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authorSébastien Crozet <developer@crozet.re>2020-08-31 17:58:14 +0200
committerSébastien Crozet <developer@crozet.re>2020-08-31 19:05:14 +0200
commitdf2156ffd02ea1b8c86e86f1d68c5e4e915e6d98 (patch)
tree53c08d57b3fdbfcb94654a61fd68fcec5d66bffd /src/dynamics/rigid_body.rs
parentcc05bad0410128b163e81e9f703ccb841f6a9a08 (diff)
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Allow the removal of a collider.
Diffstat (limited to 'src/dynamics/rigid_body.rs')
-rw-r--r--src/dynamics/rigid_body.rs20
1 files changed, 19 insertions, 1 deletions
diff --git a/src/dynamics/rigid_body.rs b/src/dynamics/rigid_body.rs
index 584dc96..d9cddd1 100644
--- a/src/dynamics/rigid_body.rs
+++ b/src/dynamics/rigid_body.rs
@@ -1,5 +1,5 @@
use crate::dynamics::MassProperties;
-use crate::geometry::{ColliderHandle, InteractionGraph, RigidBodyGraphIndex};
+use crate::geometry::{Collider, ColliderHandle, InteractionGraph, RigidBodyGraphIndex};
use crate::math::{AngVector, AngularInertia, Isometry, Point, Rotation, Translation, Vector};
use crate::utils::{WCross, WDot};
use num::Zero;
@@ -137,6 +137,24 @@ impl RigidBody {
crate::utils::inv(self.mass_properties.inv_mass)
}
+ /// Adds a collider to this rigid-body.
+ pub(crate) fn add_collider_internal(&mut self, handle: ColliderHandle, coll: &Collider) {
+ let mass_properties = coll.mass_properties();
+ self.colliders.push(handle);
+ self.mass_properties += mass_properties;
+ self.update_world_mass_properties();
+ }
+
+ /// Removes a collider from this rigid-body.
+ pub(crate) fn remove_collider_internal(&mut self, handle: ColliderHandle, coll: &Collider) {
+ if let Some(i) = self.colliders.iter().position(|e| *e == handle) {
+ self.colliders.swap_remove(i);
+ let mass_properties = coll.mass_properties();
+ self.mass_properties -= mass_properties;
+ self.update_world_mass_properties();
+ }
+ }
+
/// Put this rigid body to sleep.
///
/// A sleeping body no longer moves and is no longer simulated by the physics engine unless