diff options
| author | Sébastien Crozet <developer@crozet.re> | 2022-01-16 08:20:22 -0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-01-16 08:20:22 -0800 |
| commit | 1880619d29029c99985ffae9ed12a1c8d2cc796b (patch) | |
| tree | 806e7d950015875ebfcca5520784aea6e7c5ae10 /examples2d | |
| parent | 4454a845e98b990abf3929ca46b59d0fca5a18ec (diff) | |
| parent | 0703e5527fd95d86bb6621e61dbcb1a6e7f9329a (diff) | |
| download | rapier-1880619d29029c99985ffae9ed12a1c8d2cc796b.tar.gz rapier-1880619d29029c99985ffae9ed12a1c8d2cc796b.tar.bz2 rapier-1880619d29029c99985ffae9ed12a1c8d2cc796b.zip | |
Merge pull request #277 from dimforge/solver-fixes
Fix some solver issues
Diffstat (limited to 'examples2d')
| -rw-r--r-- | examples2d/all_examples2.rs | 2 | ||||
| -rw-r--r-- | examples2d/drum2.rs | 81 |
2 files changed, 83 insertions, 0 deletions
diff --git a/examples2d/all_examples2.rs b/examples2d/all_examples2.rs index 0aedcc2..3a97d39 100644 --- a/examples2d/all_examples2.rs +++ b/examples2d/all_examples2.rs @@ -14,6 +14,7 @@ mod collision_groups2; mod convex_polygons2; mod damping2; mod debug_box_ball2; +mod drum2; mod heightfield2; mod joints2; mod locked_rotations2; @@ -63,6 +64,7 @@ pub fn main() { ("Collision groups", collision_groups2::init_world), ("Convex polygons", convex_polygons2::init_world), ("Damping", damping2::init_world), + ("Drum", drum2::init_world), ("Heightfield", heightfield2::init_world), ("Joints", joints2::init_world), ("Locked rotations", locked_rotations2::init_world), diff --git a/examples2d/drum2.rs b/examples2d/drum2.rs new file mode 100644 index 0000000..9bc8a37 --- /dev/null +++ b/examples2d/drum2.rs @@ -0,0 +1,81 @@ +use rapier2d::prelude::*; +use rapier_testbed2d::Testbed; + +pub fn init_world(testbed: &mut Testbed) { + /* + * World + */ + let mut bodies = RigidBodySet::new(); + let mut colliders = ColliderSet::new(); + let impulse_joints = ImpulseJointSet::new(); + let multibody_joints = MultibodyJointSet::new(); + + /* + * Create the boxes + */ + let num = 30; + let rad = 0.2; + + let shift = rad * 2.0; + let centerx = shift * num as f32 / 2.0; + let centery = shift * num as f32 / 2.0; + + for i in 0usize..num { + for j in 0usize..num { + let x = i as f32 * shift - centerx; + let y = j as f32 * shift - centery; + + // Build the rigid body. + let rigid_body = RigidBodyBuilder::new_dynamic() + .translation(vector![x, y]) + .build(); + let handle = bodies.insert(rigid_body); + let collider = ColliderBuilder::cuboid(rad, rad).build(); + colliders.insert_with_parent(collider, handle, &mut bodies); + } + } + + /* + * Setup a velocity-based kinematic rigid body. + */ + let platform_body = RigidBodyBuilder::new_kinematic_velocity_based().build(); + let velocity_based_platform_handle = bodies.insert(platform_body); + + let sides = [ + (10.0, 0.25, vector![0.0, 10.0]), + (10.0, 0.25, vector![0.0, -10.0]), + (0.25, 10.0, vector![10.0, 0.0]), + (0.25, 10.0, vector![-10.0, 0.0]), + ]; + let balls = [ + (1.25, vector![6.0, 6.0]), + (1.25, vector![-6.0, 6.0]), + (1.25, vector![6.0, -6.0]), + (1.25, vector![-6.0, -6.0]), + ]; + + for (hx, hy, pos) in sides { + let collider = ColliderBuilder::cuboid(hx, hy).translation(pos).build(); + colliders.insert_with_parent(collider, velocity_based_platform_handle, &mut bodies); + } + for (r, pos) in balls { + let collider = ColliderBuilder::ball(r).translation(pos).build(); + colliders.insert_with_parent(collider, velocity_based_platform_handle, &mut bodies); + } + + /* + * Setup a callback to control the platform. + */ + testbed.add_callback(move |_, physics, _, _| { + // Update the velocity-based kinematic body by setting its velocity. + if let Some(platform) = physics.bodies.get_mut(velocity_based_platform_handle) { + platform.set_angvel(-0.15, true); + } + }); + + /* + * Run the simulation. + */ + testbed.set_world(bodies, colliders, impulse_joints, multibody_joints); + testbed.look_at(point![0.0, 1.0], 40.0); +} |
