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authorSébastien Crozet <developer@crozet.re>2021-05-01 10:17:23 +0200
committerGitHub <noreply@github.com>2021-05-01 10:17:23 +0200
commita385efc5582c7918f11c01a2b6bf26a46919d3a0 (patch)
treec5b9c5e6fcb5561421e2b4b9d99f28e4c83c745e /src/geometry/collider.rs
parentaaf80bfa872c6f29b248cab8eb5658ab0d73cb4a (diff)
parent2dfbd9ae92c139e306afc87994adac82489f30eb (diff)
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Merge pull request #183 from dimforge/bundles
Make Rapier accept any kind of data storage instead of RigidBodySet/ColliderSet
Diffstat (limited to 'src/geometry/collider.rs')
-rw-r--r--src/geometry/collider.rs309
1 files changed, 141 insertions, 168 deletions
diff --git a/src/geometry/collider.rs b/src/geometry/collider.rs
index 2b08a96..08295c1 100644
--- a/src/geometry/collider.rs
+++ b/src/geometry/collider.rs
@@ -1,231 +1,160 @@
use crate::dynamics::{CoefficientCombineRule, MassProperties, RigidBodyHandle};
-use crate::geometry::{InteractionGroups, SAPProxyIndex, SharedShape, SolverFlags};
+use crate::geometry::{
+ ColliderBroadPhaseData, ColliderChanges, ColliderGroups, ColliderMassProperties,
+ ColliderMaterial, ColliderParent, ColliderPosition, ColliderShape, ColliderType,
+ InteractionGroups, SharedShape, SolverFlags,
+};
use crate::math::{AngVector, Isometry, Point, Real, Rotation, Vector, DIM};
use crate::parry::transformation::vhacd::VHACDParameters;
use na::Unit;
-use parry::bounding_volume::{BoundingVolume, AABB};
+use parry::bounding_volume::AABB;
use parry::shape::Shape;
-bitflags::bitflags! {
- #[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
- /// Flags affecting the behavior of the constraints solver for a given contact manifold.
- pub(crate) struct ColliderFlags: u8 {
- const SENSOR = 1 << 0;
- const FRICTION_COMBINE_RULE_01 = 1 << 1;
- const FRICTION_COMBINE_RULE_10 = 1 << 2;
- const RESTITUTION_COMBINE_RULE_01 = 1 << 3;
- const RESTITUTION_COMBINE_RULE_10 = 1 << 4;
- }
-}
-
-impl ColliderFlags {
- pub fn is_sensor(self) -> bool {
- self.contains(ColliderFlags::SENSOR)
- }
-
- pub fn friction_combine_rule_value(self) -> u8 {
- (self.bits & 0b0000_0110) >> 1
- }
-
- pub fn restitution_combine_rule_value(self) -> u8 {
- (self.bits & 0b0001_1000) >> 3
- }
-
- pub fn with_friction_combine_rule(mut self, rule: CoefficientCombineRule) -> Self {
- self.bits = (self.bits & !0b0000_0110) | ((rule as u8) << 1);
- self
- }
-
- pub fn with_restitution_combine_rule(mut self, rule: CoefficientCombineRule) -> Self {
- self.bits = (self.bits & !0b0001_1000) | ((rule as u8) << 3);
- self
- }
-}
-
-#[derive(Clone)]
-#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
-enum MassInfo {
- /// `MassProperties` are computed with the help of [`SharedShape::mass_properties`].
- Density(Real),
- MassProperties(Box<MassProperties>),
-}
-
-bitflags::bitflags! {
- #[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
- /// Flags describing how the collider has been modified by the user.
- pub(crate) struct ColliderChanges: u32 {
- const MODIFIED = 1 << 0;
- const POSITION_WRT_PARENT = 1 << 1; // => BF & NF updates.
- const POSITION = 1 << 2; // => BF & NF updates.
- const COLLISION_GROUPS = 1 << 3; // => NF update.
- const SOLVER_GROUPS = 1 << 4; // => NF update.
- const SHAPE = 1 << 5; // => BF & NF update. NF pair workspace invalidation.
