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authorSébastien Crozet <developer@crozet.re>2020-09-06 12:16:09 +0200
committerSébastien Crozet <developer@crozet.re>2020-09-06 12:16:22 +0200
commitff2da7fb27f0ea7a15b1dc6b6daf763fe7faf13b (patch)
tree76578c4a2ff16592b98eea9cbd9c9b07646240a4 /examples3d/stress_joint_fixed3.rs
parent3080c6e7d2e7bad0ac55095ccc24b1ac8bd5449a (diff)
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Move benchmark demos into their own directory.
Diffstat (limited to 'examples3d/stress_joint_fixed3.rs')
-rw-r--r--examples3d/stress_joint_fixed3.rs92
1 files changed, 0 insertions, 92 deletions
diff --git a/examples3d/stress_joint_fixed3.rs b/examples3d/stress_joint_fixed3.rs
deleted file mode 100644
index b85879d..0000000
--- a/examples3d/stress_joint_fixed3.rs
+++ /dev/null
@@ -1,92 +0,0 @@
-use na::{Isometry3, Point3};
-use rapier3d::dynamics::{BodyStatus, FixedJoint, JointSet, RigidBodyBuilder, RigidBodySet};
-use rapier3d::geometry::{ColliderBuilder, ColliderSet};
-use rapier_testbed3d::Testbed;
-
-pub fn init_world(testbed: &mut Testbed) {
- /*
- * World
- */
- let mut bodies = RigidBodySet::new();
- let mut colliders = ColliderSet::new();
- let mut joints = JointSet::new();
-
- let rad = 0.4;
- let num = 5;
- let shift = 1.0;
-
- let mut body_handles = Vec::new();
-
- for m in 0..10 {
- let z = m as f32 * shift * (num as f32 + 2.0);
-
- for l in 0..10 {
- let y = l as f32 * shift * 3.0;
-
- for j in 0..5 {
- let x = j as f32 * shift * (num as f32) * 2.0;
-
- for k in 0..num {
- for i in 0..num {
- let fk = k as f32;
- let fi = i as f32;
-
- // NOTE: the num - 2 test is to avoid two consecutive
- // fixed bodies. Because physx will crash if we add
- // a joint between these.
-
- let status = if i == 0 && (k % 4 == 0 && k != num - 2 || k == num - 1) {
- BodyStatus::Static
- } else {
- BodyStatus::Dynamic
- };
-
- let rigid_body = RigidBodyBuilder::new(status)
- .translation(x + fk * shift, y, z + fi * shift)
- .build();
- let child_handle = bodies.insert(rigid_body);
- let collider = ColliderBuilder::ball(rad).density(1.0).build();
- colliders.insert(collider, child_handle, &mut bodies);
-
- // Vertical joint.
- if i > 0 {
- let parent_handle = *body_handles.last().unwrap();
- let joint = FixedJoint::new(
- Isometry3::identity(),
- Isometry3::translation(0.0, 0.0, -shift),
- );
- joints.insert(&mut bodies, parent_handle, child_handle, joint);
- }
-
- // Horizontal joint.
- if k > 0 {
- let parent_index = body_handles.len() - num;
- let parent_handle = body_handles[parent_index];
- let joint = FixedJoint::new(
- Isometry3::identity(),
- Isometry3::translation(-shift, 0.0, 0.0),
- );
- joints.insert(&mut bodies, parent_handle, child_handle, joint);
- }
-
- body_handles.push(child_handle);
- }
- }
- }
- }
- }
-
- /*
- * Set up the testbed.
- */
- testbed.set_world(bodies, colliders, joints);
- testbed.look_at(
- Point3::new(-38.0, 14.0, 108.0),
- Point3::new(46.0, 12.0, 23.0),
- );
-}
-
-fn main() {
- let testbed = Testbed::from_builders(0, vec![("Joints", init_world)]);
- testbed.run()
-}