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| author | Crozet Sébastien <developer@crozet.re> | 2020-10-20 18:14:20 +0200 |
|---|---|---|
| committer | Crozet Sébastien <developer@crozet.re> | 2020-10-20 18:14:20 +0200 |
| commit | f7a6f433d62ea427f6e2233365a6f534ca7e1c63 (patch) | |
| tree | a54b68e92bfdc2154cdd94d1404e4bceee4f8a55 /src/geometry/collider.rs | |
| parent | 949e3f5384a366c3bff5415c5db4635e811a580e (diff) | |
| download | rapier-f7a6f433d62ea427f6e2233365a6f534ca7e1c63.tar.gz rapier-f7a6f433d62ea427f6e2233365a6f534ca7e1c63.tar.bz2 rapier-f7a6f433d62ea427f6e2233365a6f534ca7e1c63.zip | |
Rename rounded -> round.
Diffstat (limited to 'src/geometry/collider.rs')
| -rw-r--r-- | src/geometry/collider.rs | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/geometry/collider.rs b/src/geometry/collider.rs index 4785d62..755ae5a 100644 --- a/src/geometry/collider.rs +++ b/src/geometry/collider.rs @@ -39,7 +39,7 @@ impl ColliderShape { /// (along along the y axis), its radius, and its roundedness (the /// radius of the sphere used for dilating the cylinder). #[cfg(feature = "dim3")] - pub fn rounded_cylinder(half_height: f32, radius: f32, rounding_radius: f32) -> Self { + pub fn round_cylinder(half_height: f32, radius: f32, rounding_radius: f32) -> Self { ColliderShape(Arc::new(Rounded::new( Cylinder::new(half_height, radius), rounding_radius, @@ -164,7 +164,7 @@ impl<'de> serde::Deserialize<'de> for ColliderShape { #[cfg(feature = "dim3")] Some(ShapeType::Cone) => deser::<A, Cone>(&mut seq)?, #[cfg(feature = "dim3")] - Some(ShapeType::RoundedCylinder) => deser::<A, Rounded<Cylinder>>(&mut seq)?, + Some(ShapeType::RoundCylinder) => deser::<A, Rounded<Cylinder>>(&mut seq)?, None => { return Err(serde::de::Error::custom( "found invalid shape type to deserialize", @@ -326,8 +326,8 @@ impl ColliderBuilder { /// (along along the y axis), its radius, and its roundedness (the /// radius of the sphere used for dilating the cylinder). #[cfg(feature = "dim3")] - pub fn rounded_cylinder(half_height: f32, radius: f32, rounding_radius: f32) -> Self { - Self::new(ColliderShape::rounded_cylinder( + pub fn round_cylinder(half_height: f32, radius: f32, rounding_radius: f32) -> Self { + Self::new(ColliderShape::round_cylinder( half_height, radius, rounding_radius, |