- const SENSOR = 1 << 6; // => NF update. NF pair invalidation.
- }
-}
-
-impl ColliderChanges {
- pub fn needs_broad_phase_update(self) -> bool {
- self.intersects(
- ColliderChanges::POSITION_WRT_PARENT
- | ColliderChanges::POSITION
- | ColliderChanges::SHAPE,
- )
- }
-
- pub fn needs_narrow_phase_update(self) -> bool {
- self.bits() > 1
- }
-}
-
#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
#[derive(Clone)]
/// A geometric entity that can be attached to a body so it can be affected by contacts and proximity queries.
///
/// To build a new collider, use the `ColliderBuilder` structure.
pub struct Collider {
- shape: SharedShape,
- mass_info: MassInfo,
- pub(crate) flags: ColliderFlags,
- pub(crate) solver_flags: SolverFlags,
- pub(crate) changes: ColliderChanges,
- pub(crate) parent: RigidBodyHandle,
- pub(crate) delta: Isometry<Real>,
- pub(crate) position: Isometry<Real>,
- /// The friction coefficient of this collider.
- pub friction: Real,
- /// The restitution coefficient of this collider.
- pub restitution: Real,
- pub(crate) collision_groups: InteractionGroups,
- pub(crate) solver_groups: InteractionGroups,
- pub(crate) proxy_index: SAPProxyIndex,
+ pub(crate) co_type: ColliderType,
+ pub(crate) co_shape: ColliderShape,
+ pub(crate) co_mprops: ColliderMassProperties,
+ pub(crate) co_changes: ColliderChanges,
+ pub(crate) co_parent: ColliderParent,
+ pub(crate) co_pos: ColliderPosition,
+ pub(crate) co_material: ColliderMaterial,
+ pub(crate) co_groups: ColliderGroups,
+ pub(crate) co_bf_data: ColliderBroadPhaseData,
/// User-defined data associated to this rigid-body.
pub user_data: u128,
}
impl Collider {
pub(crate) fn reset_internal_references(&mut self) {
- self.parent = RigidBodyHandle::invalid();
- self.proxy_index = crate::INVALID_U32;
- self.changes = ColliderChanges::empty();
+ self.co_parent.handle = RigidBodyHandle::invalid();
+ self.co_bf_data.proxy_index = crate::INVALID_U32;
+ self.co_changes = ColliderChanges::all();
}
/// The rigid body this collider is attached to.
pub fn parent(&self) -> RigidBodyHandle {
- self.parent
+ self.co_parent.handle
}
/// Is this collider a sensor?
pub fn is_sensor(&self) -> bool {
- self.flags.is_sensor()
+ self.co_type.is_sensor()
}
/// The combine rule used by this collider to combine its friction
/// coefficient with the friction coefficient of the other collider it
/// is in contact with.
pub fn friction_combine_rule(&self) -> CoefficientCombineRule {
- CoefficientCombineRule::from_value(self.flags.friction_combine_rule_value())
+ self.co_material.friction_combine_rule
}
/// Sets the combine rule used by this collider to combine its friction
/// coefficient with the friction coefficient of the other collider it
/// is in contact with.
pub fn set_friction_combine_rule(&mut self, rule: CoefficientCombineRule) {
- self.flags = self.flags.with_friction_combine_rule(rule);
+ self.co_material.friction_combine_rule = rule;
}
/// The combine rule used by this collider to combine its restitution
/// coefficient with the restitution coefficient of the other collider it
/// is in contact with.
pub fn restitution_combine_rule(&self) -> CoefficientCombineRule {
- CoefficientCombineRule::from_value(self.flags.restitution_combine_rule_value())
+ self.co_material.restitution_combine_rule
}
/// Sets the combine rule used by this collider to combine its restitution
/// coefficient with the restitution coefficient of the other collider it
/// is in contact with.
pub fn set_restitution_combine_rule(&mut self, rule: CoefficientCombineRule) {
- self.flags = self.flags.with_restitution_combine_rule(rule)
+ self.co_material.restitution_combine_rule = rule;
}
/// Sets whether or not this is a sensor collider.
