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authorCrozet Sébastien <developer@crozet.re>2020-10-19 16:51:40 +0200
committerCrozet Sébastien <developer@crozet.re>2020-10-19 16:52:08 +0200
commit947c4813c9666fd8215743de298fe17780fa3ef2 (patch)
tree52bd4c5415797a98809d3e948c4a4d9aa94a1b5a /examples3d
parentfaf3e7e0f7f2b528da99343f9a3f8ce2b8fa6876 (diff)
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Complete the pfm/pfm contact generator.
Diffstat (limited to 'examples3d')
-rw-r--r--examples3d/all_examples3.rs2
-rw-r--r--examples3d/debug_cylinder3.rs65
-rw-r--r--examples3d/heightfield3.rs14
-rw-r--r--examples3d/primitives3.rs25
-rw-r--r--examples3d/trimesh3.rs14
5 files changed, 94 insertions, 26 deletions
diff --git a/examples3d/all_examples3.rs b/examples3d/all_examples3.rs
index 64eb5b6..85b2504 100644
--- a/examples3d/all_examples3.rs
+++ b/examples3d/all_examples3.rs
@@ -13,6 +13,7 @@ use std::cmp::Ordering;
mod add_remove3;
mod compound3;
mod debug_boxes3;
+mod debug_cylinder3;
mod debug_triangle3;
mod debug_trimesh3;
mod domino3;
@@ -76,6 +77,7 @@ pub fn main() {
("(Debug) boxes", debug_boxes3::init_world),
("(Debug) triangle", debug_triangle3::init_world),
("(Debug) trimesh", debug_trimesh3::init_world),
+ ("(Debug) cylinder", debug_cylinder3::init_world),
];
// Lexicographic sort, with stress tests moved at the end of the list.
diff --git a/examples3d/debug_cylinder3.rs b/examples3d/debug_cylinder3.rs
new file mode 100644
index 0000000..4e7fae1
--- /dev/null
+++ b/examples3d/debug_cylinder3.rs
@@ -0,0 +1,65 @@
+use na::{Point3, Vector3};
+use rapier3d::dynamics::{JointSet, RigidBodyBuilder, RigidBodySet};
+use rapier3d::geometry::{ColliderBuilder, ColliderSet};
+use rapier_testbed3d::Testbed;
+
+// This shows a bug when a cylinder is in contact with a very large
+// but very thin cuboid. In this case the EPA returns an incorrect
+// contact normal, resulting in the cylinder falling through the floor.
+pub fn init_world(testbed: &mut Testbed) {
+ /*
+ * World
+ */
+ let mut bodies = RigidBodySet::new();
+ let mut colliders = ColliderSet::new();
+ let joints = JointSet::new();
+
+ /*
+ * Ground
+ */
+ let ground_size = 100.1;
+ let ground_height = 0.1;
+
+ let rigid_body = RigidBodyBuilder::new_static()
+ .translation(0.0, -ground_height, 0.0)
+ .build();
+ let handle = bodies.insert(rigid_body);
+ let collider = ColliderBuilder::cuboid(ground_size, ground_height, ground_size).build();
+ colliders.insert(collider, handle, &mut bodies);
+
+ /*
+ * Create the cubes
+ */
+ let num = 1;
+ let rad = 1.0;
+
+ let shiftx = rad * 2.0 + rad;
+ let shifty = rad * 2.0 + rad;
+ let shiftz = rad * 2.0 + rad;
+ let centerx = shiftx * (num / 2) as f32;
+ let centery = shifty / 2.0;
+ let centerz = shiftz * (num / 2) as f32;
+
+ let mut offset = -(num as f32) * (rad * 2.0 + rad) * 0.5;
+
+ let x = -centerx + offset;
+ let y = centery + 3.0;
+ let z = -centerz + offset;
+
+ // Build the rigid body.
+ let rigid_body = RigidBodyBuilder::new_dynamic().translation(x, y, z).build();
+ let handle = bodies.insert(rigid_body);
+ let collider = ColliderBuilder::cylinder(rad, rad).build();
+ colliders.insert(collider, handle, &mut bodies);
+
+ /*
+ * Set up the testbed.
