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authorSébastien Crozet <developer@crozet.re>2021-04-13 14:06:04 +0200
committerGitHub <noreply@github.com>2021-04-13 14:06:04 +0200
commitaaf80bfa872c6f29b248cab8eb5658ab0d73cb4a (patch)
treecb4ea7f7867c33afc5a04603a18a34452026b2df /examples3d/all_examples3.rs
parent7ae8184167ad6852341757608dadfc47b1f4179c (diff)
parenta4fe46b5c48050e9fdd2b9af362d36af6bd9b7d4 (diff)
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Merge pull request #174 from dimforge/prismatic_motor
Fix torque generation for the prismatic joint motor
Diffstat (limited to 'examples3d/all_examples3.rs')
-rw-r--r--examples3d/all_examples3.rs2
1 files changed, 2 insertions, 0 deletions
diff --git a/examples3d/all_examples3.rs b/examples3d/all_examples3.rs
index 8122583..2611a2f 100644
--- a/examples3d/all_examples3.rs
+++ b/examples3d/all_examples3.rs
@@ -23,6 +23,7 @@ mod debug_cylinder3;
mod debug_dynamic_collider_add3;
mod debug_friction3;
mod debug_infinite_fall3;
+mod debug_prismatic3;
mod debug_rollback3;
mod debug_triangle3;
mod debug_trimesh3;
@@ -109,6 +110,7 @@ pub fn main() {
("(Debug) trimesh", debug_trimesh3::init_world),
("(Debug) cylinder", debug_cylinder3::init_world),
("(Debug) infinite fall", debug_infinite_fall3::init_world),
+ ("(Debug) prismatic", debug_prismatic3::init_world),
("(Debug) rollback", debug_rollback3::init_world),
];