pub fn set_sensor(&mut self, is_sensor: bool) {
if is_sensor != self.is_sensor() {
- self.changes.insert(ColliderChanges::SENSOR);
- self.flags.set(ColliderFlags::SENSOR, is_sensor);
+ self.co_changes.insert(ColliderChanges::TYPE);
+ self.co_type = if is_sensor {
+ ColliderType::Sensor
+ } else {
+ ColliderType::Solid
+ };
}
}
#[doc(hidden)]
pub fn set_position_debug(&mut self, position: Isometry<Real>) {
- self.position = position;
+ self.co_pos.0 = position;
}
/// The position of this collider expressed in the local-space of the rigid-body it is attached to.
#[deprecated(note = "use `.position_wrt_parent()` instead.")]
pub fn delta(&self) -> &Isometry<Real> {
- &self.delta
+ &self.co_parent.pos_wrt_parent
}
/// The world-space position of this collider.
pub fn position(&self) -> &Isometry<Real> {
- &self.position
- }
-
- /// Sets the position of this collider wrt. its parent rigid-body.
- pub(crate) fn set_position(&mut self, position: Isometry<Real>) {
- self.changes.insert(ColliderChanges::POSITION);
- self.position = position;
+ &self.co_pos
}
/// The position of this collider wrt the body it is attached to.
pub fn position_wrt_parent(&self) -> &Isometry<Real> {
- &self.delta
+ &self.co_parent.pos_wrt_parent
}
/// Sets the position of this collider wrt. its parent rigid-body.
pub fn set_position_wrt_parent(&mut self, position: Isometry<Real>) {
- self.changes.insert(ColliderChanges::POSITION_WRT_PARENT);
- self.delta = position;
+ self.co_changes.insert(ColliderChanges::PARENT);
+ self.co_parent.pos_wrt_parent = position;
}
/// The collision groups used by this collider.
pub fn collision_groups(&self) -> InteractionGroups {
- self.collision_groups
+ self.co_groups.collision_groups
}
/// Sets the collision groups of this collider.
pub fn set_collision_groups(&mut self, groups: InteractionGroups) {
- if self.collision_groups != groups {
- self.changes.insert(ColliderChanges::COLLISION_GROUPS);
- self.collision_groups = groups;
+ if self.co_groups.collision_groups != groups {
+ self.co_changes.insert(ColliderChanges::GROUPS);
+ self.co_groups.collision_groups = groups;
}
}
/// The solver groups used by this collider.
pub fn solver_groups(&self) -> InteractionGroups {
- self.solver_groups
+ self.co_groups.solver_groups
}
/// Sets the solver groups of this collider.
pub fn set_solver_groups(&mut self, groups: InteractionGroups) {
- if self.solver_groups != groups {
- self.changes.insert(ColliderChanges::SOLVER_GROUPS);
- self.solver_groups = groups;
+ if self.co_groups.solver_groups != groups {
+ self.co_changes.insert(ColliderChanges::GROUPS);
+ self.co_groups.solver_groups = groups;
}
}
+ /// The material (friction and restitution properties) of this collider.
+ pub fn material(&self) -> &ColliderMaterial {
+ &self.co_material
+ }
+
/// The density of this collider, if set.
pub fn density(&self) -> Option<Real> {
- match &self.mass_info {
- MassInfo::Density(density) => Some(*density),
- MassInfo::MassProperties(_) => None,
+ match &self.co_mprops {
+ ColliderMassProperties::Density(density) => Some(*density),
+ ColliderMassProperties::MassProperties(_) => None,
}
}
/// The geometric shape of this collider.
pub fn shape(&self) -> &dyn Shape {
- &*self.shape.0
+ self.co_shape.as_ref()
}
/// A mutable reference to the geometric shape of this collider.
