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authorCrozet Sébastien <developer@crozet.re>2020-10-06 15:49:22 +0200
committerCrozet Sébastien <developer@crozet.re>2020-10-06 15:49:22 +0200
commite87b73a2a20fee1ed333d564ba46dbf1c3ca75e2 (patch)
treea4031976bb6a9f8cf81880c8ed4e0d1c72e919cb /src/geometry/collider.rs
parentc5a8e03df7b3009b24e7c272fafcc49b4bc4e829 (diff)
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Fix compilation in 2D.
Diffstat (limited to 'src/geometry/collider.rs')
-rw-r--r--src/geometry/collider.rs3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/geometry/collider.rs b/src/geometry/collider.rs
index 23345f7..7c293b6 100644
--- a/src/geometry/collider.rs
+++ b/src/geometry/collider.rs
@@ -124,7 +124,7 @@ impl Shape {
}
Shape::Cuboid(cuboid) => cuboid.toi_and_normal_with_ray(position, ray, max_toi, true),
#[cfg(feature = "dim2")]
- Shape::Triangle(triangle) => {
+ Shape::Triangle(_) | Shape::Trimesh(_) => {
// This is not implemented yet in 2D.
None
}
@@ -132,6 +132,7 @@ impl Shape {
Shape::Triangle(triangle) => {
triangle.toi_and_normal_with_ray(position, ray, max_toi, true)
}
+ #[cfg(feature = "dim3")]
Shape::Trimesh(trimesh) => {
trimesh.toi_and_normal_with_ray(position, ray, max_toi, true)
}