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authorfabriceci <fabricecipolla@gmail.com>2022-12-21 21:34:06 +0100
committerSébastien Crozet <developer@crozet.re>2023-01-01 16:49:52 +0100
commit95cd7d5c9c73574cde1d07774b3d0969cda6833e (patch)
treeba435570a0c2c80a87bec679abfeb8d57e6ff8e8 /src/dynamics
parentd482205f02138b8105557d09d315190b7b09a938 (diff)
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Adds methods to retrieve forces added by the user.
Diffstat (limited to 'src/dynamics')
-rw-r--r--src/dynamics/rigid_body.rs16
1 files changed, 16 insertions, 0 deletions
diff --git a/src/dynamics/rigid_body.rs b/src/dynamics/rigid_body.rs
index bb1e9bf..f9ea519 100644
--- a/src/dynamics/rigid_body.rs
+++ b/src/dynamics/rigid_body.rs
@@ -938,6 +938,22 @@ impl RigidBody {
self.apply_impulse(impulse, wake_up);
self.apply_torque_impulse(torque_impulse, wake_up);
}
+
+ /// Retrieves the constant force(s) that the user has added to the body.
+ pub fn user_force(&self) -> Vector<Real> {
+ if self.body_type == RigidBodyType::Dynamic {
+ return self.forces.user_force;
+ }
+ Vector::zeros()
+ }
+
+ /// Retrieves the constant torque(s) that the user has added to the body.
+ pub fn user_torque(&self) -> AngVector<Real> {
+ if self.body_type == RigidBodyType::Dynamic {
+ return self.forces.user_torque;
+ }
+ AngVector::zero()
+ }
}
impl RigidBody {