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authorSébastien Crozet <developer@crozet.re>2022-10-30 17:23:49 +0100
committerGitHub <noreply@github.com>2022-10-30 17:23:49 +0100
commit6b9762694673d42671d58d9e2178b9c94fc39053 (patch)
tree12bd8ca98467a5f1113670c1bc17ed20f2e69c80 /examples3d
parent2bf61c3bae542e2f17e7d25f602090bb3c117dbf (diff)
parent34b7ae32fd03803048b920c1429e026e06bff948 (diff)
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Merge pull request #410 from dimforge/parry_up
Update to parry 0.11
Diffstat (limited to 'examples3d')
-rw-r--r--examples3d/all_examples3.rs2
-rw-r--r--examples3d/debug_internal_edges3.rs60
-rw-r--r--examples3d/trimesh3.rs6
3 files changed, 67 insertions, 1 deletions
diff --git a/examples3d/all_examples3.rs b/examples3d/all_examples3.rs
index f599fdb..749cec0 100644
--- a/examples3d/all_examples3.rs
+++ b/examples3d/all_examples3.rs
@@ -34,6 +34,7 @@ mod heightfield3;
mod joints3;
// mod joints3;
mod character_controller3;
+mod debug_internal_edges3;
mod keva3;
mod locked_rotations3;
mod newton_cradle3;
@@ -114,6 +115,7 @@ pub fn main() {
debug_dynamic_collider_add3::init_world,
),
("(Debug) friction", debug_friction3::init_world),
+ ("(Debug) internal edges", debug_internal_edges3::init_world),
("(Debug) triangle", debug_triangle3::init_world),
("(Debug) trimesh", debug_trimesh3::init_world),
("(Debug) cylinder", debug_cylinder3::init_world),
diff --git a/examples3d/debug_internal_edges3.rs b/examples3d/debug_internal_edges3.rs
new file mode 100644
index 0000000..7112fb0
--- /dev/null
+++ b/examples3d/debug_internal_edges3.rs
@@ -0,0 +1,60 @@
+use rapier3d::prelude::*;
+use rapier_testbed3d::Testbed;
+
+pub fn init_world(testbed: &mut Testbed) {
+ /*
+ * World
+ */
+ let mut bodies = RigidBodySet::new();
+ let mut colliders = ColliderSet::new();
+ let impulse_joints = ImpulseJointSet::new();
+ let multibody_joints = MultibodyJointSet::new();
+
+ let heights = DMatrix::zeros(100, 100);
+ let heightfield = HeightField::new(heights, vector![60.0, 1.0, 60.0]);
+ let rotation = vector![0.0, 0.0, 0.0]; // vector![-0.1, 0.0, 0.0];
+ colliders
+ .insert(ColliderBuilder::new(SharedShape::new(heightfield.clone())).rotation(rotation));
+
+ // let mut trimesh = TriMesh::from(heightfield);
+ // trimesh.set_flags(TriMeshFlags::MERGE_DUPLICATE_VERTICES)
+ // colliders.insert(ColliderBuilder::new(SharedShape::new(trimesh.clone())).rotation(rotation));
+ // // NOTE: we add a sensor just because we want the testbed to display the mesh’s wireframe.
+ // colliders.insert(
+ // ColliderBuilder::new(SharedShape::new(trimesh))
+ // .sensor(true)
+ // .rotation(rotation),
+ // );
+
+ // Dynamic rigid bodies.
+ let rigid_body = RigidBodyBuilder::dynamic()
+ .translation(vector![4.0, 0.5, 0.0])
+ .linvel(vector![0.0, -40.0, 20.0])
+ .can_sleep(false);
+ let handle = bodies.insert(rigid_body);
+ let collider = ColliderBuilder::ball(0.5);
+ colliders.insert_with_parent(collider, handle, &mut bodies);
+
+ let rigid_body = RigidBodyBuilder::dynamic()
+ .translation(vector![0.0, 0.5, 0.0])
+ .linvel(vector![0.0, -4.0, 20.0])
+ .can_sleep(false);
+ let handle = bodies.insert(rigid_body);
+ let collider = ColliderBuilder::cuboid(0.5, 0.5, 0.5);
+ colliders.insert_with_parent(collider, handle, &mut bodies);
+
+ let rigid_body = RigidBodyBuilder::dynamic()
+ .translation(vector![8.0, 0.2, 0.0])
+ .linvel(vector![0.0, -4.0, 20.0])
+ .can_sleep(false);
+ let handle = bodies.insert(rigid_body);
+ let collider =
+ ColliderBuilder::cylinder(0.5, 0.2).rotation(vector![0.0, 0.0, std::f32::consts::PI / 2.0]);
+ colliders.insert_with_parent(collider, handle, &mut bodies);
+
+ /*
+ * Set up the testbed.
+ */
+ testbed.set_world(bodies, colliders, impulse_joints, multibody_joints);
+ testbed.look_at(point![10.0, 10.0, 10.0], Point::origin());
+}
diff --git a/examples3d/trimesh3.rs b/examples3d/trimesh3.rs
index 729fc3e..edbb539 100644
--- a/examples3d/trimesh3.rs
+++ b/examples3d/trimesh3.rs
@@ -38,7 +38,11 @@ pub fn init_world(testbed: &mut Testbed) {
let rigid_body = RigidBodyBuilder::fixed();
let handle = bodies.insert(rigid_body);
- let collider = ColliderBuilder::trimesh(vertices, indices);
+ let collider = ColliderBuilder::trimesh_with_flags(
+ vertices,
+ indices,
+ TriMeshFlags::MERGE_DUPLICATE_VERTICES,
+ );
colliders.insert_with_parent(collider, handle, &mut bodies);
/*