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authorSébastien Crozet <developer@crozet.re>2021-08-07 14:29:11 +0200
committerSébastien Crozet <sebastien@crozet.re>2021-08-08 18:38:12 +0200
commitac77c95c9c161948433ce3a05bab1f2e9fe32f61 (patch)
tree49534415b85ceaf0ab27be0d2f1a9ed394fc441e /src/dynamics/joint
parentfd778b607f019e8d9e2ea733fab377d98a14619c (diff)
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Implement limits for revolute joints.
Diffstat (limited to 'src/dynamics/joint')
-rw-r--r--src/dynamics/joint/prismatic_joint.rs2
-rw-r--r--src/dynamics/joint/revolute_joint.rs44
2 files changed, 36 insertions, 10 deletions
diff --git a/src/dynamics/joint/prismatic_joint.rs b/src/dynamics/joint/prismatic_joint.rs
index 0dbdf02..69edcb7 100644
--- a/src/dynamics/joint/prismatic_joint.rs
+++ b/src/dynamics/joint/prismatic_joint.rs
@@ -19,6 +19,7 @@ pub struct PrismaticJoint {
pub(crate) local_axis2: Unit<Vector<Real>>,
pub(crate) basis1: [Vector<Real>; DIM - 1],
pub(crate) basis2: [Vector<Real>; DIM - 1],
+
/// The impulse applied by this joint on the first body.
///
/// The impulse applied to the second body is given by `-impulse`.
@@ -29,6 +30,7 @@ pub struct PrismaticJoint {
/// The impulse applied to the second body is given by `-impulse`.
#[cfg(feature = "dim2")]
pub impulse: Vector2<Real>,
+
/// Whether or not this joint should enforce translational limits along its axis.
pub limits_enabled: bool,
/// The min an max relative position of the attached bodies along this joint's axis.
diff --git a/src/dynamics/joint/revolute_joint.rs b/src/dynamics/joint/revolute_joint.rs
index d6b030d..53a82f5 100644
--- a/src/dynamics/joint/revolute_joint.rs
+++ b/src/dynamics/joint/revolute_joint.rs
@@ -24,6 +24,15 @@ pub struct RevoluteJoint {
/// The impulse applied to the second body is given by `-impulse`.
pub impulse: Vector5<Real>,
+ /// Whether or not this joint should enforce translational limits along its axis.
+ pub limits_enabled: bool,
+ /// The min an max relative position of the attached bodies along this joint's axis.
+ pub limits: [Real; 2],
+ /// The impulse applied by this joint on the first body to enforce the position limit along this joint's axis.
+ ///
+ /// The impulse applied to the second body is given by `-impulse`.
+ pub limits_impulse: Real,
+
/// The target relative angular velocity the motor will attempt to reach.
pub motor_target_vel: Real,
/// The target relative angle along the joint axis the motor will attempt to reach.
@@ -67,6 +76,9 @@ impl RevoluteJoint {
basis2: local_axis2.orthonormal_basis(),
impulse: na::zero(),
world_ang_impulse: na::zero(),
+ limits_enabled: false,
+ limits: [-Real::MAX, Real::MAX],
+ limits_impulse: 0.0,
motor_target_vel: 0.0,
motor_target_pos: 0.0,
motor_stiffness: 0.0,
@@ -82,7 +94,9 @@ impl RevoluteJoint {
/// Can a SIMD constraint be used for resolving this joint?
pub fn supports_simd_constraints(&self) -> bool {
// SIMD revolute constraints don't support motors right now.
- self.motor_max_impulse == 0.0 || (self.motor_stiffness == 0.0 && self.motor_damping == 0.0)
+ !self.limits_enabled
+ && (self.motor_max_impulse == 0.0
+ || (self.motor_stiffness == 0.0 && self.motor_damping == 0.0))
}
/// Set the spring-like model used by the motor to reach the desired target velocity and position.
@@ -120,21 +134,31 @@ impl RevoluteJoint {
body_pos1: &Isometry<Real>,
body_pos2: &Isometry<Real>,
) -> Real {
- let motor_axis1 = body_pos1 * self.local_axis1;
- let ref1 = body_pos1 * self.basis1[0];
- let ref2 = body_pos2 * self.basis2[0];
+ Self::estimate_motor_angle_from_params(
+ &(body_pos1 * self.local_axis1),
+ &(body_pos1 * self.basis1[0]),
+ &(body_pos2 * self.basis2[0]),
+ self.motor_last_angle,
+ )
+ }
- let last_angle_cycles = (self.motor_last_angle / Real::two_pi()).trunc() * Real::two_pi();
+ pub fn estimate_motor_angle_from_params(
+ axis1: &Unit<Vector<Real>>,
+ tangent1: &Vector<Real>,
+ tangent2: &Vector<Real>,
+ motor_last_angle: Real,
+ ) -> Real {
+ let last_angle_cycles = (motor_last_angle / Real::two_pi()).trunc() * Real::two_pi();
// Measure the position between 0 and 2-pi
- let new_angle = if ref1.cross(&ref2).dot(&motor_axis1) < 0.0 {
- Real::two_pi() - ref1.angle(&ref2)
+ let new_angle = if tangent1.cross(&tangent2).dot(&axis1) < 0.0 {
+ Real::two_pi() - tangent1.angle(&tangent2)
} else {
- ref1.angle(&ref2)
+ tangent1.angle(&tangent2)
};
// The last angle between 0 and 2-pi
- let last_angle_zero_two_pi = self.motor_last_angle - last_angle_cycles;
+ let last_angle_zero_two_pi = motor_last_angle - last_angle_cycles;
// Figure out the smallest angle differance.
let mut angle_diff = new_angle - last_angle_zero_two_pi;
@@ -144,6 +168,6 @@ impl RevoluteJoint {
angle_diff += Real::two_pi()
}
- self.motor_last_angle + angle_diff
+ motor_last_angle + angle_diff
}
}