebdb0abe3d0cb281f (patch) | |
| tree | 450bc3cd2fd611f91cb7d7809edcc4260f043b0b /examples2d/joints2.rs | |
| parent | 47139323e01f978a94ed7aa2c33bbf63b00f4c30 (diff) | |
| download | rapier-1bef66fea941307a7305ddaebdb0abe3d0cb281f.tar.gz rapier-1bef66fea941307a7305ddaebdb0abe3d0cb281f.tar.bz2 rapier-1bef66fea941307a7305ddaebdb0abe3d0cb281f.zip | |
Add prelude + use vectors for setting linvel/translation in builders
Diffstat (limited to 'examples2d/joints2.rs')
| -rw-r--r-- | examples2d/joints2.rs | 16 |
1 files changed, 7 insertions, 9 deletions
diff --git a/examples2d/joints2.rs b/examples2d/joints2.rs index ff5c663..9c94968 100644 --- a/examples2d/joints2.rs +++ b/examples2d/joints2.rs @@ -1,6 +1,4 @@ -use na::Point2; -use rapier2d::dynamics::{BallJoint, JointSet, RigidBodyBuilder, RigidBodySet, RigidBodyType}; -use rapier2d::geometry::{ColliderBuilder, ColliderSet}; +use rapier2d::prelude::*; use rapier_testbed2d::Testbed; pub fn init_world(testbed: &mut Testbed) { @@ -15,7 +13,7 @@ pub fn init_world(testbed: &mut Testbed) { * Create the balls */ // Build the rigid body. - // NOTE: a smaller radius (e.g. 0.1) breaks Box2D so + // NOTE: a smaller radius (e.g. 0.1) breaks Box2D so // in order to be able to compare rapier with Box2D, // we set it to 0.4. let rad = 0.4; @@ -37,16 +35,16 @@ pub fn init_world(testbed: &mut Testbed) { }; let rigid_body = RigidBodyBuilder::new(status) - .translation(fk * shift, -fi * shift) + .translation(vector![fk * shift, -fi * shift]) .build(); let child_handle = bodies.insert(rigid_body); let collider = ColliderBuilder::ball(rad).build(); - colliders.insert(collider, child_handle, &mut bodies); + colliders.insert_with_parent(collider, child_handle, &mut bodies); // Vertical joint. if i > 0 { let parent_handle = *body_handles.last().unwrap(); - let joint = BallJoint::new(Point2::origin(), Point2::new(0.0, shift)); + let joint = BallJoint::new(Point::origin(), point![0.0, shift]); joints.insert(&mut bodies, parent_handle, child_handle, joint); } @@ -54,7 +52,7 @@ pub fn init_world(testbed: &mut Testbed) { if k > 0 { let parent_index = body_handles.len() - numi; let parent_handle = body_handles[parent_index]; - let joint = BallJoint::new(Point2::origin(), Point2::new(-shift, 0.0)); + let joint = BallJoint::new(Point::origin(), point![-shift, 0.0]); joints.insert(&mut bodies, parent_handle, child_handle, joint); } @@ -66,5 +64,5 @@ pub fn init_world(testbed: &mut Testbed) { * Set up the testbed. */ testbed.set_world(bodies, colliders, joints); - testbed.look_at(Point2::new(numk as f32 * rad, numi as f32 * -rad), 20.0); + testbed.look_at(point![numk as f32 * rad, numi as f32 * -rad], 20.0); } |
