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authorSébastien Crozet <developer@crozet.re>2021-03-08 10:09:43 +0100
committerGitHub <noreply@github.com>2021-03-08 10:09:43 +0100
commitbeaddea6f2596dce936355940fd98ca90945cb65 (patch)
tree22a8e6863cce5daab7782c5de108749e5d046fbb /examples3d/all_examples3.rs
parente7f805aea45612abb655b3c36a133357fecfcdc4 (diff)
parent152ada67ecd122fe38a9cae8b262542b4abf25fc (diff)
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Merge pull request #146 from dimforge/implicit_friction_cone
Projection friction impulses on an implicit cone instead of a pyramid approximation.
Diffstat (limited to 'examples3d/all_examples3.rs')
-rw-r--r--examples3d/all_examples3.rs2
1 files changed, 2 insertions, 0 deletions
diff --git a/examples3d/all_examples3.rs b/examples3d/all_examples3.rs
index 8a71665..724aa45 100644
--- a/examples3d/all_examples3.rs
+++ b/examples3d/all_examples3.rs
@@ -19,6 +19,7 @@ mod debug_add_remove_collider3;
mod debug_boxes3;
mod debug_cylinder3;
mod debug_dynamic_collider_add3;
+mod debug_friction3;
mod debug_infinite_fall3;
mod debug_rollback3;
mod debug_triangle3;
@@ -99,6 +100,7 @@ pub fn main() {
"(Debug) dyn. coll. add",
debug_dynamic_collider_add3::init_world,
),
+ ("(Debug) friction", debug_friction3::init_world),
("(Debug) triangle", debug_triangle3::init_world),
("(Debug) trimesh", debug_trimesh3::init_world),
("(Debug) cylinder", debug_cylinder3::init_world),