diff options
| author | Sébastien Crozet <developer@crozet.re> | 2022-10-30 16:44:33 +0100 |
|---|---|---|
| committer | Sébastien Crozet <developer@crozet.re> | 2022-10-30 16:44:33 +0100 |
| commit | 34b7ae32fd03803048b920c1429e026e06bff948 (patch) | |
| tree | 0b2f13814c9f1c4bbe6ffabc2acd52ec9fec6ff2 /examples3d/debug_internal_edges3.rs | |
| parent | b5b3431a632b4927a8ccc46aaaadccbdf2c6bebf (diff) | |
| download | rapier-34b7ae32fd03803048b920c1429e026e06bff948.tar.gz rapier-34b7ae32fd03803048b920c1429e026e06bff948.tar.bz2 rapier-34b7ae32fd03803048b920c1429e026e06bff948.zip | |
Add internal edges debug examples.
Diffstat (limited to 'examples3d/debug_internal_edges3.rs')
| -rw-r--r-- | examples3d/debug_internal_edges3.rs | 60 |
1 files changed, 60 insertions, 0 deletions
diff --git a/examples3d/debug_internal_edges3.rs b/examples3d/debug_internal_edges3.rs new file mode 100644 index 0000000..7112fb0 --- /dev/null +++ b/examples3d/debug_internal_edges3.rs @@ -0,0 +1,60 @@ +use rapier3d::prelude::*; +use rapier_testbed3d::Testbed; + +pub fn init_world(testbed: &mut Testbed) { + /* + * World + */ + let mut bodies = RigidBodySet::new(); + let mut colliders = ColliderSet::new(); + let impulse_joints = ImpulseJointSet::new(); + let multibody_joints = MultibodyJointSet::new(); + + let heights = DMatrix::zeros(100, 100); + let heightfield = HeightField::new(heights, vector![60.0, 1.0, 60.0]); + let rotation = vector![0.0, 0.0, 0.0]; // vector![-0.1, 0.0, 0.0]; + colliders + .insert(ColliderBuilder::new(SharedShape::new(heightfield.clone())).rotation(rotation)); + + // let mut trimesh = TriMesh::from(heightfield); + // trimesh.set_flags(TriMeshFlags::MERGE_DUPLICATE_VERTICES) + // colliders.insert(ColliderBuilder::new(SharedShape::new(trimesh.clone())).rotation(rotation)); + // // NOTE: we add a sensor just because we want the testbed to display the mesh’s wireframe. + // colliders.insert( + // ColliderBuilder::new(SharedShape::new(trimesh)) + // .sensor(true) + // .rotation(rotation), + // ); + + // Dynamic rigid bodies. + let rigid_body = RigidBodyBuilder::dynamic() + .translation(vector![4.0, 0.5, 0.0]) + .linvel(vector![0.0, -40.0, 20.0]) + .can_sleep(false); + let handle = bodies.insert(rigid_body); + let collider = ColliderBuilder::ball(0.5); + colliders.insert_with_parent(collider, handle, &mut bodies); + + let rigid_body = RigidBodyBuilder::dynamic() + .translation(vector![0.0, 0.5, 0.0]) + .linvel(vector![0.0, -4.0, 20.0]) + .can_sleep(false); + let handle = bodies.insert(rigid_body); + let collider = ColliderBuilder::cuboid(0.5, 0.5, 0.5); + colliders.insert_with_parent(collider, handle, &mut bodies); + + let rigid_body = RigidBodyBuilder::dynamic() + .translation(vector![8.0, 0.2, 0.0]) + .linvel(vector![0.0, -4.0, 20.0]) + .can_sleep(false); + let handle = bodies.insert(rigid_body); + let collider = + ColliderBuilder::cylinder(0.5, 0.2).rotation(vector![0.0, 0.0, std::f32::consts::PI / 2.0]); + colliders.insert_with_parent(collider, handle, &mut bodies); + + /* + * Set up the testbed. + */ + testbed.set_world(bodies, colliders, impulse_joints, multibody_joints); + testbed.look_at(point![10.0, 10.0, 10.0], Point::origin()); +} |