@@ -234,33 +163,33 @@ impl Collider {
/// cloned first so that `self` contains a unique copy of that
/// shape that you can modify.
pub fn shape_mut(&mut self) -> &mut dyn Shape {
- self.changes.insert(ColliderChanges::SHAPE);
- self.shape.make_mut()
+ self.co_changes.insert(ColliderChanges::SHAPE);
+ self.co_shape.make_mut()
}
/// Sets the shape of this collider.
pub fn set_shape(&mut self, shape: SharedShape) {
- self.changes.insert(ColliderChanges::SHAPE);
- self.shape = shape;
+ self.co_changes.insert(ColliderChanges::SHAPE);
+ self.co_shape = shape;
}
/// Compute the axis-aligned bounding box of this collider.
pub fn compute_aabb(&self) -> AABB {
- self.shape.compute_aabb(&self.position)
+ self.co_shape.compute_aabb(&self.co_pos)
}
- /// Compute the axis-aligned bounding box of this collider.
+ /// Compute the axis-aligned bounding box of this collider moving from its current position
+ /// to the given `next_position`
pub fn compute_swept_aabb(&self, next_position: &Isometry<Real>) -> AABB {
- let aabb1 = self.shape.compute_aabb(&self.position);
- let aabb2 = self.shape.compute_aabb(next_position);
- aabb1.merged(&aabb2)
+ self.co_shape
+ .compute_swept_aabb(&self.co_pos, next_position)
}
/// Compute the local-space mass properties of this collider.
pub fn mass_properties(&self) -> MassProperties {
- match &self.mass_info {
- MassInfo::Density(density) => self.shape.mass_properties(*density),
- MassInfo::MassProperties(mass_properties) => **mass_properties,
+ match &self.co_mprops {
+ ColliderMassProperties::Density(density) => self.co_shape.mass_properties(*density),
+ ColliderMassProperties::MassProperties(mass_properties) => **mass_properties,
}
}
}
@@ -272,10 +201,10 @@ pub struct ColliderBuilder {
/// The shape of the collider to be built.
pub shape: SharedShape,
/// The uniform density of the collider to be built.
- density: Option<Real>,
+ pub density: Option<Real>,
/// Overrides automatic computation of `MassProperties`.
/// If None, it will be computed based on shape and density.
- mass_properties: Option<MassProperties>,
+ pub mass_properties: Option<MassProperties>,
/// The friction coefficient of the collider to be built.
pub friction: Real,
/// The rule used to combine two friction coefficients.
@@ -285,7 +214,7 @@ pub struct ColliderBuilder {
/// The rule used to combine two restitution coefficients.
pub restitution_combine_rule: CoefficientCombineRule,
/// The position of this collider relative to the local frame of the rigid-body it is attached to.
- pub delta: Isometry<Real>,
+ pub pos_wrt_parent: Isometry<Real>,
/// Is this collider a sensor?
pub is_sensor: bool,
/// Do we have to always call the contact modifier
@@ -308,7 +237,7 @@ impl ColliderBuilder {
mass_properties: None,
friction: Self::default_friction(),
restitution: 0.0,
- delta: Isometry::identity(),
+ pos_wrt_parent: Isometry::identity(),
is_sensor: false,
user_data: 0,
collision_groups: InteractionGroups::all(),
@@ -646,8 +575,8 @@ impl ColliderBuilder {
/// relative to the rigid-body it is attached to.
#[cfg(feature = "dim2")]
pub fn translation(mut self, x: Real, y: Real) -> Self {
- self.delta.translation.x = x;
- self.delta.translation.y = y;
+ self.pos_wrt_parent.translation.x = x;
+ self.pos_wrt_parent.translation.y = y;
self
}
@@ -655,23 +584,23 @@ impl ColliderBuilder {
/// relative to the rigid-body it is attached to.
#[cfg(feature = "dim3")]
pub fn translation(mut self, x: Real, y: Real, z: Real) -> Self {
- self.delta.translation.x = x;
- self.delta.translation.y = y;
- self.delta.translation.z = z;
+ self.pos_wrt_parent.translation.x = x;
+ self.pos_wrt_parent.translation.y = y;
+ self.pos_wrt_parent.translation.z = z;
self
}
/// Sets the initial orientation of the collider to be created,
/// relative to the rigid-body it is attached to.
pub fn rotation(mut self, angle: AngVector<Real>) -> Self {
- self.delta.rotation = Rotation::new(angle);
+ self.pos_wrt_parent.rotation = Rotation::new(angle);
self
}
/// Sets the initial position (translation and orientation) of the collider to be created,
/// relative to the rigid-body it is attached to.
pub fn position_wrt_parent(mut self, pos: Isometry<Real>) -> Self {
- self.delta = pos;
+ self.pos_wrt_parent = pos;
self
}
@@ -679,53 +608,97 @@ impl ColliderBuilder {
/// relative to the rigid-body it is attached to.
