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authorSébastien Crozet <developer@crozet.re>2021-06-02 17:15:46 +0200
committerGitHub <noreply@github.com>2021-06-02 17:15:46 +0200
commit6ba1c9dec184adcba2c68cc1851dc05587fd0bf0 (patch)
treeb672cfc4db1d2f426dad931d77098ecb4a600358 /examples2d/joints2.rs
parent3bac79ecacdeaa18de19127b7a6c82cbfab29d14 (diff)
parentbde6657287cd32a801abb996322c520673406418 (diff)
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Merge pull request #196 from dimforge/api_changes
More API changes
Diffstat (limited to 'examples2d/joints2.rs')
-rw-r--r--examples2d/joints2.rs16
1 files changed, 7 insertions, 9 deletions
diff --git a/examples2d/joints2.rs b/examples2d/joints2.rs
index ff5c663..9c94968 100644
--- a/examples2d/joints2.rs
+++ b/examples2d/joints2.rs
@@ -1,6 +1,4 @@
-use na::Point2;
-use rapier2d::dynamics::{BallJoint, JointSet, RigidBodyBuilder, RigidBodySet, RigidBodyType};
-use rapier2d::geometry::{ColliderBuilder, ColliderSet};
+use rapier2d::prelude::*;
use rapier_testbed2d::Testbed;
pub fn init_world(testbed: &mut Testbed) {
@@ -15,7 +13,7 @@ pub fn init_world(testbed: &mut Testbed) {
* Create the balls
*/
// Build the rigid body.
- // NOTE: a smaller radius (e.g. 0.1) breaks Box2D so
+ // NOTE: a smaller radius (e.g. 0.1) breaks Box2D so
// in order to be able to compare rapier with Box2D,
// we set it to 0.4.
let rad = 0.4;
@@ -37,16 +35,16 @@ pub fn init_world(testbed: &mut Testbed) {
};
let rigid_body = RigidBodyBuilder::new(status)
- .translation(fk * shift, -fi * shift)
+ .translation(vector![fk * shift, -fi * shift])
.build();
let child_handle = bodies.insert(rigid_body);
let collider = ColliderBuilder::ball(rad).build();
- colliders.insert(collider, child_handle, &mut bodies);
+ colliders.insert_with_parent(collider, child_handle, &mut bodies);
// Vertical joint.
if i > 0 {
let parent_handle = *body_handles.last().unwrap();
- let joint = BallJoint::new(Point2::origin(), Point2::new(0.0, shift));
+ let joint = BallJoint::new(Point::origin(), point![0.0, shift]);
joints.insert(&mut bodies, parent_handle, child_handle, joint);
}
@@ -54,7 +52,7 @@ pub fn init_world(testbed: &mut Testbed) {
if k > 0 {
let parent_index = body_handles.len() - numi;
let parent_handle = body_handles[parent_index];
- let joint = BallJoint::new(Point2::origin(), Point2::new(-shift, 0.0));
+ let joint = BallJoint::new(Point::origin(), point![-shift, 0.0]);
joints.insert(&mut bodies, parent_handle, child_handle, joint);
}
@@ -66,5 +64,5 @@ pub fn init_world(testbed: &mut Testbed) {
* Set up the testbed.
*/
testbed.set_world(bodies, colliders, joints);
- testbed.look_at(Point2::new(numk as f32 * rad, numi as f32 * -rad), 20.0);
+ testbed.look_at(point![numk as f32 * rad, numi as f32 * -rad], 20.0);
}