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authorSébastien Crozet <sebcrozet@dimforge.com>2024-04-14 15:54:39 +0200
committerSébastien Crozet <sebastien@crozet.re>2024-04-30 23:10:46 +0200
commit404e0324334acb2f7d2cb3b21b5da2e362926dd2 (patch)
treef45c3fce2f808b5cfb4efda3109ed36f7218ddf3 /src/dynamics
parent3ddf2441ea6c43aa98718e0ce8650c3b804062d4 (diff)
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feat: add soft (solver-based) ccd implementation
Diffstat (limited to 'src/dynamics')
-rw-r--r--src/dynamics/rigid_body.rs35
-rw-r--r--src/dynamics/rigid_body_components.rs3
2 files changed, 35 insertions, 3 deletions
diff --git a/src/dynamics/rigid_body.rs b/src/dynamics/rigid_body.rs
index 5af4131..e1075e6 100644
--- a/src/dynamics/rigid_body.rs
+++ b/src/dynamics/rigid_body.rs
@@ -436,7 +436,7 @@ impl RigidBody {
]
}
- /// Enables of disable CCD (continuous collision-detection) for this rigid-body.
+ /// Enables of disable CCD (Continuous Collision-Detection) for this rigid-body.
///
/// CCD prevents tunneling, but may still allow limited interpenetration of colliders.
pub fn enable_ccd(&mut self, enabled: bool) {
@@ -448,6 +448,19 @@ impl RigidBody {
self.ccd.ccd_enabled
}
+ /// Enables of disable soft CCD (soft Continuous Collision-Detection) for this rigid-body.
+ ///
+ /// Soft-CCD helps prevent tunneling, but may still let tunnelling happen depending on solver
+ /// convergence. This is cheaper than the full ccd enabled by [`RigidBody::enable_ccd`].
+ pub fn enable_soft_ccd(&mut self, enabled: bool) {
+ self.ccd.soft_ccd_enabled = enabled;
+ }
+
+ /// Is Soft-CCD (Soft Continous Collision-Detection) enabled for this rigid-body?
+ pub fn is_soft_ccd_enabled(&self) -> bool {
+ self.ccd.soft_ccd_enabled
+ }
+
// This is different from `is_ccd_enabled`. This checks that CCD
// is active for this rigid-body, i.e., if it was seen to move fast
// enough to justify a CCD run.
@@ -1101,10 +1114,15 @@ pub struct RigidBodyBuilder {
pub can_sleep: bool,
/// Whether or not the rigid-body is to be created asleep.
pub sleeping: bool,
- /// Whether continuous collision-detection is enabled for the rigid-body to be built.
+ /// Whether Continuous Collision-Detection is enabled for the rigid-body to be built.
///
/// CCD prevents tunneling, but may still allow limited interpenetration of colliders.
pub ccd_enabled: bool,
+ /// Whether Soft Continuous Collision-Detection is enabled for the rigid-body to be built.
+ ///
+ /// Soft-CCD helps prevent tunneling, but may still let tunnelling happen depending on solver
+ /// convergence. This is cheaper than the full ccd enabled by [`RigidBodyBuilder::ccd_enabled`].
+ pub soft_ccd_enabled: bool,
/// The dominance group of the rigid-body to be built.
pub dominance_group: i8,
/// Will the rigid-body being built be enabled?
@@ -1134,6 +1152,7 @@ impl RigidBodyBuilder {
can_sleep: true,
sleeping: false,
ccd_enabled: false,
+ soft_ccd_enabled: false,
dominance_group: 0,
enabled: true,
user_data: 0,
@@ -1378,7 +1397,7 @@ impl RigidBodyBuilder {
self
}
- /// Sets whether or not continuous collision-detection is enabled for this rigid-body.
+ /// Sets whether or not Continuous Collision-Detection is enabled for this rigid-body.
///
/// CCD prevents tunneling, but may still allow limited interpenetration of colliders.
pub fn ccd_enabled(mut self, enabled: bool) -> Self {
@@ -1386,6 +1405,15 @@ impl RigidBodyBuilder {
self
}
+ /// Sets whether or not Soft Continuous Collision-Detection is enabled for this rigid-body.
+ ///
+ /// Soft-CCD helps prevent tunneling, but may still let tunnelling happen depending on solver
+ /// convergence. This is cheaper than the full ccd enabled by [`RigidBodyBuilder::ccd_enabled`].
+ pub fn soft_ccd_enabled(mut self, enabled: bool) -> Self {
+ self.soft_ccd_enabled = enabled;
+ self
+ }
+
/// Sets whether or not the rigid-body is to be created asleep.
pub fn sleeping(mut self, sleeping: bool) -> Self {
self.sleeping = sleeping;
@@ -1423,6 +1451,7 @@ impl RigidBodyBuilder {
rb.dominance = RigidBodyDominance(self.dominance_group);
rb.enabled = self.enabled;
rb.enable_ccd(self.ccd_enabled);
+ rb.enable_soft_ccd(self.soft_ccd_enabled);
if self.can_sleep && self.sleeping {
rb.sleep();
diff --git a/src/dynamics/rigid_body_components.rs b/src/dynamics/rigid_body_components.rs
index 2291742..3eea73c 100644
--- a/src/dynamics/rigid_body_components.rs
+++ b/src/dynamics/rigid_body_components.rs
@@ -821,6 +821,8 @@ pub struct RigidBodyCcd {
pub ccd_active: bool,
/// Is CCD enabled for this rigid-body?
pub ccd_enabled: bool,
+ /// Is soft-CCD enabled for this rigid-body?
+ pub soft_ccd_enabled: bool,
}
impl Default for RigidBodyCcd {
@@ -830,6 +832,7 @@ impl Default for RigidBodyCcd {
ccd_max_dist: 0.0,
ccd_active: false,
ccd_enabled: false,
+ soft_ccd_enabled: false,
}
}
}