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| author | Sébastien Crozet <developer@crozet.re> | 2020-09-06 12:16:09 +0200 |
|---|---|---|
| committer | Sébastien Crozet <developer@crozet.re> | 2020-09-06 12:16:22 +0200 |
| commit | ff2da7fb27f0ea7a15b1dc6b6daf763fe7faf13b (patch) | |
| tree | 76578c4a2ff16592b98eea9cbd9c9b07646240a4 /examples3d/boxes3.rs | |
| parent | 3080c6e7d2e7bad0ac55095ccc24b1ac8bd5449a (diff) | |
| download | rapier-ff2da7fb27f0ea7a15b1dc6b6daf763fe7faf13b.tar.gz rapier-ff2da7fb27f0ea7a15b1dc6b6daf763fe7faf13b.tar.bz2 rapier-ff2da7fb27f0ea7a15b1dc6b6daf763fe7faf13b.zip | |
Move benchmark demos into their own directory.
Diffstat (limited to 'examples3d/boxes3.rs')
| -rw-r--r-- | examples3d/boxes3.rs | 68 |
1 files changed, 0 insertions, 68 deletions
diff --git a/examples3d/boxes3.rs b/examples3d/boxes3.rs deleted file mode 100644 index eb8a472..0000000 --- a/examples3d/boxes3.rs +++ /dev/null @@ -1,68 +0,0 @@ -use na::Point3; -use rapier3d::dynamics::{JointSet, RigidBodyBuilder, RigidBodySet}; -use rapier3d::geometry::{ColliderBuilder, ColliderSet}; -use rapier_testbed3d::Testbed; - -pub fn init_world(testbed: &mut Testbed) { - /* - * World - */ - let mut bodies = RigidBodySet::new(); - let mut colliders = ColliderSet::new(); - let joints = JointSet::new(); - - /* - * Ground - */ - let ground_size = 200.1; - let ground_height = 0.1; - - let rigid_body = RigidBodyBuilder::new_static() - .translation(0.0, -ground_height, 0.0) - .build(); - let handle = bodies.insert(rigid_body); - let collider = ColliderBuilder::cuboid(ground_size, ground_height, ground_size).build(); - colliders.insert(collider, handle, &mut bodies); - - /* - * Create the cubes - */ - let num = 8; - let rad = 1.0; - - let shift = rad * 2.0 + rad; - let centerx = shift * (num / 2) as f32; - let centery = shift / 2.0; - let centerz = shift * (num / 2) as f32; - - let mut offset = -(num as f32) * (rad * 2.0 + rad) * 0.5; - - for j in 0usize..47 { - for i in 0..num { - for k in 0usize..num { - let x = i as f32 * shift - centerx + offset; - let y = j as f32 * shift + centery + 3.0; - let z = k as f32 * shift - centerz + offset; - - // Build the rigid body. - let rigid_body = RigidBodyBuilder::new_dynamic().translation(x, y, z).build(); - let handle = bodies.insert(rigid_body); - let collider = ColliderBuilder::cuboid(rad, rad, rad).density(1.0).build(); - colliders.insert(collider, handle, &mut bodies); - } - } - - offset -= 0.05 * rad * (num as f32 - 1.0); - } - - /* - * Set up the testbed. - */ - testbed.set_world(bodies, colliders, joints); - testbed.look_at(Point3::new(100.0, 100.0, 100.0), Point3::origin()); -} - -fn main() { - let testbed = Testbed::from_builders(0, vec![("Boxes", init_world)]); - testbed.run() -} |