#[deprecated(note = "Use `.position_wrt_parent` instead.")]
pub fn position(mut self, pos: Isometry<Real>) -> Self {
- self.delta = pos;
+ self.pos_wrt_parent = pos;
self
}
/// Set the position of this collider in the local-space of the rigid-body it is attached to.
- #[deprecated(note = "Use `.position` instead.")]
+ #[deprecated(note = "Use `.position_wrt_parent` instead.")]
pub fn delta(mut self, delta: Isometry<Real>) -> Self {
- self.delta = delta;
+ self.pos_wrt_parent = delta;
self
}
/// Builds a new collider attached to the given rigid-body.
pub fn build(&self) -> Collider {
+ let (co_changes, co_pos, co_bf_data, co_shape, co_type, co_groups, co_material, co_mprops) =
+ self.components();
+ let co_parent = ColliderParent {
+ pos_wrt_parent: co_pos.0,
+ handle: RigidBodyHandle::invalid(),
+ };
+ Collider {
+ co_shape,
+ co_mprops,
+ co_material,
+ co_parent,
+ co_changes,
+ co_pos,
+ co_bf_data,
+ co_groups,
+ co_type,
+ user_data: self.user_data,
+ }
+ }
+
+ /// Builds all the components required by a collider.
+ pub fn components(
+ &self,
+ ) -> (
+ ColliderChanges,
+ ColliderPosition,
+ ColliderBroadPhaseData,
+ ColliderShape,
+ ColliderType,
+ ColliderGroups,
+ ColliderMaterial,
+ ColliderMassProperties,
+ ) {
let mass_info = if let Some(mp) = self.mass_properties {
- MassInfo::MassProperties(Box::new(mp))
+ ColliderMassProperties::MassProperties(Box::new(mp))
} else {
let default_density = if self.is_sensor { 0.0 } else { 1.0 };
let density = self.density.unwrap_or(default_density);
- MassInfo::Density(density)
+ ColliderMassProperties::Density(density)
};
- let mut flags = ColliderFlags::empty();
- flags.set(ColliderFlags::SENSOR, self.is_sensor);
- flags = flags
- .with_friction_combine_rule(self.friction_combine_rule)
- .with_restitution_combine_rule(self.restitution_combine_rule);
let mut solver_flags = SolverFlags::default();
solver_flags.set(
SolverFlags::MODIFY_SOLVER_CONTACTS,
self.modify_solver_contacts,
);
- Collider {
- shape: self.shape.clone(),
- mass_info,
+ let co_shape = self.shape.clone();
+ let co_mprops = mass_info;
+ let co_material = ColliderMaterial {
friction: self.friction,
restitution: self.restitution,
- delta: self.delta,
- flags,
+ friction_combine_rule: self.friction_combine_rule,
+ restitution_combine_rule: self.restitution_combine_rule,
solver_flags,
- changes: ColliderChanges::all(),
- parent: RigidBodyHandle::invalid(),
- position: Isometry::identity(),
- proxy_index: crate::INVALID_U32,
+ };
+ let co_changes = ColliderChanges::all();
+ let co_pos = ColliderPosition(self.pos_wrt_parent);
+ let co_bf_data = ColliderBroadPhaseData::default();
+ let co_groups = ColliderGroups {
collision_groups: self.collision_groups,
solver_groups: self.solver_groups,
- user_data: self.user_data,
- }
+ };
+ let co_type = if self.is_sensor {
+ ColliderType::Sensor
+ } else {
+ ColliderType::Solid
+ };
+
+ (
+ co_changes,
+ co_pos,
+ co_bf_data,
+ co_shape,
+ co_type,
+ co_groups,
+ co_material,
+ co_mprops,
+ )
}
}