+ */
+ testbed.set_world(bodies, colliders, joints);
+ testbed.look_at(Point3::new(100.0, 100.0, 100.0), Point3::origin());
+}
+
+fn main() {
+ let testbed = Testbed::from_builders(0, vec![("Boxes", init_world)]);
+ testbed.run()
+}
diff --git a/examples3d/heightfield3.rs b/examples3d/heightfield3.rs
index 09df815..826df4c 100644
--- a/examples3d/heightfield3.rs
+++ b/examples3d/heightfield3.rs
@@ -54,13 +54,13 @@ pub fn init_world(testbed: &mut Testbed) {
let rigid_body = RigidBodyBuilder::new_dynamic().translation(x, y, z).build();
let handle = bodies.insert(rigid_body);
- if j % 2 == 0 {
- let collider = ColliderBuilder::cuboid(rad, rad, rad).build();
- colliders.insert(collider, handle, &mut bodies);
- } else {
- let collider = ColliderBuilder::ball(rad).build();
- colliders.insert(collider, handle, &mut bodies);
- }
+ let collider = match j % 3 {
+ 0 => ColliderBuilder::cuboid(rad, rad, rad).build(),
+ 1 => ColliderBuilder::ball(rad).build(),
+ _ => ColliderBuilder::cylinder(rad, rad).build(),
+ };
+
+ colliders.insert(collider, handle, &mut bodies);
}
}
}
diff --git a/examples3d/primitives3.rs b/examples3d/primitives3.rs
index cf678b9..c3fa799 100644
--- a/examples3d/primitives3.rs
+++ b/examples3d/primitives3.rs
@@ -1,4 +1,4 @@
-use na::Point3;
+use na::{Point3, Vector3};
use rapier3d::dynamics::{JointSet, RigidBodyBuilder, RigidBodySet};
use rapier3d::geometry::{ColliderBuilder, ColliderSet};
use rapier_testbed3d::Testbed;
@@ -15,7 +15,7 @@ pub fn init_world(testbed: &mut Testbed) {
* Ground
*/
let ground_size = 100.1;
- let ground_height = 0.1;
+ let ground_height = 2.1;
let rigid_body = RigidBodyBuilder::new_static()
.translation(0.0, -ground_height, 0.0)
@@ -30,29 +30,30 @@ pub fn init_world(testbed: &mut Testbed) {
let num = 8;
let rad = 1.0;
- let shift = rad * 2.0 + rad;
- let centerx = shift * (num / 2) as f32;
- let centery = shift / 2.0;
- let centerz = shift * (num / 2) as f32;
+ let shiftx = rad * 2.0 + rad;
+ let shifty = rad * 2.0 + rad;
+ let shiftz = rad * 2.0 + rad;
+ let centerx = shiftx * (num / 2) as f32;
+ let centery = shifty / 2.0;
+ let centerz = shiftz * (num / 2) as f32;
let mut offset = -(num as f32) * (rad * 2.0 + rad) * 0.5;
for j in 0usize..20 {
for i in 0..num {
for k in 0usize..num {
- let x = i as f32 * shift - centerx + offset;
- let y = j as f32 * shift + centery + 3.0;
- let z = k as f32 * shift - centerz + offset;
+ let x = i as f32 * shiftx - centerx + offset;
+ let y = j as f32 * shifty + centery + 3.0;
+ let z = k as f32 * shiftz - centerz + offset;
// Build the rigid body.
let rigid_body = RigidBodyBuilder::new_dynamic().translation(x, y, z).build();
let handle = bodies.insert(rigid_body);
- let collider = match j % 2 {
+ let collider = match j % 3 {
0 => ColliderBuilder::cuboid(rad, rad, rad).build(),
1 => ColliderBuilder::ball(rad).build(),
- // 2 => ColliderBuilder::capsule_y(rad, rad).build(),
- _ => unreachable!(),
+ _ => ColliderBuilder::cylinder(rad, rad).build(),
};
colliders.insert(collider, handle, &mut bodies);
diff --git a/examples3d/trimesh3.rs b/examples3d/trimesh3.rs
index d022a1f..40aede2 100644
--- a/examples3d/trimesh3.rs
+++ b/examples3d/trimesh3.rs
@@ -64,13 +64,13 @@ pub fn init_world(testbed: &mut Testbed) {
let rigid_body = RigidBodyBuilder::new_dynamic().translation(x, y, z).build();
let handle = bodies.insert(rigid_body);
- if j % 2 == 0 {
- let collider = ColliderBuilder::cuboid(rad, rad, rad).build();
- colliders.insert(collider, handle, &mut bodies);
- } else {
- let collider = ColliderBuilder::ball(rad).build();
- colliders.insert(collider, handle, &mut bodies);
- }
+ let collider = match j % 3 {
+ 0 => ColliderBuilder::cuboid(rad, rad, rad).build(),
+ 1 => ColliderBuilder::ball(rad).build(),
+ _ => ColliderBuilder::cylinder(rad, rad).build(),
+ };
+
+ colliders.insert(collider, handle, &mut bodies);
}
}
}