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authorSébastien Crozet <developer@crozet.re>2020-09-06 12:16:09 +0200
committerSébastien Crozet <developer@crozet.re>2020-09-06 12:16:22 +0200
commitff2da7fb27f0ea7a15b1dc6b6daf763fe7faf13b (patch)
tree76578c4a2ff16592b98eea9cbd9c9b07646240a4 /examples3d/sensor3.rs
parent3080c6e7d2e7bad0ac55095ccc24b1ac8bd5449a (diff)
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Move benchmark demos into their own directory.
Diffstat (limited to 'examples3d/sensor3.rs')
-rw-r--r--examples3d/sensor3.rs6
1 files changed, 3 insertions, 3 deletions
diff --git a/examples3d/sensor3.rs b/examples3d/sensor3.rs
index 598b0ad..7b218fe 100644
--- a/examples3d/sensor3.rs
+++ b/examples3d/sensor3.rs
@@ -43,7 +43,7 @@ pub fn init_world(testbed: &mut Testbed) {
// Build the rigid body.
let rigid_body = RigidBodyBuilder::new_dynamic().translation(x, y, z).build();
let handle = bodies.insert(rigid_body);
- let collider = ColliderBuilder::cuboid(rad, rad, rad).density(1.0).build();
+ let collider = ColliderBuilder::cuboid(rad, rad, rad).build();
colliders.insert(collider, handle, &mut bodies);
testbed.set_body_color(handle, Point3::new(0.5, 0.5, 1.0));
@@ -56,13 +56,13 @@ pub fn init_world(testbed: &mut Testbed) {
// Rigid body so that the sensor can move.
let sensor = RigidBodyBuilder::new_dynamic()
- .translation(0.0, 10.0, 0.0)
+ .translation(0.0, 5.0, 0.0)
.build();
let sensor_handle = bodies.insert(sensor);
// Solid cube attached to the sensor which
// other colliders can touch.
- let collider = ColliderBuilder::cuboid(rad, rad, rad).density(1.0).build();
+ let collider = ColliderBuilder::cuboid(rad, rad, rad).build();
colliders.insert(collider, sensor_handle, &mut bodies);
// We create a collider desc without density because we don't