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authorGeoffrey Hayes <hayesgm@gmail.com>2022-02-24 02:41:26 -0800
committerSébastien Crozet <sebastien@crozet.re>2022-03-06 22:46:12 +0100
commit0ef55c7df7160a6178dc52502408c3293b50a503 (patch)
tree4ce92e3fcf9a920cd231370a5b4073fdce9f2a94 /examples3d
parent7703333781ccb19e533c25eb53f19a01e51858f7 (diff)
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Start to Load World State
This patch starts to load world state for debugging. The next step is to make sure that deserialization exactly matches the format of world.takeSnapshot().
Diffstat (limited to 'examples3d')
-rw-r--r--examples3d/Cargo.toml2
-rw-r--r--examples3d/all_examples3.rs5
-rw-r--r--examples3d/debug_serialized3.rs38
3 files changed, 45 insertions, 0 deletions
diff --git a/examples3d/Cargo.toml b/examples3d/Cargo.toml
index bbab27e..c50dc95 100644
--- a/examples3d/Cargo.toml
+++ b/examples3d/Cargo.toml
@@ -18,6 +18,8 @@ getrandom = { version = "0.2", features = [ "js" ] }
Inflector = "0.11"
wasm-bindgen = "0.2"
obj-rs = { version = "0.6", default-features = false }
+serde = "1"
+bincode = "1"
[dependencies.rapier_testbed3d]
path = "../crates/rapier_testbed3d"
diff --git a/examples3d/all_examples3.rs b/examples3d/all_examples3.rs
index 0aad4c2..2b51a7f 100644
--- a/examples3d/all_examples3.rs
+++ b/examples3d/all_examples3.rs
@@ -25,6 +25,7 @@ mod debug_friction3;
mod debug_infinite_fall3;
mod debug_prismatic3;
mod debug_rollback3;
+mod debug_serialized3;
mod debug_shape_modification3;
mod debug_triangle3;
mod debug_trimesh3;
@@ -122,6 +123,10 @@ pub fn main() {
"(Debug) shape modification",
debug_shape_modification3::init_world,
),
+ (
+ "A serialized",
+ debug_serialized3::init_world,
+ ),
];
// Lexicographic sort, with stress tests moved at the end of the list.
diff --git a/examples3d/debug_serialized3.rs b/examples3d/debug_serialized3.rs
new file mode 100644
index 0000000..76766c8
--- /dev/null
+++ b/examples3d/debug_serialized3.rs
@@ -0,0 +1,38 @@
+use rapier3d::prelude::*;
+use rapier_testbed3d::Testbed;
+
+#[derive(serde::Deserialize)]
+struct PhysicsState {
+ pub gravity: Vector<f32>,
+ pub integration_parameters: IntegrationParameters,
+ pub islands: IslandManager,
+ pub broad_phase: BroadPhase,
+ pub narrow_phase: NarrowPhase,
+ pub bodies: RigidBodySet,
+ pub colliders: ColliderSet,
+ pub impulse_joints: ImpulseJointSet,
+ pub multibody_joints: MultibodyJointSet,
+}
+
+pub fn init_world(testbed: &mut Testbed) {
+ /*
+ * Set up the testbed.
+ */
+ let bytes = std::fs::read("state.bin").unwrap();
+ let mut state: PhysicsState = bincode::deserialize(&bytes).unwrap();
+
+ testbed.set_world(
+ state.bodies,
+ state.colliders,
+ state.impulse_joints,
+ state.multibody_joints,
+ );
+ testbed.harness_mut().physics.islands = state.islands;
+ testbed.harness_mut().physics.broad_phase = state.broad_phase;
+ testbed.harness_mut().physics.narrow_phase = state.narrow_phase;
+ testbed.harness_mut().physics.integration_parameters = state.integration_parameters;
+ testbed.harness_mut().physics.gravity = state.gravity;
+
+ testbed.set_graphics_shift(vector![-541.0, -6377257.0, -61.0]);
+ testbed.look_at(point![10.0, 10.0, 10.0], point![0.0, 0.0, 0.0]);
+}