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authorCrozet Sébastien <developer@crozet.re>2021-04-26 17:59:25 +0200
committerCrozet Sébastien <developer@crozet.re>2021-04-26 18:00:50 +0200
commitc32da78f2a6014c491aa3e975fb83ddb7c80610e (patch)
treeedd20f23270baee1577c486f78d825eb93ea0de0 /src/dynamics/solver/position_ground_constraint_wide.rs
parentaaf80bfa872c6f29b248cab8eb5658ab0d73cb4a (diff)
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Split rigid-bodies and colliders into multiple components
Diffstat (limited to 'src/dynamics/solver/position_ground_constraint_wide.rs')
-rw-r--r--src/dynamics/solver/position_ground_constraint_wide.rs54
1 files changed, 32 insertions, 22 deletions
diff --git a/src/dynamics/solver/position_ground_constraint_wide.rs b/src/dynamics/solver/position_ground_constraint_wide.rs
index 1869c9c..7d4ff96 100644
--- a/src/dynamics/solver/position_ground_constraint_wide.rs
+++ b/src/dynamics/solver/position_ground_constraint_wide.rs
@@ -1,5 +1,5 @@
use super::AnyPositionConstraint;
-use crate::dynamics::{IntegrationParameters, RigidBodySet};
+use crate::dynamics::{IntegrationParameters, RigidBodyIds, RigidBodyMassProps, RigidBodyPosition};
use crate::geometry::ContactManifold;
use crate::math::{
AngularInertia, Isometry, Point, Real, Rotation, SimdReal, Translation, Vector,
@@ -7,6 +7,7 @@ use crate::math::{
};
use crate::utils::{WAngularInertia, WCross, WDot};
+use crate::data::ComponentSet;
use num::Zero;
use simba::simd::{SimdBool as _, SimdPartialOrd, SimdValue};
@@ -25,42 +26,51 @@ pub(crate) struct WPositionGroundConstraint {
}
impl WPositionGroundConstraint {
- pub fn generate(
+ pub fn generate<Bodies>(
params: &IntegrationParameters,
manifolds: [&ContactManifold; SIMD_WIDTH],
- bodies: &RigidBodySet,
+ bodies: &Bodies,
out_constraints: &mut Vec<AnyPositionConstraint>,
push: bool,
- ) {
- let mut rbs1 =
- array![|ii| bodies.get(manifolds[ii].data.body_pair.body1).unwrap(); SIMD_WIDTH];
- let mut rbs2 =
- array![|ii| bodies.get(manifolds[ii].data.body_pair.body2).unwrap(); SIMD_WIDTH];
+ ) where
+ Bodies: ComponentSet<RigidBodyIds>
+ + ComponentSet<RigidBodyPosition>
+ + ComponentSet<RigidBodyMassProps>,
+ {
+ let mut handles1 = gather![|ii| manifolds[ii].data.rigid_body1];
+ let mut handles2 = gather![|ii| manifolds[ii].data.rigid_body2];
let mut flipped = [false; SIMD_WIDTH];
for ii in 0..SIMD_WIDTH {
if manifolds[ii].data.relative_dominance < 0 {
flipped[ii] = true;
- std::mem::swap(&mut rbs1[ii], &mut rbs2[ii]);
+ std::mem::swap(&mut handles1[ii], &mut handles2[ii]);
}
}
- let im2 = SimdReal::from(array![|ii| rbs2[ii].effective_inv_mass; SIMD_WIDTH]);
- let sqrt_ii2: AngularInertia<SimdReal> = AngularInertia::from(
- array![|ii| rbs2[ii].effective_world_inv_inertia_sqrt; SIMD_WIDTH],
- );
+ let poss2: [&RigidBodyPosition; SIMD_WIDTH] =
+ gather![|ii| bodies.index(handles2[ii].unwrap().0)];
+ let ids2: [&RigidBodyIds; SIMD_WIDTH] = gather![|ii| bodies.index(handles2[ii].unwrap().0)];
+ let mprops2: [&RigidBodyMassProps; SIMD_WIDTH] =
+ gather![|ii| bodies.index(handles2[ii].unwrap().0)];
- let n1 = Vector::from(
- array![|ii| if flipped[ii] { -manifolds[ii].data.normal } else { manifolds[ii].data.normal }; SIMD_WIDTH],
- );
+ let im2 = SimdReal::from(gather![|ii| mprops2[ii].effective_inv_mass]);
+ let sqrt_ii2: AngularInertia<SimdReal> =
+ AngularInertia::from(gather![|ii| mprops2[ii].effective_world_inv_inertia_sqrt]);
- let pos2 = Isometry::from(array![|ii| rbs2[ii].position; SIMD_WIDTH]);
- let rb2 = array![|ii| rbs2[ii].active_set_offset; SIMD_WIDTH];
+ let n1 = Vector::from(gather![|ii| if flipped[ii] {
+ -manifolds[ii].data.normal
+ } else {
+ manifolds[ii].data.normal
+ }]);
+
+ let pos2 = Isometry::from(gather![|ii| poss2[ii].position]);
+ let rb2 = gather![|ii| ids2[ii].active_set_offset];
let num_active_contacts = manifolds[0].data.num_active_contacts();
for l in (0..num_active_contacts).step_by(MAX_MANIFOLD_POINTS) {
- let manifold_points = array![|ii| &manifolds[ii].data.solver_contacts[l..]; SIMD_WIDTH];
+ let manifold_points = gather![|ii| &manifolds[ii].data.solver_contacts[l..]];
let num_points = manifold_points[0].len().min(MAX_MANIFOLD_POINTS);
let mut constraint = WPositionGroundConstraint {
@@ -77,8 +87,8 @@ impl WPositionGroundConstraint {
};
for i in 0..num_points {
- let point = Point::from(array![|ii| manifold_points[ii][i].point; SIMD_WIDTH]);
- let dist = SimdReal::from(array![|ii| manifold_points[ii][i].dist; SIMD_WIDTH]);
+ let point = Point::from(gather![|ii| manifold_points[ii][i].point]);
+ let dist = SimdReal::from(gather![|ii| manifold_points[ii][i].dist]);
constraint.p1[i] = point;
constraint.local_p2[i] = pos2.inverse_transform_point(&point);
constraint.dists[i] = dist;
@@ -96,7 +106,7 @@ impl WPositionGroundConstraint {
pub fn solve(&self, params: &IntegrationParameters, positions: &mut [Isometry<Real>]) {
// FIXME: can we avoid most of the multiplications by pos1/pos2?
// Compute jacobians.
- let mut pos2 = Isometry::from(array![|ii| positions[self.rb2[ii]]; SIMD_WIDTH]);
+ let mut pos2 = Isometry::from(gather![|ii| positions[self.rb2[ii]]]);
let allowed_err = SimdReal::splat(params.allowed_linear_error);
for k in 0..self.num_contacts as usize {