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| author | Sébastien Crozet <developer@crozet.re> | 2021-05-18 10:52:06 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-05-18 10:52:06 +0200 |
| commit | 3bac79ecacdeaa18de19127b7a6c82cbfab29d14 (patch) | |
| tree | 0d227def6b11bbfe8e14cd021f01ac54f6500f52 /examples3d/ccd3.rs | |
| parent | 355f7a3a3934043a330763ca985264cdb1375405 (diff) | |
| parent | 47139323e01f978a94ed7aa2c33bbf63b00f4c30 (diff) | |
| download | rapier-3bac79ecacdeaa18de19127b7a6c82cbfab29d14.tar.gz rapier-3bac79ecacdeaa18de19127b7a6c82cbfab29d14.tar.bz2 rapier-3bac79ecacdeaa18de19127b7a6c82cbfab29d14.zip | |
Merge pull request #189 from dimforge/bevy_renderer
Testbed: replace Kiss3d by Bevy
Diffstat (limited to 'examples3d/ccd3.rs')
| -rw-r--r-- | examples3d/ccd3.rs | 19 |
1 files changed, 10 insertions, 9 deletions
diff --git a/examples3d/ccd3.rs b/examples3d/ccd3.rs index f6b558d..e5dee33 100644 --- a/examples3d/ccd3.rs +++ b/examples3d/ccd3.rs @@ -30,9 +30,15 @@ fn create_wall( colliders.insert(collider, handle, bodies); k += 1; if k % 2 == 0 { - testbed.set_body_color(handle, Point3::new(255. / 255., 131. / 255., 244.0 / 255.)); + testbed.set_initial_body_color( + handle, + Point3::new(255. / 255., 131. / 255., 244.0 / 255.), + ); } else { - testbed.set_body_color(handle, Point3::new(131. / 255., 255. / 255., 244.0 / 255.)); + testbed.set_initial_body_color( + handle, + Point3::new(131. / 255., 255. / 255., 244.0 / 255.), + ); } } } @@ -114,10 +120,10 @@ pub fn init_world(testbed: &mut Testbed) { .build(); let handle = bodies.insert(rigid_body); colliders.insert(collider.clone(), handle, &mut bodies); - testbed.set_body_color(handle, Point3::new(0.2, 0.2, 1.0)); + testbed.set_initial_body_color(handle, Point3::new(0.2, 0.2, 1.0)); // Callback that will be executed on the main loop to handle proximities. - testbed.add_callback(move |_, mut graphics, physics, events, _| { + testbed.add_callback(move |mut graphics, physics, events, _| { while let Ok(prox) = events.intersection_events.try_recv() { let color = if prox.intersecting { Point3::new(1.0, 1.0, 0.0) @@ -145,8 +151,3 @@ pub fn init_world(testbed: &mut Testbed) { testbed.set_world(bodies, colliders, joints); testbed.look_at(Point3::new(100.0, 100.0, 100.0), Point3::origin()); } - -fn main() { - let testbed = Testbed::from_builders(0, vec![("Boxes", init_world)]); - testbed.run() -} |
