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| author | Sébastien Crozet <developer@crozet.re> | 2022-01-02 18:05:50 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-01-02 18:05:50 +0100 |
| commit | 1308db89948bc62fb865b32f832f19268f23dd23 (patch) | |
| tree | b3d8b0cbb6d2e75aa8fc7686e9cb8801527a31b8 /examples3d/debug_shape_modification3.rs | |
| parent | 8e7da5ad45d180b0d3fa2bde37f8f3771b153b70 (diff) | |
| parent | 9f9d3293605fa84555c08bec5efe68a71cd18432 (diff) | |
| download | rapier-1308db89948bc62fb865b32f832f19268f23dd23.tar.gz rapier-1308db89948bc62fb865b32f832f19268f23dd23.tar.bz2 rapier-1308db89948bc62fb865b32f832f19268f23dd23.zip | |
Merge pull request #267 from dimforge/multibody
Implement multibody joints, and new velocity-based constraints solver
Diffstat (limited to 'examples3d/debug_shape_modification3.rs')
| -rw-r--r-- | examples3d/debug_shape_modification3.rs | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/examples3d/debug_shape_modification3.rs b/examples3d/debug_shape_modification3.rs index 6c27288..eb2966e 100644 --- a/examples3d/debug_shape_modification3.rs +++ b/examples3d/debug_shape_modification3.rs @@ -7,7 +7,9 @@ pub fn init_world(testbed: &mut Testbed) { */ let mut bodies = RigidBodySet::new(); let mut colliders = ColliderSet::new(); - let joints = JointSet::new(); + let impulse_joints = ImpulseJointSet::new(); + let multibody_joints = MultibodyJointSet::new(); + /* * Ground. */ @@ -113,6 +115,6 @@ pub fn init_world(testbed: &mut Testbed) { /* * Set up the testbed. */ - testbed.set_world(bodies, colliders, joints); + testbed.set_world(bodies, colliders, impulse_joints, multibody_joints); testbed.look_at(point![10.0, 10.0, 10.0], Point::origin()); } |
