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authorSébastien Crozet <developer@crozet.re>2022-03-19 16:10:49 +0100
committerSébastien Crozet <sebastien@crozet.re>2022-03-20 21:49:16 +0100
commitdb6a8c526d939a125485c89cfb6e540422fe6b4b (patch)
tree32738172c6bd27e07ed9a4b8f90f5fbbfc07fd5e /src/dynamics/joint/revolute_joint.rs
parente2e6fc787112ab35a3d4858aa2cf83fcf41c16a2 (diff)
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Fix warnings and add comments.
Diffstat (limited to 'src/dynamics/joint/revolute_joint.rs')
-rw-r--r--src/dynamics/joint/revolute_joint.rs26
1 files changed, 26 insertions, 0 deletions
diff --git a/src/dynamics/joint/revolute_joint.rs b/src/dynamics/joint/revolute_joint.rs
index a9d74f5..28e3968 100644
--- a/src/dynamics/joint/revolute_joint.rs
+++ b/src/dynamics/joint/revolute_joint.rs
@@ -8,17 +8,22 @@ use crate::math::UnitVector;
#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
#[derive(Copy, Clone, Debug, PartialEq)]
#[repr(transparent)]
+/// A revolute joint, locks all relative motion except for rotation along the joint’s principal axis.
pub struct RevoluteJoint {
data: GenericJoint,
}
impl RevoluteJoint {
+ /// Creates a new revolute joint allowing only relative rotations.
#[cfg(feature = "dim2")]
pub fn new() -> Self {
let data = GenericJointBuilder::new(JointAxesMask::LOCKED_REVOLUTE_AXES);
Self { data: data.build() }
}
+ /// Creates a new revolute joint allowing only relative rotations along the specified axis.
+ ///
+ /// This axis is expressed in the local-space of both rigid-bodies.
#[cfg(feature = "dim3")]
pub fn new(axis: UnitVector<Real>) -> Self {
let data = GenericJointBuilder::new(JointAxesMask::LOCKED_REVOLUTE_AXES)
@@ -28,30 +33,36 @@ impl RevoluteJoint {
Self { data }
}
+ /// The underlying generic joint.
pub fn data(&self) -> &GenericJoint {
&self.data
}
+ /// The joint’s anchor, expressed in the local-space of the first rigid-body.
#[must_use]
pub fn local_anchor1(&self) -> Point<Real> {
self.data.local_anchor1()
}
+ /// Sets the joint’s anchor, expressed in the local-space of the first rigid-body.
pub fn set_local_anchor1(&mut self, anchor1: Point<Real>) -> &mut Self {
self.data.set_local_anchor1(anchor1);
self
}
+ /// The joint’s anchor, expressed in the local-space of the second rigid-body.
#[must_use]
pub fn local_anchor2(&self) -> Point<Real> {
self.data.local_anchor2()
}
+ /// Sets the joint’s anchor, expressed in the local-space of the second rigid-body.
pub fn set_local_anchor2(&mut self, anchor2: Point<Real>) -> &mut Self {
self.data.set_local_anchor2(anchor2);
self
}
+ /// The motor affecting the joint’s rotational degree of freedom.
#[must_use]
pub fn motor(&self) -> Option<&JointMotor> {
self.data.motor(JointAxis::AngX)
@@ -95,16 +106,19 @@ impl RevoluteJoint {
self
}
+ /// Sets the maximum force the motor can deliver.
pub fn set_motor_max_force(&mut self, max_force: Real) -> &mut Self {
self.data.set_motor_max_force(JointAxis::AngX, max_force);
self
}
+ /// The limit angle attached bodies can translate along the joint’s principal axis.
#[must_use]
pub fn limits(&self) -> Option<&JointLimits<Real>> {
self.data.limits(JointAxis::AngX)
}
+ /// Sets the `[min,max]` limit angle attached bodies can translate along the joint’s principal axis.
pub fn set_limits(&mut self, limits: [Real; 2]) -> &mut Self {
self.data.set_limits(JointAxis::AngX, limits);
self
@@ -117,27 +131,36 @@ impl Into<GenericJoint> for RevoluteJoint {
}
}
+/// Create revolute joints using the builder pattern.
+///
+/// A revolute joint locks all relative motion except for rotations along the joint’s principal axis.
#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
#[derive(Copy, Clone, Debug, PartialEq)]
pub struct RevoluteJointBuilder(RevoluteJoint);
impl RevoluteJointBuilder {
+ /// Creates a new revolute joint builder.
#[cfg(feature = "dim2")]
pub fn new() -> Self {
Self(RevoluteJoint::new())
}
+ /// Creates a new revolute joint builder, allowing only relative rotations along the specified axis.
+ ///
+ /// This axis is expressed in the local-space of both rigid-bodies.
#[cfg(feature = "dim3")]
pub fn new(axis: UnitVector<Real>) -> Self {
Self(RevoluteJoint::new(axis))
}
+ /// Sets the joint’s anchor, expressed in the local-space of the first rigid-body.
#[must_use]
pub fn local_anchor1(mut self, anchor1: Point<Real>) -> Self {
self.0.set_local_anchor1(anchor1);
self
}
+ /// Sets the joint’s anchor, expressed in the local-space of the second rigid-body.
#[must_use]
pub fn local_anchor2(mut self, anchor2: Point<Real>) -> Self {
self.0.set_local_anchor2(anchor2);
@@ -178,18 +201,21 @@ impl RevoluteJointBuilder {
self
}
+ /// Sets the maximum force the motor can deliver.
#[must_use]
pub fn motor_max_force(mut self, max_force: Real) -> Self {
self.0.set_motor_max_force(max_force);
self
}
+ /// Sets the `[min,max]` limit angles attached bodies can rotate along the joint’s principal axis.
#[must_use]
pub fn limits(mut self, limits: [Real; 2]) -> Self {
self.0.set_limits(limits);
self
}
+ /// Builds the revolute joint.
#[must_use]
pub fn build(self) -> RevoluteJoint {
self.0