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| author | Sébastien Crozet <developer@crozet.re> | 2020-09-06 12:16:09 +0200 |
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| committer | Sébastien Crozet <developer@crozet.re> | 2020-09-06 12:16:22 +0200 |
| commit | ff2da7fb27f0ea7a15b1dc6b6daf763fe7faf13b (patch) | |
| tree | 76578c4a2ff16592b98eea9cbd9c9b07646240a4 /examples3d/stress_joint_fixed3.rs | |
| parent | 3080c6e7d2e7bad0ac55095ccc24b1ac8bd5449a (diff) | |
| download | rapier-ff2da7fb27f0ea7a15b1dc6b6daf763fe7faf13b.tar.gz rapier-ff2da7fb27f0ea7a15b1dc6b6daf763fe7faf13b.tar.bz2 rapier-ff2da7fb27f0ea7a15b1dc6b6daf763fe7faf13b.zip | |
Move benchmark demos into their own directory.
Diffstat (limited to 'examples3d/stress_joint_fixed3.rs')
| -rw-r--r-- | examples3d/stress_joint_fixed3.rs | 92 |
1 files changed, 0 insertions, 92 deletions
diff --git a/examples3d/stress_joint_fixed3.rs b/examples3d/stress_joint_fixed3.rs deleted file mode 100644 index b85879d..0000000 --- a/examples3d/stress_joint_fixed3.rs +++ /dev/null @@ -1,92 +0,0 @@ -use na::{Isometry3, Point3}; -use rapier3d::dynamics::{BodyStatus, FixedJoint, JointSet, RigidBodyBuilder, RigidBodySet}; -use rapier3d::geometry::{ColliderBuilder, ColliderSet}; -use rapier_testbed3d::Testbed; - -pub fn init_world(testbed: &mut Testbed) { - /* - * World - */ - let mut bodies = RigidBodySet::new(); - let mut colliders = ColliderSet::new(); - let mut joints = JointSet::new(); - - let rad = 0.4; - let num = 5; - let shift = 1.0; - - let mut body_handles = Vec::new(); - - for m in 0..10 { - let z = m as f32 * shift * (num as f32 + 2.0); - - for l in 0..10 { - let y = l as f32 * shift * 3.0; - - for j in 0..5 { - let x = j as f32 * shift * (num as f32) * 2.0; - - for k in 0..num { - for i in 0..num { - let fk = k as f32; - let fi = i as f32; - - // NOTE: the num - 2 test is to avoid two consecutive - // fixed bodies. Because physx will crash if we add - // a joint between these. - - let status = if i == 0 && (k % 4 == 0 && k != num - 2 || k == num - 1) { - BodyStatus::Static - } else { - BodyStatus::Dynamic - }; - - let rigid_body = RigidBodyBuilder::new(status) - .translation(x + fk * shift, y, z + fi * shift) - .build(); - let child_handle = bodies.insert(rigid_body); - let collider = ColliderBuilder::ball(rad).density(1.0).build(); - colliders.insert(collider, child_handle, &mut bodies); - - // Vertical joint. - if i > 0 { - let parent_handle = *body_handles.last().unwrap(); - let joint = FixedJoint::new( - Isometry3::identity(), - Isometry3::translation(0.0, 0.0, -shift), - ); - joints.insert(&mut bodies, parent_handle, child_handle, joint); - } - - // Horizontal joint. - if k > 0 { - let parent_index = body_handles.len() - num; - let parent_handle = body_handles[parent_index]; - let joint = FixedJoint::new( - Isometry3::identity(), - Isometry3::translation(-shift, 0.0, 0.0), - ); - joints.insert(&mut bodies, parent_handle, child_handle, joint); - } - - body_handles.push(child_handle); - } - } - } - } - } - - /* - * Set up the testbed. - */ - testbed.set_world(bodies, colliders, joints); - testbed.look_at( - Point3::new(-38.0, 14.0, 108.0), - Point3::new(46.0, 12.0, 23.0), - ); -} - -fn main() { - let testbed = Testbed::from_builders(0, vec![("Joints", init_world)]); - testbed.run() -} |
