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authorSébastien Crozet <developer@crozet.re>2024-01-22 21:45:40 +0100
committerGitHub <noreply@github.com>2024-01-22 21:45:40 +0100
commitaef85ec2554476485dbf3de5f01257ced22bfe2f (patch)
tree0fbfae9a523835079c9a362a93a69f2e78ccca25 /examples3d/debug_long_chain3.rs
parent9ac3503b879f95fcdf5414470ba5aedf195b9a97 (diff)
parent6cb727390a6172e539b3f0ef91c2861457495258 (diff)
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Merge pull request #579 from dimforge/joints-improvements
Feat: implement a "small-steps" velocity-based constraints solver + joint improvements
Diffstat (limited to 'examples3d/debug_long_chain3.rs')
-rw-r--r--examples3d/debug_long_chain3.rs63
1 files changed, 63 insertions, 0 deletions
diff --git a/examples3d/debug_long_chain3.rs b/examples3d/debug_long_chain3.rs
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+use rapier3d::prelude::*;
+use rapier_testbed3d::Testbed;
+
+pub fn init_world(testbed: &mut Testbed) {
+ /*
+ * World
+ */
+ let mut bodies = RigidBodySet::new();
+ let mut colliders = ColliderSet::new();
+ let mut impulse_joints = ImpulseJointSet::new();
+ let mut multibody_joints = MultibodyJointSet::new();
+ let use_articulations = false;
+
+ /*
+ * Create the long chain.
+ */
+ let num = 100;
+ let rad = 0.2;
+ let shift = rad * 2.2;
+
+ let mut body_handles = Vec::new();
+
+ for i in 0..num {
+ let fi = i as f32;
+
+ let status = if i == 0 {
+ RigidBodyType::Fixed
+ } else {
+ RigidBodyType::Dynamic
+ };
+
+ let rigid_body = RigidBodyBuilder::new(status).translation(vector![0.0, 0.0, fi * shift]);
+ let child_handle = bodies.insert(rigid_body);
+ let collider = ColliderBuilder::ball(rad);
+ colliders.insert_with_parent(collider, child_handle, &mut bodies);
+
+ // Vertical joint.
+ if i > 0 {
+ let parent_handle = *body_handles.last().unwrap();
+ let joint = if i == 1 {
+ SphericalJointBuilder::new().local_anchor2(point![0.0, 0.0, -shift])
+ } else {
+ SphericalJointBuilder::new()
+ .local_anchor1(point![0.0, 0.0, shift / 2.0])
+ .local_anchor2(point![0.0, 0.0, -shift / 2.0])
+ };
+
+ if use_articulations {
+ multibody_joints.insert(parent_handle, child_handle, joint, true);
+ } else {
+ impulse_joints.insert(parent_handle, child_handle, joint, true);
+ }
+ }
+
+ body_handles.push(child_handle);
+ }
+
+ /*
+ * Set up the testbed.
+ */
+ testbed.set_world(bodies, colliders, impulse_joints, multibody_joints);
+ testbed.look_at(point![10.0, 10.0, 10.0], Point::origin());
+}